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Text File  |  1996-10-17  |  30.1 KB  |  473 lines

  1. DefineTeam name=BLAM!_Nemesis idlogo=hudNEM tslogo=JumNem tstext=Nemdscr tstitle=Nemtitl tsanim=Nempl environment=Nemdro.env dromext=Nemext
  2. #=============================================================================================
  3. DefineObject type=Dromer name=Ravage modfile=NEMDMX
  4. SetMotionParams pos = 40 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  5.  
  6. SetPlans Human CarryRok  OffWing   Defense   CrshDum0  
  7. SetPlans Sideln 
  8.  
  9. SetRatings1     id_RAT_WeightClass    =   10        id_RAT_Stamina      = 11    id_RAT_Checking         =  15    
  10. SetRatings1     id_RAT_Balance         =   10        id_RAT_Speed        = 11    id_RAT_ShotPower        =  10    
  11. SetRatings1     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  10
  12. SetRatings1     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  13. SetRatings1     id_RAT_MultiPointSpread =  4        id_RAT_Stealing     = 10    id_RAT_ArmoryRange      =  50
  14. SetRatings1     id_RAT_Damage         = 150
  15.  
  16. SetRatings1   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  17. SetRatings1   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  18. SetRatings1   id_RAT_Speedburst2a = 1        id_RAT_Speedburst2b = 1
  19. SetRatings1   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  20. SetRatings1   id_RAT_Speedburst4a = 1        id_RAT_Speedburst4b = 1
  21.  
  22. SetRatings1   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 50 
  23. SetRatings1   id_RAT_Multiplier0       =  2        id_RAT_Multiplier1      = 4
  24. SetRatings1   id_RAT_Fighting0         = 0        id_RAT_Fighting1            = 60        id_RAT_Fighting2    = 0
  25. SetRatings1   id_RAT_Fighting3         = 40        id_RAT_Fighting4            = 0
  26. SetRatings1   id_RAT_FlyingRepetoire   = 0            id_RAT_HalfpipeRepetoire = 0
  27. SetRatings1   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  28. SetRatings1   id_RAT_WinFarFreeRok     =  1        id_RAT_LoseFarFreeRok    = 1
  29. SetRatings1   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  30. SetRatings1   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  31. SetRatings1   id_RAT_CarryRokThrowDist = 210
  32. SetRatings1   id_RAT_WinAggressionOnOthers  = 500    id_RAT_LoseAggressionOnOthers  = 500
  33. SetRatings1   id_RAT_WinCarryRokRegroupDist = 150        id_RAT_LoseCarryRokRegroupDist = 150
  34.  
  35. #####################################    MEDIUM    #############################################
  36.  
  37. SetRatings2     id_RAT_WeightClass    =   10        id_RAT_Stamina      = 11    id_RAT_Checking         = 15    
  38. SetRatings2     id_RAT_Balance         =   10        id_RAT_Speed        = 13    id_RAT_ShotPower        = 13    
  39. SetRatings2     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility = 15
  40. SetRatings2     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  41. SetRatings2     id_RAT_MultiPointSpread = 4        id_RAT_RokHandling  = 10    id_RAT_ArmoryRange      = 50
  42. SetRatings2     id_RAT_Damage         = 150        id_RAT_SubOutDamage = 40    id_RAT_SubInDamage    =  60
  43. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 60
  44.  
  45. SetRatings2   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  46. SetRatings2   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  47. SetRatings2   id_RAT_Speedburst2a = 1        id_RAT_Speedburst2b = 1
  48. SetRatings2   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  49. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  50.  
  51. SetRatings2   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 50 
  52. SetRatings2   id_RAT_Multiplier0       =  2        id_RAT_Multiplier1      = 4
  53. SetRatings2   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 60        id_RAT_Fighting2    = 0
  54. SetRatings2   id_RAT_Fighting3         = 40        id_RAT_Fighting4            = 0
  55. SetRatings2   id_RAT_FlyingRepetoire   = 0            id_RAT_HalfpipeRepetoire = 0
  56. SetRatings2   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  57. SetRatings2   id_RAT_WinFarFreeRok     =  1        id_RAT_LoseFarFreeRok    = 1
  58. SetRatings2   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  59. SetRatings2   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  60. SetRatings2   id_RAT_CarryRokThrowDist = 210
  61. SetRatings2   id_RAT_WinAggressionOnOthers  = 500    id_RAT_LoseAggressionOnOthers  = 500
  62. SetRatings2   id_RAT_WinCarryRokRegroupDist = 150        id_RAT_LoseCarryRokRegroupDist = 150
  63.  
  64. #########################################   HARD   ###########################################
  65.  
  66. SetRatings3     id_RAT_WeightClass    =   10        id_RAT_Stamina      = 11    id_RAT_Checking         = 15    
  67. SetRatings3     id_RAT_Balance         =   10        id_RAT_Speed        = 15    id_RAT_ShotPower        = 13    
  68. SetRatings3     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility = 15
  69. SetRatings3     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  70. SetRatings3     id_RAT_MultiPointSpread =  4        id_RAT_RokHandling  = 10    id_RAT_ArmoryRange      = 50
  71. SetRatings3     id_RAT_Damage         = 150        id_RAT_SubOutDamage = 40    id_RAT_SubInDamage    =  60
  72. SetRatings3     id_RAT_MultiRange     = 50        id_RAT_MinSubIn       = 60
  73.  
  74. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  75. SetRatings3   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  76. SetRatings3   id_RAT_Speedburst2a = 1        id_RAT_Speedburst2b = 1
  77. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  78. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  79.  
  80. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 50 
  81. SetRatings3   id_RAT_Multiplier0       =  2        id_RAT_Multiplier1      = 4
  82. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 60        id_RAT_Fighting2    = 0
  83. SetRatings3   id_RAT_Fighting3         = 40        id_RAT_Fighting4           = 0
  84. SetRatings3   id_RAT_FlyingRepetoire   = 0            id_RAT_HalfpipeRepetoire = 0
  85. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  86. SetRatings3   id_RAT_WinFarFreeRok     =  1        id_RAT_LoseFarFreeRok    = 1
  87. SetRatings3   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  88. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  89. SetRatings3   id_RAT_CarryRokThrowDist = 210
  90. SetRatings3   id_RAT_WinAggressionOnOthers  = 500    id_RAT_LoseAggressionOnOthers  = 500
  91. SetRatings3   id_RAT_WinCarryRokRegroupDist = 150        id_RAT_LoseCarryRokRegroupDist = 150
  92.  
  93.  
  94. SetCollisionObject type =  DromerAwarenessBubble  radius = 50 centroid = 0 0 3
  95. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  96. SetCollisionObject type =  DromerBodyBubble  radius = 2 centroid = 0 3 0
  97. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  98. EndObjectDefinition
  99. #=============================================================================================
  100. DefineObject type=Dromer name=Ruckus modfile=NEMDMX
  101. SetMotionParams  pos = -20 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  102.  
  103. SetPlans Defense  CarryRok Human   OffWing Sideln   
  104.  
  105. SetRatings1     id_RAT_WeightClass     = 10        id_RAT_Stamina     = 11        id_RAT_Checking         = 15
  106. SetRatings1     id_RAT_Balance        = 10        id_RAT_Speed     = 10        id_RAT_ShotPower         = 10    
  107. SetRatings1     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 10
  108. SetRatings1     id_RAT_LongShotEnable     = 0          id_RAT_Immunity     = 0        id_RAT_LongPassEnable     = 0    
  109. SetRatings1     id_RAT_RokReceiving     = 4        id_RAT_Stealing     = 6        id_RAT_ArmoryRange      = 50
  110. SetRatings1     id_RAT_Damage         = 150
  111.  
  112. SetRatings1   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  113. SetRatings1   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  114. SetRatings1   id_RAT_Speedburst2a = 1        id_RAT_Speedburst2b = 1
  115. SetRatings1   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  116. SetRatings1   id_RAT_Speedburst4a = 1        id_RAT_Speedburst4b = 1
  117.  
  118. SetRatings1   id_RAT_Pass0        = 40        id_RAT_Pass1        = 100        id_RAT_Pass2    = 80 
  119. SetRatings1   id_RAT_Multiplier0      = 2        id_RAT_Multiplier1      = 4
  120. SetRatings1   id_RAT_Fighting0        = 20        id_RAT_Fighting1        = 20        id_RAT_Fighting2 = 0
  121. SetRatings1   id_RAT_Fighting3        = 20        id_RAT_Fighting4        = 40
  122. SetRatings1   id_RAT_FlyingRepetoire = 0        id_RAT_HalfpipeRepetoire = 0
  123. SetRatings1   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  124. SetRatings1   id_RAT_WinFarFreeRok    = 1        id_RAT_LoseFarFreeRok    = 1
  125. SetRatings1   id_RAT_WinOffWingJob  = 2        id_RAT_LoseOffWingJob    = 2
  126. SetRatings1   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 1
  127. SetRatings1   id_RAT_CarryRokThrowDist = 210
  128. SetRatings1   id_RAT_WinAggressionOnOthers = 500    id_RAT_LoseAggressionOnOthers = 500
  129. SetRatings1   id_RAT_WinCarryRokRegroupDist = 200     id_RAT_LoseCarryRokRegroupDist = 200
  130.  
  131. #####################################    MEDIUM    #############################################
  132.  
  133. SetRatings2     id_RAT_WeightClass     = 10        id_RAT_Stamina     = 11        id_RAT_Checking         = 15
  134. SetRatings2     id_RAT_Balance        = 10        id_RAT_Speed     = 11        id_RAT_ShotPower        = 13    
  135. SetRatings2     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 15
  136. SetRatings2     id_RAT_LongShotEnable    = 0          id_RAT_Immunity     = 0        id_RAT_LongPassEnable     = 0    
  137. SetRatings2     id_RAT_RokReceiving     = 4        id_RAT_RokHandling = 10        id_RAT_ArmoryRange      = 50
  138. SetRatings2     id_RAT_Damage         = 150        id_RAT_SubOutDamage = 40    id_RAT_SubInDamage    =  60
  139. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 60
  140.  
  141. SetRatings2   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  142. SetRatings2   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  143. SetRatings2   id_RAT_Speedburst2a = 1        id_RAT_Speedburst2b = 1
  144. SetRatings2   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  145. SetRatings2   id_RAT_Speedburst4a = 1        id_RAT_Speedburst4b = 1
  146.  
  147. SetRatings2   id_RAT_Pass0        = 40        id_RAT_Pass1        = 100        id_RAT_Pass2    = 80 
  148. SetRatings2   id_RAT_Multiplier0      = 2        id_RAT_Multiplier1     = 4
  149. SetRatings2   id_RAT_Fighting0        = 20        id_RAT_Fighting1        = 20        id_RAT_Fighting2 = 0
  150. SetRatings2   id_RAT_Fighting3        = 20        id_RAT_Fighting4        = 40
  151. SetRatings2   id_RAT_FlyingRepetoire = 0        id_RAT_HalfpipeRepetoire = 0
  152. SetRatings2   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  153. SetRatings2   id_RAT_WinFarFreeRok    = 1        id_RAT_LoseFarFreeRok    = 1
  154. SetRatings2   id_RAT_WinOffWingJob  = 2        id_RAT_LoseOffWingJob    = 2
  155. SetRatings2   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 1
  156. SetRatings2   id_RAT_CarryRokThrowDist = 210
  157. SetRatings2   id_RAT_WinAggressionOnOthers = 500    id_RAT_LoseAggressionOnOthers = 500
  158. SetRatings2   id_RAT_WinCarryRokRegroupDist = 200     id_RAT_LoseCarryRokRegroupDist = 200
  159.  
  160. #########################################   HARD   ###########################################
  161.  
  162. SetRatings3     id_RAT_WeightClass    = 10        id_RAT_Stamina      = 11    id_RAT_Checking         = 15    
  163. SetRatings3     id_RAT_Balance         = 10        id_RAT_Speed        = 15    id_RAT_ShotPower        = 13    
  164. SetRatings3     id_RAT_ShotAccuracy   =  8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility = 15
  165. SetRatings3     id_RAT_LongShotEnable =  0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   = 0    
  166. SetRatings3     id_RAT_MultiPointSpread = 4        id_RAT_RokHandling  = 10    id_RAT_ArmoryRange      = 50
  167. SetRatings3     id_RAT_Damage         = 150        id_RAT_SubOutDamage = 40    id_RAT_SubInDamage    =  60
  168. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 60
  169.  
  170. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  171. SetRatings3   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  172. SetRatings3   id_RAT_Speedburst2a = 1        id_RAT_Speedburst2b = 1
  173. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  174. SetRatings3   id_RAT_Speedburst4a = 1        id_RAT_Speedburst4b = 1
  175.  
  176. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 50 
  177. SetRatings3   id_RAT_Multiplier0       =  2        id_RAT_Multiplier1      = 4
  178. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 60        id_RAT_Fighting2    = 0
  179. SetRatings3   id_RAT_Fighting3         = 40        id_RAT_Fighting4            = 0
  180. SetRatings3   id_RAT_FlyingRepetoire   = 0            id_RAT_HalfpipeRepetoire = 0
  181. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  182. SetRatings3   id_RAT_WinFarFreeRok     =  1        id_RAT_LoseFarFreeRok    = 1
  183. SetRatings3   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  184. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  185. SetRatings3   id_RAT_CarryRokThrowDist = 210
  186. SetRatings3   id_RAT_WinAggressionOnOthers  = 500    id_RAT_LoseAggressionOnOthers  = 500
  187. SetRatings3   id_RAT_WinCarryRokRegroupDist = 150        id_RAT_LoseCarryRokRegroupDist = 150
  188.  
  189.  
  190. SetCollisionObject type =  DromerAwarenessBubble  radius = 50 centroid = 0 0 3
  191. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  192. SetCollisionObject type =  DromerBodyBubble  radius = 2 centroid = 0 3 0
  193. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  194. EndObjectDefinition
  195. #=============================================================================================
  196. DefineObject type=Dromer name=12116v.7 modfile=NEMGMX  UseMyPallette
  197. SetMotionParams pos = 0 192.5 -20.8 accel=30 speed= 120 azim= 0 elev = 0 fric=.03 elas=0.32
  198.  
  199. SetPlans Goalie 
  200.  
  201. SetSpecialGoalieRatings    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  202. SetSpecialGoalieRatings    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  203. SetSpecialGoalieRatings    id_GRT_Intelligence   = 30     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  204. SetSpecialGoalieRatings    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  205. SetSpecialGoalieRatings    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 9    id_GRT_Aggression   =  2     
  206. SetSpecialGoalieRatings    id_GRT_Overall        = 8
  207.  
  208. SetGoalieRatings1    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  209. SetGoalieRatings1    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  210. SetGoalieRatings1    id_GRT_Intelligence   = 30     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  211. SetGoalieRatings1    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  212. SetGoalieRatings1    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 6    id_GRT_Aggression   =  4     
  213. SetGoalieRatings1    id_GRT_Overall        = 8
  214.  
  215. #####################################    MEDIUM    #############################################
  216.  
  217. SetGoalieRatings2    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  218. SetGoalieRatings2    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  219. SetGoalieRatings2    id_GRT_Intelligence   = 60     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  220. SetGoalieRatings2    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  221. SetGoalieRatings2    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 8    id_GRT_Aggression   = 15     
  222. SetGoalieRatings2    id_GRT_Overall        = 8
  223.  
  224. #########################################   HARD   ###########################################
  225.  
  226. SetGoalieRatings3    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  227. SetGoalieRatings3    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  228. SetGoalieRatings3    id_GRT_Intelligence   = 30     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  229. SetGoalieRatings3    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  230. SetGoalieRatings3    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 9    id_GRT_Aggression   = 15     
  231. SetGoalieRatings3    id_GRT_Overall        = 8
  232.  
  233. SetCollisionObject type =  DromerAwarenessBubble                radius = 50   centroid = 0 0 3
  234. SetCollisionObject type =  DromerModelBubble     component = 1  radius = 8.0 centroid = 0 3 0       #id_COB_Dromer_0
  235. SetCollisionObject type =  DromerBodyBubble                     radius = 6    centroid = 0 3 0
  236. SetCollisionObject type =  DromerScoopBubble     component = 15 radius = 8    centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  237.  
  238. EndObjectDefinition
  239. #=============================================================================================
  240. DefineObject type=Dromer name=Rage modfile=NEMSDM
  241. SetMotionParams pos = 40 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  242.  
  243. SetPlans Human CarryRok  OffWing   Defense   CrshDum0  
  244. SetPlans Sideln 
  245.  
  246. SetRatings1     id_RAT_WeightClass    =   6        id_RAT_Stamina      =  5    id_RAT_Checking         = 10    
  247. SetRatings1     id_RAT_Balance         =   6        id_RAT_Speed        = 10    id_RAT_ShotPower        = 10    
  248. SetRatings1     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  8
  249. SetRatings1     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  250. SetRatings1     id_RAT_MultiPointSpread =  7        id_RAT_Stealing     = 10    id_RAT_ArmoryRange      =  9
  251. SetRatings1     id_RAT_Damage         = 100        id_RAT_MinSubIn     = 40    id_RAT_MultiRange        = 40         
  252.  
  253. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 1
  254. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  255. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 1
  256. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 1
  257. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 1
  258.  
  259. SetRatings1   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 50 
  260. SetRatings1   id_RAT_Multiplier0       =  2        id_RAT_Multiplier1      = 4
  261. SetRatings1   id_RAT_Fighting0         = 20        id_RAT_Fighting1            = 20        id_RAT_Fighting2    = 0
  262. SetRatings1   id_RAT_Fighting3         = 20        id_RAT_Fighting4            = 40
  263. SetRatings1   id_RAT_FlyingRepetoire   = 31            id_RAT_HalfpipeRepetoire = 22
  264. SetRatings1   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  265. SetRatings1   id_RAT_WinFarFreeRok     =  1        id_RAT_LoseFarFreeRok    = 1
  266. SetRatings1   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  267. SetRatings1   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  268. SetRatings1   id_RAT_CarryRokThrowDist = 210
  269. SetRatings1   id_RAT_WinAggressionOnOthers  = 100    id_RAT_LoseAggressionOnOthers  = 250
  270. SetRatings1   id_RAT_WinCarryRokRegroupDist = -150    id_RAT_LoseCarryRokRegroupDist = -150
  271.  
  272. #####################################    MEDIUM    #############################################
  273.  
  274. SetRatings2     id_RAT_WeightClass    =   10        id_RAT_Stamina      =  5    id_RAT_Checking         = 10    
  275. SetRatings2     id_RAT_Balance         =   10        id_RAT_Speed        = 12    id_RAT_ShotPower        = 10    
  276. SetRatings2     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility = 12
  277. SetRatings2     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  278. SetRatings2     id_RAT_MultiPointSpread =  4        id_RAT_RokHandling  = 10    id_RAT_ArmoryRange      = 50
  279. SetRatings2     id_RAT_Damage         = 150        id_RAT_SubOutDamage = 40    id_RAT_SubInDamage    =  60
  280. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 60
  281.  
  282. SetRatings2   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 1
  283. SetRatings2   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  284. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 1
  285. SetRatings2   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 1
  286. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 1
  287.  
  288. SetRatings2   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 50 
  289. SetRatings2   id_RAT_Multiplier0       =  4        id_RAT_Multiplier1      = 4
  290. SetRatings2   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 20        id_RAT_Fighting2    = 20
  291. SetRatings2   id_RAT_Fighting3         = 30        id_RAT_Fighting4            = 30
  292. SetRatings2   id_RAT_FlyingRepetoire   =  0            id_RAT_HalfpipeRepetoire= 0
  293. SetRatings2   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  294. SetRatings2   id_RAT_WinFarFreeRok     =  1        id_RAT_LoseFarFreeRok    = 1
  295. SetRatings2   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  296. SetRatings2   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  297. SetRatings2   id_RAT_CarryRokThrowDist = 210
  298. SetRatings2   id_RAT_WinAggressionOnOthers  = 800    id_RAT_LoseAggressionOnOthers  = 800
  299. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300    id_RAT_LoseCarryRokRegroupDist = 300
  300.  
  301. #########################################   HARD   ###########################################
  302.  
  303. SetRatings3     id_RAT_WeightClass    = 10        id_RAT_Stamina      =  7    id_RAT_Checking         = 12    
  304. SetRatings3     id_RAT_Balance         = 10        id_RAT_Speed        = 15    id_RAT_ShotPower        = 10    
  305. SetRatings3     id_RAT_ShotAccuracy   =  8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility = 12
  306. SetRatings3     id_RAT_LongShotEnable =  0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   = 0    
  307. SetRatings3     id_RAT_MultiPointSpread = 4        id_RAT_RokHandling  = 10    id_RAT_ArmoryRange      = 50
  308. SetRatings3     id_RAT_Damage         = 150        id_RAT_SubOutDamage = 40    id_RAT_SubInDamage    =  60
  309. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 60
  310.  
  311. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  312. SetRatings3   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  313. SetRatings3   id_RAT_Speedburst2a = 1        id_RAT_Speedburst2b = 1
  314. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  315. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  316.  
  317. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 50 
  318. SetRatings3   id_RAT_Multiplier0       =  4        id_RAT_Multiplier1      = 4
  319. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 20        id_RAT_Fighting2    = 20
  320. SetRatings3   id_RAT_Fighting3         = 30        id_RAT_Fighting4            = 30
  321. SetRatings3   id_RAT_FlyingRepetoire   =  0            id_RAT_HalfpipeRepetoire = 0
  322. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  323. SetRatings3   id_RAT_WinFarFreeRok     =  1        id_RAT_LoseFarFreeRok    = 1
  324. SetRatings3   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  325. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  326. SetRatings3   id_RAT_CarryRokThrowDist = 210
  327. SetRatings3   id_RAT_WinAggressionOnOthers  = 800    id_RAT_LoseAggressionOnOthers  = 800
  328. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  329.  
  330. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  331. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  332. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  333. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  334. EndObjectDefinition
  335. #=============================================================================================
  336. DefineObject type=Dromer name=Riot modfile=NEMSDM
  337. SetMotionParams  pos = -20 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  338.  
  339. SetPlans Defense  CarryRok Human   OffWing Sideln   
  340.  
  341. SetRatings1     id_RAT_WeightClass     = 8        id_RAT_Stamina     = 9        id_RAT_Checking         = 7
  342. SetRatings1     id_RAT_Balance        = 6        id_RAT_Speed     = 4        id_RAT_ShotPower         = 10    
  343. SetRatings1     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 8
  344. SetRatings1     id_RAT_LongShotEnable    = 0          id_RAT_Immunity     = 0        id_RAT_LongPassEnable     = 0    
  345. SetRatings1     id_RAT_RokReceiving     = 7        id_RAT_Stealing     = 6        id_RAT_ArmoryRange      = 9
  346. SetRatings1     id_RAT_Damage         = 100
  347.  
  348. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 1
  349. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  350. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 1
  351. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 1
  352. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 1
  353.  
  354. SetRatings1   id_RAT_Pass0        = 40        id_RAT_Pass1        = 100        id_RAT_Pass2    = 80 
  355. SetRatings1   id_RAT_Multiplier0      = 2        id_RAT_Multiplier1      = 4
  356. SetRatings1   id_RAT_Fighting0        = 20        id_RAT_Fighting1        = 20        id_RAT_Fighting2 = 0
  357. SetRatings1   id_RAT_Fighting3        = 20        id_RAT_Fighting4        = 40
  358. SetRatings1   id_RAT_FlyingRepetoire = 31        id_RAT_HalfpipeRepetoire = 24
  359. SetRatings1   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  360. SetRatings1   id_RAT_WinFarFreeRok    = 1        id_RAT_LoseFarFreeRok    = 1
  361. SetRatings1   id_RAT_WinOffWingJob  = 2        id_RAT_LoseOffWingJob    = 2
  362. SetRatings1   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 1
  363. SetRatings1   id_RAT_CarryRokThrowDist = 210
  364. SetRatings1   id_RAT_WinAggressionOnOthers = 100    id_RAT_LoseAggressionOnOthers = 250
  365. SetRatings1   id_RAT_WinCarryRokRegroupDist = 200     id_RAT_LoseCarryRokRegroupDist = 200
  366.  
  367. #####################################    MEDIUM    #############################################
  368.  
  369. SetRatings2     id_RAT_WeightClass    =   10        id_RAT_Stamina      = 11    id_RAT_Checking         = 10    
  370. SetRatings2     id_RAT_Balance         =   10        id_RAT_Speed        = 12    id_RAT_ShotPower        = 10    
  371. SetRatings2     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility = 12
  372. SetRatings2     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  373. SetRatings2     id_RAT_MultiPointSpread =  4        id_RAT_RokHandling  = 10    id_RAT_ArmoryRange      = 50
  374. SetRatings2     id_RAT_Damage         = 150        id_RAT_SubOutDamage = 40    id_RAT_SubInDamage    =  60
  375. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 60
  376.  
  377. SetRatings2   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 1
  378. SetRatings2   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  379. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 1
  380. SetRatings2   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 1
  381. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 1
  382.  
  383. SetRatings2   id_RAT_Pass0        = 40        id_RAT_Pass1        = 100        id_RAT_Pass2    = 80 
  384. SetRatings2   id_RAT_Multiplier0      = 2        id_RAT_Multiplier1      = 4
  385. SetRatings2   id_RAT_Fighting0       = 0        id_RAT_Fighting1        = 20        id_RAT_Fighting2 = 20
  386. SetRatings2   id_RAT_Fighting3       = 30        id_RAT_Fighting4        = 30
  387. SetRatings2   id_RAT_FlyingRepetoire = 0        id_RAT_HalfpipeRepetoire = 0
  388. SetRatings2   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  389. SetRatings2   id_RAT_WinFarFreeRok    = 1        id_RAT_LoseFarFreeRok    = 1
  390. SetRatings2   id_RAT_WinOffWingJob  = 2        id_RAT_LoseOffWingJob    = 2
  391. SetRatings2   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 1
  392. SetRatings2   id_RAT_CarryRokThrowDist = 210
  393. SetRatings2   id_RAT_WinAggressionOnOthers = 800    id_RAT_LoseAggressionOnOthers = 800
  394. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  395.  
  396. #########################################   HARD   ###########################################
  397.  
  398. SetRatings3     id_RAT_WeightClass    = 10        id_RAT_Stamina      = 7     id_RAT_Checking         = 10    
  399. SetRatings3     id_RAT_Balance         = 10        id_RAT_Speed        = 15    id_RAT_ShotPower        = 10    
  400. SetRatings3     id_RAT_ShotAccuracy   =  8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility = 12
  401. SetRatings3     id_RAT_LongShotEnable =  0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   = 0    
  402. SetRatings3     id_RAT_MultiPointSpread = 4        id_RAT_RokHandling  = 10    id_RAT_ArmoryRange      = 50
  403. SetRatings3     id_RAT_Damage         = 150        id_RAT_SubOutDamage = 40    id_RAT_SubInDamage    =  60
  404. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 60
  405.  
  406. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  407. SetRatings3   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  408. SetRatings3   id_RAT_Speedburst2a = 1        id_RAT_Speedburst2b = 1
  409. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  410. SetRatings3   id_RAT_Speedburst4a = 1        id_RAT_Speedburst4b = 1
  411.  
  412. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2        = 50 
  413. SetRatings3   id_RAT_Multiplier0       =  4        id_RAT_Multiplier1      = 4
  414. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1           = 20        id_RAT_Fighting2    = 20
  415. SetRatings3   id_RAT_Fighting3         = 30        id_RAT_Fighting4            = 30
  416. SetRatings3   id_RAT_FlyingRepetoire   =  0            id_RAT_HalfpipeRepetoire = 0
  417. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  418. SetRatings3   id_RAT_WinFarFreeRok     =  1        id_RAT_LoseFarFreeRok    = 1
  419. SetRatings3   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  420. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  421. SetRatings3   id_RAT_CarryRokThrowDist = 210
  422. SetRatings3   id_RAT_WinAggressionOnOthers  = 800    id_RAT_LoseAggressionOnOthers  = 800
  423. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  424.  
  425. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  426. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  427. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  428. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  429. EndObjectDefinition
  430. #=============================================================================================
  431. # MDM Torso/Leg body split parts
  432. #=============================================================================================
  433. DefineObject type=BodyPart   name=Dromer0Torso    modfile=NEMPTM
  434. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  435.  
  436. SetPlans    BodyPart
  437.  
  438. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  439. EndObjectDefinition
  440. #=============================================================================================
  441. DefineObject type=BodyPart   name=Dromer0Legs    modfile=NEMPTM
  442. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  443.  
  444. SetPlans    BodyPart
  445.  
  446. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  447. EndObjectDefinition
  448. #=============================================================================================
  449. DefineObject type=BodyPart   name=Dromer1Torso    modfile=NEMPTM
  450. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  451.  
  452. SetPlans    BodyPart
  453.  
  454. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  455. EndObjectDefinition
  456. #=============================================================================================
  457. DefineObject type=BodyPart   name=Dromer1Legs    modfile=NEMPTM
  458. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  459.  
  460. SetPlans    BodyPart
  461.  
  462. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  463. EndObjectDefinition
  464.  
  465. #=============================================================================================
  466. # Head model
  467. #=============================================================================================
  468. DefineObject type=Rok   name=Head modfile=NEMROK
  469. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=.175 elas=0.37
  470.  
  471. SetCollisionObject type = RokBubble  radius = 1 centroid = 0 0 0
  472. EndObjectDefinition
  473.