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Text File  |  1996-10-10  |  30.5 KB  |  477 lines

  1. DefineTeam name=The_Sturmnacht idlogo=hudMun tslogo=jummun tstext=mundscr tstitle=muntitl tsanim=munpl environment=mundro.env dromext=munext
  2. #=============================================================================================
  3. DefineObject type=Dromer name=Mueller modfile=MUNOMX
  4. SetMotionParams pos = 40 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  5.  
  6. SetPlans Human CarryRok  OffWing   Defense   CrshDum0  
  7. SetPlans Sideln 
  8.  
  9. SetRatings1     id_RAT_WeightClass    =   3        id_RAT_Stamina      =  5    id_RAT_Checking         =  1    
  10. SetRatings1     id_RAT_Balance         =   9        id_RAT_Speed        = 13    id_RAT_ShotPower        =  4    
  11. SetRatings1     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  4
  12. SetRatings1     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  13. SetRatings1     id_RAT_MultiPointSpread = 10        id_RAT_RokHandling  =  3    id_RAT_ArmoryRange      =  20
  14. SetRatings1     id_RAT_Damage         = 70        id_RAT_SubOutDamage =  0    id_RAT_SubInDamage    =  50
  15. SetRatings1     id_RAT_MultiRange     = 20        id_RAT_MinSubIn       = 40
  16.  
  17. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  18. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  19. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  20. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  21. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  22.  
  23. SetRatings1   id_RAT_Pass0           = 20        id_RAT_Pass1          = 100        id_RAT_Pass2    = 20 
  24. SetRatings1   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1      = 2
  25. SetRatings1   id_RAT_Fighting0         = 20        id_RAT_Fighting1           = 0        id_RAT_Fighting2    = 10
  26. SetRatings1   id_RAT_Fighting3         = 20        id_RAT_Fighting4           = 50
  27. SetRatings1   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire  = 50
  28. SetRatings1   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok   = 0
  29. SetRatings1   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok      = 0
  30. SetRatings1   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob      = 0
  31. SetRatings1   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1          = 1
  32. SetRatings1   id_RAT_CarryRokThrowDist = 190
  33. SetRatings1   id_RAT_WinAggressionOnOthers  = 50    id_RAT_LoseAggressionOnOthers  = 50
  34. SetRatings1   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  35.  
  36. #####################################    MEDIUM    #############################################
  37.  
  38. SetRatings2     id_RAT_WeightClass    =   3        id_RAT_Stamina      =  2    id_RAT_Checking         =  3    
  39. SetRatings2     id_RAT_Balance         =   9        id_RAT_Speed        = 15    id_RAT_ShotPower        =  7    
  40. SetRatings2     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  7
  41. SetRatings2     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  42. SetRatings2     id_RAT_MultiPointSpread =  4        id_RAT_RokHandling  =  3    id_RAT_ArmoryRange      =  80
  43. SetRatings2     id_RAT_Damage         = 70        id_RAT_SubOutDamage = 30    id_RAT_SubInDamage    =  60
  44. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 50
  45.  
  46. SetRatings2   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  47. SetRatings2   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  48. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  49. SetRatings2   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  50. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  51.  
  52. SetRatings2   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 20 
  53. SetRatings2   id_RAT_Multiplier0       =  2        id_RAT_Multiplier1      = 4
  54. SetRatings2   id_RAT_Fighting0         = 30        id_RAT_Fighting1            = 10        id_RAT_Fighting2    = 0
  55. SetRatings2   id_RAT_Fighting3         = 30        id_RAT_Fighting4            = 30
  56. SetRatings2   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire= 50
  57. SetRatings2   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  58. SetRatings2   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 0
  59. SetRatings2   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 0
  60. SetRatings2   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  61. SetRatings2   id_RAT_CarryRokThrowDist = 190
  62. SetRatings2   id_RAT_WinAggressionOnOthers  = 500    id_RAT_LoseAggressionOnOthers  = 500
  63. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  64.  
  65. #########################################   HARD   ###########################################
  66.  
  67. SetRatings3     id_RAT_WeightClass    =   3        id_RAT_Stamina      =  3    id_RAT_Checking         =  5    
  68. SetRatings3     id_RAT_Balance         =   9        id_RAT_Speed        = 15    id_RAT_ShotPower        =  7    
  69. SetRatings3     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  8
  70. SetRatings3     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  71. SetRatings3     id_RAT_MultiPointSpread = 4        id_RAT_RokHandling  =  3    id_RAT_ArmoryRange      =  80
  72. SetRatings3     id_RAT_Damage         = 120        id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    =  50
  73. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 50
  74.  
  75. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  76. SetRatings3   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  77. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  78. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  79. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  80.  
  81. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 20 
  82. SetRatings3   id_RAT_Multiplier0       =  4        id_RAT_Multiplier1      = 4
  83. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 50        id_RAT_Fighting2    = 0
  84. SetRatings3   id_RAT_Fighting3         = 0        id_RAT_Fighting4            = 50
  85. SetRatings3   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire= 50
  86. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  87. SetRatings3   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 0
  88. SetRatings3   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 0
  89. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  90. SetRatings3   id_RAT_CarryRokThrowDist = 190
  91. SetRatings3   id_RAT_WinAggressionOnOthers  = 500    id_RAT_LoseAggressionOnOthers  = 500
  92. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  93.  
  94.  
  95. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  96. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  97. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  98. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  99. EndObjectDefinition
  100. #=============================================================================================
  101. DefineObject type=Dromer name=Wessel modfile=MUNOMX
  102. SetMotionParams  pos = -20 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  103.  
  104. SetPlans Defense  CarryRok Human   OffWing Sideln   
  105.  
  106. SetRatings1     id_RAT_WeightClass     = 5        id_RAT_Stamina       = 6        id_RAT_Checking         = 2
  107. SetRatings1     id_RAT_Balance        = 7        id_RAT_Speed       = 9     id_RAT_ShotPower         = 6    
  108. SetRatings1     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 4
  109. SetRatings1     id_RAT_LongShotEnable     = 0          id_RAT_Immunity       = 0        id_RAT_LongPassEnable     = 0    
  110. SetRatings1     id_RAT_MultiPointSpread = 10        id_RAT_RokHandling  = 5        id_RAT_ArmoryRange      = 20
  111. SetRatings1     id_RAT_Damage         = 100        id_RAT_SubOutDamage = 0        id_RAT_SubInDamage    = 50
  112. SetRatings1     id_RAT_MultiRange    = 20        id_RAT_MinSubIn       = 40
  113.  
  114. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  115. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  116. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  117. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  118. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  119.  
  120. SetRatings1   id_RAT_Pass0        = 20        id_RAT_Pass1        = 170        id_RAT_Pass2    = 80 
  121. SetRatings1   id_RAT_Multiplier0      =  0        id_RAT_Multiplier1      = 2
  122. SetRatings1   id_RAT_Fighting0        = 30        id_RAT_Fighting1        = 20        id_RAT_Fighting2 = 0
  123. SetRatings1   id_RAT_Fighting3        = 20        id_RAT_Fighting4        = 30
  124. SetRatings1   id_RAT_FlyingRepetoire = 0        id_RAT_HalfpipeRepetoire = 55
  125. SetRatings1   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  126. SetRatings1   id_RAT_WinFarFreeRok    =  3        id_RAT_LoseFarFreeRok    = 0
  127. SetRatings1   id_RAT_WinOffWingJob  =  2        id_RAT_LoseOffWingJob    = 0
  128. SetRatings1   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 1
  129. SetRatings1   id_RAT_CarryRokThrowDist = 190
  130. SetRatings1   id_RAT_WinAggressionOnOthers = 50        id_RAT_LoseAggressionOnOthers = 50
  131. SetRatings1   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  132.  
  133. #####################################    MEDIUM    #############################################
  134.  
  135. SetRatings2     id_RAT_WeightClass     = 5        id_RAT_Stamina       = 3        id_RAT_Checking         = 7
  136. SetRatings2     id_RAT_Balance        = 9        id_RAT_Speed       = 11    id_RAT_ShotPower         = 6    
  137. SetRatings2     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 6
  138. SetRatings2     id_RAT_LongShotEnable     = 0          id_RAT_Immunity       = 0        id_RAT_LongPassEnable     = 0    
  139. SetRatings2     id_RAT_MultiPointSpread = 8        id_RAT_RokHandling  = 5        id_RAT_ArmoryRange      = 40
  140. SetRatings2     id_RAT_Damage         = 100        id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    = 60
  141. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 50
  142.  
  143. SetRatings2   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  144. SetRatings2   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  145. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 1
  146. SetRatings2   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  147. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 1
  148.  
  149. SetRatings2   id_RAT_Pass0        = 20        id_RAT_Pass1        = 170        id_RAT_Pass2    = 80 
  150. SetRatings2   id_RAT_Multiplier0      =  2        id_RAT_Multiplier1     = 2
  151. SetRatings2   id_RAT_Fighting0        =  0        id_RAT_Fighting1        = 30        id_RAT_Fighting2 = 30
  152. SetRatings2   id_RAT_Fighting3        =  20        id_RAT_Fighting4        = 20
  153. SetRatings2   id_RAT_FlyingRepetoire = 0        id_RAT_HalfpipeRepetoire = 55
  154. SetRatings2   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  155. SetRatings2   id_RAT_WinFarFreeRok    =  2        id_RAT_LoseFarFreeRok    = 1
  156. SetRatings2   id_RAT_WinOffWingJob  =  1        id_RAT_LoseOffWingJob    = 0
  157. SetRatings2   id_RAT_Turnstile0    =  1        id_RAT_Turnstile1        = 1
  158. SetRatings2   id_RAT_CarryRokThrowDist = 200
  159. SetRatings2   id_RAT_WinAggressionOnOthers = 800    id_RAT_LoseAggressionOnOthers = 800
  160. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  161.  
  162. #########################################   HARD   ###########################################
  163.  
  164. SetRatings3     id_RAT_WeightClass    =   5        id_RAT_Stamina      =  3    id_RAT_Checking         = 9    
  165. SetRatings3     id_RAT_Balance         =   9        id_RAT_Speed        = 13    id_RAT_ShotPower        = 6    
  166. SetRatings3     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  7    id_RAT_OffensiveAbility = 7
  167. SetRatings3     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   = 0    
  168. SetRatings3     id_RAT_MultiPointSpread =  4        id_RAT_RokHandling  =  5    id_RAT_ArmoryRange      = 40
  169. SetRatings3     id_RAT_Damage         = 110        id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    = 50
  170. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 40
  171.  
  172. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  173. SetRatings3   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  174. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  175. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  176. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  177.  
  178. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 170        id_RAT_Pass2    = 80 
  179. SetRatings3   id_RAT_Multiplier0       =  4        id_RAT_Multiplier1      = 4
  180. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1           = 40        id_RAT_Fighting2    = 0
  181. SetRatings3   id_RAT_Fighting3         = 40        id_RAT_Fighting4            = 20
  182. SetRatings3   id_RAT_FlyingRepetoire   =  0            id_RAT_HalfpipeRepetoire= 55
  183. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  184. SetRatings3   id_RAT_WinFarFreeRok     =  2        id_RAT_LoseFarFreeRok    = 1
  185. SetRatings3   id_RAT_WinOffWingJob     =  1        id_RAT_LoseOffWingJob    = 0
  186. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  187. SetRatings3   id_RAT_CarryRokThrowDist = 200
  188. SetRatings3   id_RAT_WinAggressionOnOthers  = 800    id_RAT_LoseAggressionOnOthers  = 800
  189. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  190.  
  191. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  192. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  193. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  194. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  195. EndObjectDefinition
  196. #=============================================================================================
  197. DefineObject type=Dromer name=Buchanan modfile=MUNGMX  UseMyPallette
  198. SetMotionParams pos = 0 192.5 -20.8 accel=30 speed= 80 azim= 0 elev = 0 fric=.03 elas=0.32
  199.  
  200. SetPlans Goalie 
  201.  
  202. SetSpecialGoalieRatings    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  203. SetSpecialGoalieRatings    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  204. SetSpecialGoalieRatings    id_GRT_Intelligence   = 20     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  205. SetSpecialGoalieRatings    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  206. SetSpecialGoalieRatings    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 9    id_GRT_Aggression   =  3     
  207. SetSpecialGoalieRatings    id_GRT_Overall        = 8
  208.  
  209. SetGoalieRatings1    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  210. SetGoalieRatings1    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  211. SetGoalieRatings1    id_GRT_Intelligence   = 80     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  212. SetGoalieRatings1    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  213. SetGoalieRatings1    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 4    id_GRT_Aggression   = 10     
  214. SetGoalieRatings1    id_GRT_Overall        = 8
  215.  
  216. #####################################    MEDIUM    #############################################
  217.  
  218. SetGoalieRatings2    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  219. SetGoalieRatings2    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  220. SetGoalieRatings2    id_GRT_Intelligence   = 60     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  221. SetGoalieRatings2    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  222. SetGoalieRatings2    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 5    id_GRT_Aggression   = 7     
  223. SetGoalieRatings2    id_GRT_Overall        = 8
  224.  
  225. #########################################   HARD   ###########################################
  226.  
  227. SetGoalieRatings3    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  228. SetGoalieRatings3    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  229. SetGoalieRatings3    id_GRT_Intelligence   = 40     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  230. SetGoalieRatings3    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  231. SetGoalieRatings3    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 7    id_GRT_Aggression   = 7     
  232. SetGoalieRatings3    id_GRT_Overall        = 8
  233.  
  234. SetCollisionObject type =  DromerAwarenessBubble                radius = 50   centroid = 0 0 3
  235. SetCollisionObject type =  DromerModelBubble     component = 1  radius = 6.0  centroid = 0 3 0       #id_COB_Dromer_0
  236. SetCollisionObject type =  DromerBodyBubble                     radius = 5    centroid = 0 3 0
  237. SetCollisionObject type =  DromerScoopBubble     component = 15 radius = 5    centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  238.  
  239. EndObjectDefinition
  240. #=============================================================================================
  241. DefineObject type=Dromer name=Poniatovski modfile=MUNSDM
  242. SetMotionParams pos = 40 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  243.  
  244. SetPlans Human CarryRok  OffWing   Defense   CrshDum0  
  245. SetPlans Sideln 
  246.  
  247. SetRatings1     id_RAT_WeightClass    =   7        id_RAT_Stamina      =  4    id_RAT_Checking         =  2    
  248. SetRatings1     id_RAT_Balance         =   6        id_RAT_Speed        =  7    id_RAT_ShotPower        =  6    
  249. SetRatings1     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  4
  250. SetRatings1     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  251. SetRatings1     id_RAT_MultiPointSpread =10        id_RAT_RokHandling  = 10    id_RAT_ArmoryRange      = 20
  252. SetRatings1     id_RAT_Damage         = 100        id_RAT_SubOutDamage =  0    id_RAT_SubInDamage    = 50
  253. SetRatings1     id_RAT_MultiRange    = 20        id_RAT_MinSubIn = 40
  254.  
  255. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  256. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  257. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  258. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  259. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  260.  
  261. SetRatings1   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 80 
  262. SetRatings1   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1      = 0
  263. SetRatings1   id_RAT_Fighting0         = 30        id_RAT_Fighting1            = 0        id_RAT_Fighting2    = 20
  264. SetRatings1   id_RAT_Fighting3         = 50        id_RAT_Fighting4            = 0
  265. SetRatings1   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire = 21
  266. SetRatings1   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  267. SetRatings1   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 0
  268. SetRatings1   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  269. SetRatings1   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 0
  270. SetRatings1   id_RAT_CarryRokThrowDist = 190
  271. SetRatings1   id_RAT_WinAggressionOnOthers  = 50    id_RAT_LoseAggressionOnOthers  = 50
  272. SetRatings1   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  273.  
  274. #####################################    MEDIUM    #############################################
  275.  
  276. SetRatings2     id_RAT_WeightClass    =   7        id_RAT_Stamina      =  4    id_RAT_Checking         =  6    
  277. SetRatings2     id_RAT_Balance         =   6        id_RAT_Speed        =  9    id_RAT_ShotPower        =  4    
  278. SetRatings2     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  4
  279. SetRatings2     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  280. SetRatings2     id_RAT_MultiPointSpread =  8        id_RAT_RokHandling  =  9    id_RAT_ArmoryRange      =  40
  281. SetRatings2     id_RAT_Damage         = 100        id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    =  60
  282. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn     = 50
  283.  
  284. SetRatings2   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 1
  285. SetRatings2   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  286. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 1
  287. SetRatings2   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 1
  288. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 1
  289.  
  290. SetRatings2   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 80 
  291. SetRatings2   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1      = 2
  292. SetRatings2   id_RAT_Fighting0         = 20        id_RAT_Fighting1            = 20        id_RAT_Fighting2    = 20
  293. SetRatings2   id_RAT_Fighting3         = 20        id_RAT_Fighting4            = 20
  294. SetRatings2   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire = 21
  295. SetRatings2   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  296. SetRatings2   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 1
  297. SetRatings2   id_RAT_WinOffWingJob     =  1        id_RAT_LoseOffWingJob    = 2
  298. SetRatings2   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 0
  299. SetRatings2   id_RAT_CarryRokThrowDist = 200
  300. SetRatings2   id_RAT_WinAggressionOnOthers  = 300    id_RAT_LoseAggressionOnOthers  = 300
  301. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  302.  
  303. #########################################   HARD   ###########################################
  304.  
  305. SetRatings3     id_RAT_WeightClass    =   7        id_RAT_Stamina      =  4    id_RAT_Checking         = 6    
  306. SetRatings3     id_RAT_Balance         =   6        id_RAT_Speed        =  9    id_RAT_ShotPower        = 4    
  307. SetRatings3     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility = 5
  308. SetRatings3     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   = 0    
  309. SetRatings3     id_RAT_MultiPointSpread =  4        id_RAT_RokHandling  =  9    id_RAT_ArmoryRange      = 40
  310. SetRatings3     id_RAT_Damage         = 120        id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    = 50
  311. SetRatings3     id_RAT_MultiRange     = 50        id_RAT_MinSubIn = 40
  312.  
  313. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  314. SetRatings3   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  315. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  316. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  317. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  318.  
  319. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 80 
  320. SetRatings3   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1      = 4
  321. SetRatings3   id_RAT_Fighting0         = 0        id_RAT_Fighting1            = 40        id_RAT_Fighting2    = 0
  322. SetRatings3   id_RAT_Fighting3         = 30        id_RAT_Fighting4            = 30
  323. SetRatings3   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire = 21
  324. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  325. SetRatings3   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 1
  326. SetRatings3   id_RAT_WinOffWingJob     =  1        id_RAT_LoseOffWingJob    = 2
  327. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 0
  328. SetRatings3   id_RAT_CarryRokThrowDist = 200
  329. SetRatings3   id_RAT_WinAggressionOnOthers  = 300    id_RAT_LoseAggressionOnOthers  = 300
  330. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  331.  
  332. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  333. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  334. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  335. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  336. EndObjectDefinition
  337. #=============================================================================================
  338. DefineObject type=Dromer name=Jeremenko modfile=MUNSOM
  339. SetMotionParams  pos = -20 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  340.  
  341. SetPlans Defense  CarryRok Human   OffWing Sideln   
  342.  
  343. SetRatings1     id_RAT_WeightClass     = 5        id_RAT_Stamina      = 4        id_RAT_Checking         = 2
  344. SetRatings1     id_RAT_Balance        = 6        id_RAT_Speed      = 8     id_RAT_ShotPower         = 10    
  345. SetRatings1     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 4
  346. SetRatings1     id_RAT_LongShotEnable     = 0          id_RAT_Immunity       = 0        id_RAT_LongPassEnable     = 0    
  347. SetRatings1     id_RAT_MultiPointSpread = 10        id_RAT_RokHandling  = 6        id_RAT_ArmoryRange      = 20
  348. SetRatings1     id_RAT_Damage         = 100        id_RAT_SubOutDamage = 0        id_RAT_SubInDamage    = 50
  349. SetRatings1     id_RAT_MultiRange    = 20        id_RAT_MinSubIn     = 40
  350.  
  351. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  352. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  353. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  354. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  355. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  356.  
  357. SetRatings1   id_RAT_Pass0        = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 100 
  358. SetRatings1   id_RAT_Multiplier0      = 0        id_RAT_Multiplier1      = 0
  359. SetRatings1   id_RAT_Fighting0        = 30        id_RAT_Fighting1        = 10        id_RAT_Fighting2 = 10
  360. SetRatings1   id_RAT_Fighting3        = 30        id_RAT_Fighting4        = 20
  361. SetRatings1   id_RAT_FlyingRepetoire = 22        id_RAT_HalfpipeRepetoire = 127
  362. SetRatings1   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  363. SetRatings1   id_RAT_WinFarFreeRok    = 3        id_RAT_LoseFarFreeRok    = 3
  364. SetRatings1   id_RAT_WinOffWingJob  = 0        id_RAT_LoseOffWingJob    = 0
  365. SetRatings1   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 0
  366. SetRatings1   id_RAT_CarryRokThrowDist = 200
  367. SetRatings1   id_RAT_WinAggressionOnOthers = 50        id_RAT_LoseAggressionOnOthers = 50
  368. SetRatings1   id_RAT_WinCarryRokRegroupDist = 110     id_RAT_LoseCarryRokRegroupDist = 120
  369.  
  370. #####################################    MEDIUM    #############################################
  371.  
  372. SetRatings2     id_RAT_WeightClass     = 5        id_RAT_Stamina       = 3            id_RAT_Checking         = 5
  373. SetRatings2     id_RAT_Balance        = 6        id_RAT_Speed       = 10        id_RAT_ShotPower         = 6    
  374. SetRatings2     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7            id_RAT_OffensiveAbility = 6
  375. SetRatings2     id_RAT_LongShotEnable     = 0          id_RAT_Immunity       = 0            id_RAT_LongPassEnable     = 0    
  376. SetRatings2     id_RAT_MultiPointSpread = 8        id_RAT_RokHandling  = 6            id_RAT_ArmoryRange      = 40
  377. SetRatings2     id_RAT_Damage         = 100        id_RAT_SubOutDamage = 25        id_RAT_SubInDamage    = 60
  378. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn     = 50
  379.  
  380. SetRatings2   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 1
  381. SetRatings2   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  382. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 1
  383. SetRatings2   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 1
  384. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 1
  385.  
  386. SetRatings2   id_RAT_Pass0        = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 100 
  387. SetRatings2   id_RAT_Multiplier0      = 0        id_RAT_Multiplier1      = 2
  388. SetRatings2   id_RAT_Fighting0        = 20        id_RAT_Fighting1        = 40        id_RAT_Fighting2 = 0
  389. SetRatings2   id_RAT_Fighting3        = 20        id_RAT_Fighting4        = 20
  390. SetRatings2   id_RAT_FlyingRepetoire = 22        id_RAT_HalfpipeRepetoire = 21
  391. SetRatings2   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  392. SetRatings2   id_RAT_WinFarFreeRok    = 3        id_RAT_LoseFarFreeRok    = 1
  393. SetRatings2   id_RAT_WinOffWingJob  = 1        id_RAT_LoseOffWingJob    = 2
  394. SetRatings2   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 0
  395. SetRatings2   id_RAT_CarryRokThrowDist = 200
  396. SetRatings2   id_RAT_WinAggressionOnOthers = 300    id_RAT_LoseAggressionOnOthers = 300
  397. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  398.  
  399. #########################################   HARD   ###########################################
  400.  
  401. SetRatings3     id_RAT_WeightClass    =   5        id_RAT_Stamina      =  4    id_RAT_Checking         = 5    
  402. SetRatings3     id_RAT_Balance         =   6        id_RAT_Speed        = 10    id_RAT_ShotPower        = 6    
  403. SetRatings3     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility = 7
  404. SetRatings3     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   = 0    
  405. SetRatings3     id_RAT_MultiPointSpread =  4        id_RAT_RokHandling  =  6    id_RAT_ArmoryRange      = 40
  406. SetRatings3     id_RAT_Damage         = 120        id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    = 50
  407. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 40
  408.  
  409. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  410. SetRatings3   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  411. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  412. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  413. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  414.  
  415. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 80 
  416. SetRatings3   id_RAT_Multiplier0       =  0        id_RAT_Multiplier1      = 4
  417. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 40        id_RAT_Fighting2    = 0
  418. SetRatings3   id_RAT_Fighting3         = 40        id_RAT_Fighting4            = 20
  419. SetRatings3   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire = 21
  420. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  421. SetRatings3   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 1
  422. SetRatings3   id_RAT_WinOffWingJob     =  1        id_RAT_LoseOffWingJob    = 2
  423. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 0
  424. SetRatings3   id_RAT_CarryRokThrowDist = 200
  425. SetRatings3   id_RAT_WinAggressionOnOthers  = 300    id_RAT_LoseAggressionOnOthers  = 300
  426. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  427.  
  428.  
  429. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  430. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  431. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  432. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  433. EndObjectDefinition
  434. #=============================================================================================
  435. # MDM Torso/Leg body split parts
  436. #=============================================================================================
  437. DefineObject type=BodyPart   name=Dromer0Torso    modfile=MUNPTM
  438. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  439.  
  440. SetPlans    BodyPart
  441.  
  442. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  443. EndObjectDefinition
  444. #=============================================================================================
  445. DefineObject type=BodyPart   name=Dromer0Legs    modfile=MUNPTM
  446. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  447.  
  448. SetPlans    BodyPart
  449.  
  450. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  451. EndObjectDefinition
  452. #=============================================================================================
  453. DefineObject type=BodyPart   name=Dromer1Torso    modfile=MUNPTM
  454. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  455.  
  456. SetPlans    BodyPart
  457.  
  458. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  459. EndObjectDefinition
  460. #=============================================================================================
  461. DefineObject type=BodyPart   name=Dromer1Legs    modfile=MUNPTM
  462. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  463.  
  464. SetPlans    BodyPart
  465.  
  466. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  467. EndObjectDefinition
  468.  
  469. #=============================================================================================
  470. # Head model
  471. #=============================================================================================
  472. DefineObject type=Rok   name=Head modfile=MUNROK
  473. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=.175 elas=0.37
  474.  
  475. SetCollisionObject type = RokBubble  radius = 1 centroid = 0 0 0
  476. EndObjectDefinition
  477.