home *** CD-ROM | disk | FTP | other *** search
- Newsgroups: sci.math
- Path: sparky!uunet!gumby!yale!mintaka.lcs.mit.edu!zurich.ai.mit.edu!ara
- From: ara@zurich.ai.mit.edu (Allan Adler)
- Subject: Re: request for info on game theory
- In-Reply-To: heading@ccint1.rsre.mod.uk's message of 27 Jan 93 18:02:02 GMT
- Message-ID: <ARA.93Jan27184053@camelot.ai.mit.edu>
- Sender: news@mintaka.lcs.mit.edu
- Organization: M.I.T. Artificial Intelligence Lab.
- References: <1993Jan23.212705.287@ctsx.celtech.com> <1k6imqINNer5@signal.dra.hmg.gb>
- Date: Wed, 27 Jan 1993 23:40:53 GMT
- Lines: 8
-
-
- It might also be instructive to see how some games are actually
- implemented. I would look at source code for gnuchess and gnugo,
- for example, which are available for free with complete source
- code.
-
- Allan Adler
- ara@altdorf.ai.mit.edu
-