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Text File  |  2003-05-21  |  553 b   |  19 lines

  1. particlesystem "light" 1.00 {
  2.   position = XYZ(0,50,0)
  3.     eventsequence "light2" {
  4.     sourceblendmode = BLEND_LAMP
  5.     numparticles = 50
  6.     gravity = XYZ(0,0,0)
  7.     emitrate = 20
  8.     emitradius = xyz(random(-30,30),-40,random(-30,30))
  9.     lifetime = 3
  10.     texture = "effect\\particle\\flare.tga"
  11.     initial size = random(10,20)
  12.     initial color = rgba(255,200,80,255)
  13.     initial LocalAngleY = 0
  14.     initial velocity = XYZ(0,random(20,40),0)
  15.     fade so final color = rgba(0,0,0,0)
  16.     fade so final localangleY = 180
  17.     
  18.     }
  19. }