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- Path: sparky!uunet!dziuxsolim.rutgers.edu!clam.rutgers.edu!adelson
- From: adelson@clam.rutgers.edu (Beth Adelson)
- Newsgroups: sci.cognitive
- Subject: INTERCHI '93: CHI conference. Advance program and registration
- Keywords: HCI
- Message-ID: <Jan.21.11.11.25.1993.19644@clam.rutgers.edu>
- Date: 21 Jan 93 16:11:25 GMT
- Organization: Rutgers Univ., New Brunswick, N.J.
- Lines: 4255
-
-
- ----------------------------------------------------------------------------
- INTERCHI '93 ADVANCE PROGRAMME
- ----------------------------------------------------------------------------
-
- "Bridges Between Worlds"
-
- 1993 Conference on Human Factors in Computing Systems
- CHI '93 and INTERACT '93
-
- 24-29 April 1993
- Amsterdam
-
- To request a hardcopy of this Advance Programme, please contact one of the
- following offices:
-
- INTERCHI '93 European Office
- Soerenseweg 32
- 7314 CE Apeldoorn
- The Netherlands
- E-mail: ic93-office.chi@xerox.com
- Tel: +31 20 548 5591
- Fax: +31 20 644 1746
-
- INTERCHI '93 North American Office
- P.O. Box 1279
- Pacifica, California 94044 USA
- E-mail: ic93-office-na.chi@xerox.com
- Tel: +1 415 738 1200
- Fax: +1 415 738 1280
-
- ----------------------------------------------------------------------------
- CHAIR'S INVITATION
- ----------------------------------------------------------------------------
-
- Welcome!
-
- INTERCHI '93 is not just another conference. The unprecedented
- combination of CHI '93 and INTERACT '93 has created not a new
- conference, but a new partnership between the two leading professional
- organisations in the field of human-computer interaction. The
- ACM/SIGCHI (Association for Computing Machinery / Special Interest
- Group on Computer and Human Interaction) conference was first held in
- 1982. SIGCHI has evolved from its origins as a North American
- organisation to serve an international community, but the CHI
- conference has never before left the North American continent. The
- INTERACT conference, organised on behalf of IFIP-TC 13 (International
- Federation for Information Processing, Technical Committee 13 on Human
- Computer Interaction), has been held every 3 years since 1984. INTERACT
- has been an international conference from the beginning but until this
- year has maintained a decidedly European focus.
-
- The theme of the conference, Bridges Between Worlds, offers several
- interpretations. The field of human-computer interaction (HCI) today
- spans many different cultures. Significant gaps between industry and
- academia, between research and application, and between users and
- developers can still be seen. INTERCHI '93 will attempt to bring these
- communities together. Increasing the focus on user interfaces and
- cooperation technology will help to bridge the gaps between people and
- their work and between people working together. The year 1993 is,
- indeed, a time for building bridges in the HCI community and the world
- at large. Amsterdam has been chosen as the site for the first joint
- effort linking INTERACT and CHI, but the bridges we are building
- stretch much further. Participants from every continent will provide a
- breadth of perspective that has never been equalled in the field of
- human-computer interaction.
-
- INTERCHI '93 itself has much to offer, but we hope you will also take
- the opportunity to cross some of Amsterdam's historic bridges and taste
- the atmosphere of a city that has been famous for centuries for its
- cosmopolitan population and its all-embracing outlook on life.
-
- Bert Arnold
- Gerrit van der Veer
- Ted White
-
- Conference Co-Chairs
- INTERCHI '93
-
-
- ----------------------------------------------------------------------------
- TABLE OF CONTENTS pg. 1
- ----------------------------------------------------------------------------
-
- INTERCHI '93 is sponsored by the Association for Computing Machinery/
- Special Interest Group on Computer and Human Interaction (ACM/SIGCHI)
- under the aegis of the International Federation for Information
- Processing (IFIP) in cooperation with the IFIP Technical Committee 13
- on Human Computer Interaction (IFIP TC 13). INTERCHI '93 is hosted by
- the Man-Computer Interaction Group of the section on Social Aspects of
- Information and Automation of the Dutch Computer Society (NGI,
- Nederlands Genootschap voor Informatica).
-
- Cooperating Societies
-
- ACM Special Interest Group on Computer Graphics (SIGGRAPH)
- ACM Special Interest Group on Office Information Systems (SIGOIS)
- ACM Special Interest Group on the Physically Handicapped (SIGCAPH)
- The Division of Applied Experimental and Engineering Psychologists
- of the American Psychological Association (Div. 21 of APA)
- Austrian Computer Society (OCG)
- British Computer Society, HCI Specialist Group
- Czech Society for Cybernetics and Computer
- Cognitive Science Society
- Dutch Computer Society (NGI)
- European Association of Cognitive Ergonomics (EACE)
- Gesellschaft fur Informatik, Fachgruppe
- Software-Ergonomie (GI)
- Human Factors Society (HFS)
- Human Factors Society, Europe Chapter (HFS, EC)
- IEEE Computer Society Technical Committee on Computer and Display Ergonomics
- (IEEE-CS/CDE)
- International Ergonomics Association (IEA)
- International Network of the IUPsyS on Man-Computer Interaction Research
- (MACINTER)
- Italian Association for Artificial Intelligence (AIIA)
- Russian Applied Ergonomics Association
- Russian Association for Artificial Intelligence (RAAI)
- Schweizer Informatiker Gesellschaft,
- Fachgruppe Software Ergonomics (SI)
- Society of Instrument and Control Engineers
- (SICE-HI)
- Software Psychology Society
-
- Pre-Conference Events
- Workshops pg. 2
- Research Symposium pg. 4
- Sunday Tutorials pg. 5
- Monday Tutorials pg. 10
- Technical Programme
- Introduction pg. 15
- Tuesday pg. 16
- Wednesday pg. 18
- Thursday pg. 20
- Additional Conference Activities
- Video Programme pg. 22
- Informal Demonstrations pg. 22
- Interactive Experience pg. 22
- Exhibits pg. 22
- Special Interest Groups (SIG's) pg. 22
- Student Volunteer Programme pg. 23
- Conference Information
- Social Events pg. 24
- Services pg. 24
- Conference-at-a-Glance pg. 25
- Visiting Amsterdam
- About Amsterdam pg. 26
- Accommodations pg. 27
- Transportation pg. 28
- Housing Reservation Form pg. 29
- Conference Registration
- General Information pg. 30
- Registration Form pg. 31
- Committees
- INTERCHI '93, IFIP TC13, and ACM/SIGCHI pg. 33
- About ACM/SIGCHI pg. 34
-
- ----------------------------------------------------------------------------
- Workshops Saturday and Sunday, 24-25 April pg. 2
- ----------------------------------------------------------------------------
-
- Workshops provide an extended forum for small groups (15-20 people) to
- exchange views on topics of common concern. INTERCHI '93 offers eleven
- workshops covering a wide range of issues in HCI. Workshops last 1-2
- days and are held before the conference, on Saturday and Sunday, 24-25
- April. Workshop participants will be charged an additional registration
- fee.
-
- Workshop participants are selected on the basis of position statements
- outlining the participant's views on the workshop theme and reason for
- interest in the workshop topic. Statements are typically 1-3 pages in
- length (exceptions are noted in the workshop descriptions to follow)
- and should be submitted directly to the appropriate contact person. The
- contact person can provide additional information about the workshop in
- question.
-
- A brief biography summarising the participant's background, relevant
- experience, and current research or design activities should be
- submitted with the position statement, along with complete contact
- information (name, address, e-mail, telephone, and fax, if
- appropriate).
-
- Note: Position statements for all workshops must be received by
- 5 February 1993.
-
- Reflective Practitioners: Magic to Methodology
- ----------------------------------------------------------------------------
- Cynthia Rainis, Digital Equipment Corporation
- George Casaday, Digital Equipment Corporation
- Rex Hartson, Virginia Polytechnic Institute and State University
-
- Saturday, 24 April
-
- How do you think about design? What methods do you use to understand
- how you or others design? How do you capture that individual and often
- intuitive "magic" that skilled HCI designers seem to perform?
-
- Although a number of data gathering techniques have been tried, the
- actual process of design remains poorly understood. The goals of this
- workshop are to discover and share methods and to develop a pooled list
- of techniques for systematically capturing and documenting HCI design
- practice and methodology.
-
- While the focus of this workshop will be on practice rather than
- theory, we hope participants will reflect the full range of people,
- both practitioners and researchers, who are trying to understand
- methods and practice in a systematic way. Participants will be selected
- on the basis of their current work, methods of reflection, and reasons
- for interest in the workshop, along with their willingness to complete
- a pre-workshop design exercise.
-
- Contact:
-
- Cynthia Rainis
- Digital Equipment Corporation
- 129 Parker Street (PK03-1/21J)
- Maynard, Massachusetts 01754-2198 USA
- E-mail: rainis@timber.enet.dec.com
- Tel: +1 508 493 2829
- Fax: +1 508 493 1121
-
-
- Rethinking Theoretical Frameworks for Human-Computer Interaction
- ----------------------------------------------------------------------------
- Yvonne Rogers, University of Sussex
- Liam Bannon, University of Copenhagen
- Christian Heath, University of Surrey
-
- Saturday afternoon and Sunday, 24-25 April
-
- The major goals of this workshop are to provide a forum where HCI
- researchers can discuss current concerns over the state of (cognitive)
- theory, to examine more closely a number of alternative or extended
- frameworks that have been proposed, and to seek some consensus on the
- relative strengths and weaknesses of different approaches to particular
- problems. The recent "turn to the social" will come under scrutiny.
- Particular emphasis will be placed on work incorporating an analysis of
- the role of artifacts and other social factors in the accomplishment of
- work activities.
-
- Position statements should either make a case for a particular
- theoretical position, describe the success or failure of particular
- approaches, or attempt some form of rapprochement between particular
- frameworks. Contributions describing the relation between theory and
- practice will also be welcome.
-
- Contact:
-
- Yvonne Rogers
- School of Cognitive and Computing Sciences
- University of Sussex
- Brighton, BN1 9QH, UK
- E-mail: yvonner@cogs.susx.ac.uk
- Tel: +44 273 606755, ext. 2414
- Fax: +44 273 671320
-
-
- Multimodal and Multimedia Human-Computer Interfaces
- ----------------------------------------------------------------------------
- Klaus-Peter Faehnrich, Fraunhofer Institute IAO
- Karl-Heinz Hanne, Fraunhofer Institute IAO
- Gerard Ligozat, LIMSI, Universite Paris-Sud
-
- Saturday afternoon and Sunday, 24-25 April
-
- Multimodal interfaces are extending the scope of HCI into new domains
- through advances such as notepad computers and virtual reality systems.
- Multimedia and combined interfaces (e.g., gestural interaction systems)
- are also beginning to attract users.
-
- The primary goals of this workshop are to define the basic concepts of
- multimodal and multimedia (MM&MM) HCI, to establish a common framework
- for continued discussion, to explore existing technology and
- interaction techniques in order to identify promising directions for
- the next generation of MM&MM HCI, and to survey existing approaches
- from the perspectives of new technologies targeting innovative
- applications.
-
- We invite participants from industry, applied research, and academia to
- discuss the pros and cons of interaction styles and media usage in
- different cultures and to attempt to bridge the gaps between designers
- of interactive systems, HCI researchers, and providers of development
- tools.
-
- Contact:
-
- Karl-Heinz Hanne
- Fraunhofer Institut IAO
- Nobelstrasse 12
- 7000 Stuttgart 80, Germany
- E-mail: hanne@iao.fhg.de
- Tel: +49 711 970 2413
- Fax: +49 711 970 2401
-
- ----------------------------------------------------------------------------
- Workshops Saturday and Sunday, 24-25 April pg. 3
- ----------------------------------------------------------------------------
-
- Human-Computer Interaction Advances Derived from Real-World Experiences
- ----------------------------------------------------------------------------
- Michael E. Atwood, NYNEX Science and Technology, Inc.
- Jean McKendree, University of York
-
- Saturday afternoon and Sunday, 24-25 April
-
- HCI is an applied science in which advancement depends on the
- validation of theories and techniques in the solution of real-world
- problems. The goal of this workshop is to provide a forum in which to
- share HCI advances derived from real-world settings and to discuss ways
- to make the transition from the laboratory to the real world more
- common and more timely. The focus will be not on the exchange of "war
- stories", but rather, on the description of HCI advances that can be
- shared with others and on the identification of major problems impeding
- their migration from laboratory to end-user.
-
- Participants from both research and practice orientations are sought
- from all disciplines. To apply, submit a 3-8 page position statement
- including the number and nature of end-users, the approach to design
- and implementation, the real-world obstacles and lessons learned, the
- HCI advances derived, and the things you might do differently next
- time.
-
- Contact:
-
- Michael E. Atwood
- NYNEX Science and Technology, Inc.
- 500 Westchester Avenue
- White Plains, New York 10604 USA
- E-mail: atwood@nynexst.com
- Tel: +1 914 644 2582
- Fax: +1 914 644 2561
-
-
- Advances in Teaching the HCI Design Process
- ----------------------------------------------------------------------------
- Jenny Preece, Open University
- Peter Gorny, University of Oldenburg
- Tom Hewett, Drexel University
- Jean Gasen, Virginia Commonwealth University
-
- Saturday and Sunday, 24-25 April
-
- Teaching real-world processes, such as computer system design, is
- made particularly difficult by the young and rapidly evolving nature
- of the HCI discipline. HCI educators must present design in as
- meaningful and coherent a way as possible whilst at the same time
- acknowledging real-world practices.
-
- In this workshop we will briefly review typical lifecycle oriented
- software design and then examine two approaches which provide ways of
- focusing on HCI design concerns. The first combines visualising the
- conceptual aspects of the design with rapid iterative testing whilst
- the second focuses on designing for socio-technical issues. We will
- discuss the advantages of each approach and consider how to teach them
- to students.
-
- The overall aim of this workshop is to advance and innovate teaching of
- HCI design. To apply, submit 3 copies of a 1-2 page position statement
- about a particular aspect of HCI design for which you have developed an
- innovative teaching technique.
-
- Contact:
-
- Jenny Preece
- Computing Department Mathematics Faculty
- Open University
- Milton Keynes, MK6 7AA, UK
- E-mail: J.J.Preece@open.ac.uk
- Tel: +44 908 652348
- Fax: +44 908 653744
-
-
- Cost Effective Usability Engineering: Practical Strategies and Techniques
- ----------------------------------------------------------------------------
- Nigel Bevan, National Physical Laboratory
- Anne Schur, Battelle Pacific Northwest Laboratories
-
- Saturday and Sunday, 24-25 April
-
- The objectives of this workshop are to identify, from the best of
- current practice, the strategies, techniques, and tools which can be
- most appropriately applied in different design environments to ensure
- the usability of a product. The results will be published in a book
- aimed at helping practitioners apply usability engineering
- cost-effectively throughout the product lifecycle.
-
- Some of the questions the workshop will address are: How should users
- be involved? Which tools or techniques should be selected? How can
- multiple techniques be combined in an integrated usable package for use
- throughout the product lifecycle? How should criteria and risks be
- assessed? How can cost-benefit judgements be made?
-
- Participants should be familiar with the state of the art in order to
- provide insight into the categorisation of existing strategies,
- techniques, and tools. To apply, submit a 3-5 page position paper
- suitable for circulation to other participants.
-
- Contact:
-
- Nigel Bevan
- National Physical Laboratory
- DITC, Teddington
- Middlesex, TW11 0LW, UK
- E-mail: nbevan@ess.cs.ucl.ac.uk
- Tel: +44 81 943 6993
- Fax: +44 81 977 7091
-
-
- Cross-Cultural Perspectives on Human-Computer Interaction
- ----------------------------------------------------------------------------
- John Thomas, NYNEX Science and Technology, Inc.
- Kumiyo Nakakoji, University of Colorado
- Maddy Brouwer-Janse, Philips Eindhoven Lab IPO
- Wendy Kellogg, IBM T.J. Watson Research Center
- Victor Kaptelinin, Russian Academy of Education
-
- Saturday and Sunday, 24-25 April
-
- Continued progress in fielding truly usable systems will draw upon the
- ideas of HCI experts across the world to build interfaces that are
- usable by people of diverse cultural backgrounds.
-
- The first cross-cultural workshop was held at CHI '92. In this workshop
- participants will build a conceptual map that lays out cultural
- differences in HCI. Additional goals are to provide a medium for
- individual collaborations to emerge and to make concrete suggestions
- for follow-on activities. Different cultures have different meeting
- protocols. The "process" as well as the "product" of the workshop will
- reflect these cultural differences.
-
- Position statements should outline some aspect of the participant's
- cultural perspective on HCI, and may be submitted to whichever of the
- organisers may be most able to judge the value of the contribution. We
- are especially interested in achieving participation from a set of
- people spanning the major cultural perspectives on HCI.
-
- Contact:
-
- John Thomas
- NYNEX Science and Technology, Inc.
- 500 Westchester Avenue
- White Plains, New York 10604 USA
- E-mail: thomas@nynexst.com
- Tel: +1 914 644 2143
- Fax: +1 914 644 2211
-
-
- Spatial Metaphors for User Interfaces
- ----------------------------------------------------------------------------
- Werner Kuhn, Technical University Vienna
- Andrew U. Frank, Technical University Vienna
-
- Saturday and Sunday, 24-25 April
-
- Modern user interfaces are increasingly dependent on the realisation of
- abstract operations in spatial metaphors. Familiar metaphors such as
- desktops, navigation, rooms, museums, or perspective walls demonstrate
- the crucial role of "spatialisation" in HCI. Virtual reality promises
- user interfaces that rely heavily on human abilities to perform complex
- motion and perception tasks. Our understanding of the role which
- spatialisation plays in interaction is, however, still quite limited.
-
- This workshop will bring together researchers and designers interested
- in exploiting spatial metaphors for user interfaces. Participants will
- review the structure and role of spatial metaphors in human cognition,
- establish the properties of space and spatialisation in existing user
- interfaces, and identify approaches to exploiting spatialisation in
- user interface design. Applicants should have some familiarity with
- work on metaphor in HCI, in cognitive science, or in both areas.
-
- Contact:
-
- Werner Kuhn
- Department of Geoinformation
- Technical University Vienna
- A-1040 Vienna, Austria
- E-mail: Kuhn@ELVVS1.tuwien.ac.at
- Tel: +43 1 58801 3788
- Fax: +43 1 504 3535
-
- ----------------------------------------------------------------------------
- Workshops Saturday and Sunday, 24-25 April pg. 4
- ----------------------------------------------------------------------------
-
- Exploratory Sequential Data Analysis in Practice
- ----------------------------------------------------------------------------
- Penelope M. Sanderson, University of Illinois at Urbana-Champaign
- Carolanne Fisher, MAYA Design Group
-
- Saturday and Sunday, 24-25 April
-
- Exploratory sequential data analysis (ESDA) is a working term coined to
- cover a loose set of research- and design-oriented data analysis
- activities based on time-stamped recorded data. The activities include
- verbal protocol analysis, conversation analysis, interaction analysis,
- behavioural observational studies, statistical sequential data
- analysis, and some kinds of cognitive task analysis.
-
- This workshop will bring together HCI colleagues engaged in ESDA to
- investigate the varieties of practice that exist and to discuss the
- development of a principled approach to ESDA. We will explore the
- conceptual foundations of various techniques and clarify the advantages
- and disadvantages of each for different research questions and types of
- data.
-
- Through problem solving exercises (with real data) led by recognised
- authorities in the application of ESDA techniques to the HCI domain,
- participants will develop a more principled approach to empirical
- questions using ESDA.
-
- Contact:
-
- Dr. P.M. Sanderson
- Dept. of Mechanical and Industrial Engineering
- University of Illinois at Urbana-Champaign
- 1206 West Green Street
- Urbana, Illinois, 61801 USA
- E-mail: psanders@psych.uiuc.edu
- Tel: +1 217 333 3523 or
- +39 332 789 111
- Fax: +1 217 244 6534
-
-
- Computer-Aided Adaptation of User Interfaces
- ----------------------------------------------------------------------------
- David Benyon, Open University
- Thomas Kuehme, Siemens Corporate R&D
- Uwe Malinowski, Siemens Corporate R&D
- Piyawadee "Noi" Sukaviriya, Georgia Institute of Technology
-
- Sunday, 25 April
-
- The adaptation of human-computer interfaces to the needs of individual
- users can improve user performance with interactive systems, but only
- if users can understand and manage the adaptive behaviour. The goal of
- this workshop is to explore possible dimensions of computer-aided
- interface adaptation.
-
- Position papers are sought from researchers with experience or interest
- in adaptive systems which address user involvement (e.g., How much user
- involvement is appropriate in the adaptation process? How much control
- over adaptation do users want? How much can they maintain before
- becoming confused?), understanding adaptive behaviour (e.g., How can
- the system provide insight into adaptation mechanisms? How can the
- system help users decide whether a system-proposed adaptation is
- appropriate for them?), and interfaces to adaptation (e.g., How can
- higher-level, task-oriented adaptations be supported? How much support
- can be given for the adaptation of complex interfaces?).
-
- Contact:
-
- Uwe Malinowski
- Siemens AG, ZFE ST SN 71
- Otto-Hahn-Ring 6
- 8000 Munich 83, Germany
- E-mail: malinowski@zfe.siemens.de
- Tel: +49 89 636 49505
- Fax: +49 89 636 48000
-
-
- Working With Users Throughout the Product Lifecycle:
- Nomadic Practice in User Centred Design
- ----------------------------------------------------------------------------
- Michael J. Muller, US WEST Advanced Technologies
-
- Sunday, 25 April
-
- This workshop proposes the concept of "nomadic practice in user centred
- design" (Nomadic UCD). Nomadic UCD is a set of activities, approaches,
- technologies, and theoretical perspectives that help practitioners to
- work with users in the users' own work context. The goal is to analyse,
- design, develop, test, and deliver products and services that fit into
- the user's world-view and work-life.
-
- Although a number of people are tacitly working in this area, we do so
- within an overall practice that may also include fixed-location
- laboratory methods, field methods that focus on the developers' world
- or on the computer artifact, and involvement of the user during the
- design phase rather than the full development lifecycle. This workshop
- will focus on the nomadic aspects of UCD practice throughout the
- product lifecycle.
-
- To apply, submit a 3-5 page position paper covering any aspect of
- activities, approaches, technologies, and/or theories of Nomadic UCD.
-
- Contact:
-
- Michael Muller
- US WEST Advanced Technologies
- 4001 Discovery Drive
- Boulder, Colorado 80303 USA
- E-mail: michael@advtech.uswest.com
- Tel: +1 303 541 6564
- Fax: +1 303 541 6003
-
-
- Research Symposium
- ----------------------------------------------------------------------------
- Gary M. Olson, University of Michigan
-
- Friday and Saturday, 23-24 April
-
- INTERCHI '93 will sponsor a two-day research symposium preceding the
- regular conference. The purpose of the symposium is to provide
- researchers with an opportunity to explore developing research issues
- in greater depth and with a higher degree of interactivity than is
- possible during the conference proper. We invite researchers
- throughout the international HCI community to participate by presenting
- preliminary results and work in progress, or by contributing to the
- pre-conference preparation work (e.g., preparing tutorial summaries or
- developing benchmarking problems).
-
- To facilitate informal discussion, the research symposium will be
- limited to no more than 70 participants. Selections will be made on the
- basis of brief (three-page) research summaries describing recent
- activities and current interests and including a list of recent
- research publications.
-
- The deadline for application is 1 February 1993. E-mail submissions are
- preferred.
-
- The committee will respond to all applicants, and issue work
- assignments to designated invitees by 26 February. Contact the
- organiser for more information about the research symposium, or to
- submit a proposal.
-
- Contact:
-
- Gary M. Olson
- INTERCHI '93 Research Symposium Chair
- Cognitive Science and Machine Intelligence Laboratory
- University of Michigan
- 701 Tappan Street
- Ann Arbor, Michigan 48109-1234 USA
- E-mail: golson.chi@xerox.com
- Tel: +1 313 747 4948
- Fax: +1 313 936 3168
-
-
- ----------------------------------------------------------------------------
- TUTORIALS Sunday, 25 April pg. 5
- ----------------------------------------------------------------------------
-
- Tutorials, both full and half-day, will be offered on Sunday and
- Monday, 25 and 26 April. They provide an opportunity to develop new
- skills and knowledge through extended interaction with expert
- instructors. Tutorials provide a bridge between what you know now and
- what you need to know tomorrow.
-
- The 29 tutorials available at INTERCHI '93 represent the leading edge
- of current practice and the research advances that are changing the
- future of human-computer interaction. Newcomers to the field will
- especially appreciate the overview tutorial (7). Other introductory-
- level tutorials deal with prototyping (11), multimedia (2, 26),
- film craft (17), virtual realities (21), help systems (14), and
- evaluation methods (22).
-
- Design process overviews are available at introductory, intermediate,
- and advanced levels, respectively, in the tutorials on designing
- graphical user interfaces (1), engineering usability in large
- development organisations (16), and championing usability with limited
- resources (15). Other design tutorials will address involving users in
- participatory design (19), moving from observation to invention with
- scenarios and story-boards (18), and integrating customer data in
- contextual design (6). Practical design tutorials will address
- effective visual design (9), metaphor (10), icon design (13), and
- designing for GUI standards (29).
-
- Those interested in how people work together may wish to try the
- tutorials on electronic meetings (4) and collaborative learning (25).
- You may also discover techniques for modelling interaction (5), and
- interactive learning (20). Software developers will be especially
- interested in tutorials on user interface tools (27), human factors in
- software development (24), and information visualisation (12).
- Management issues are addressed in tutorials on managing design (8) and
- the business case for usability (23). Everyone may also want to
- consider the tutorials on users with special needs (3) and the
- consequences of the European Health and Safety Directive (28). Register
- for your tutorials on page 31, taking care to avoid conflicts in
- schedule.
-
- Key for Tutorial Times
- Full Day 09:00-18:00
- Half Day, Morning 09:00-12:30
- Half Day, Afternoon 14:30-18:00
-
-
-
- 1 Designing Graphical Interfaces: What Every Software Developer
- Should Know
- ---------------------------------------------------------------------
- Annette Wagner, SunSoft, Inc.
- Bruce "Tog" Tognazzini, SunSoft, Inc.
-
- Full Day, Sunday 25 April
-
- Objective: This tutorial will help the participant learn to
- build an effective design team and develop successful direct
- manipulation graphical interfaces in the real world. Along the
- way we will explode some common myths. Participants will gain a
- better understanding of the fundamentals of graphical interface
- design and how to apply those fundamentals.
-
- Content: This tutorial will begin with a discussion of the principles
- of graphical interfaces and the underlying assumptions about human
- nature on which they depend. We'll then look at how to relate this
- higher-level thinking about principles and assumptions back to the
- real world. In the afternoon, we'll introduce techniques for building
- an effective design team. We'll then work through the design of one
- aspect of a software application to demonstrate how to make the best
- decision possible given the constraints of a commercial product. This
- tutorial will consist of interactive presentations interspersed with
- participative case studies and class exercises.
-
- Audience: This introductory-level to intermediate-level tutorial will
- focus on practical design for commercial products. It is oriented
- toward interface designers and others involved in the design of
- graphical interfaces.
-
- Instructors: Annette Wagner spent 11 years at Apple Computer, Inc.
- working on the Lisa desktop and several versions of the Macintosh
- Finder. She is currently a technical lead in the Human Interface
- Engineering group at SunSoft, Inc. Bruce "Tog" Tognazzini has been
- designing person-machine interfaces for more than 30 years. He began
- the human interface effort at Apple Computer, Inc. and headed up both
- the Apple II and Macintosh Human Interface Groups. He is currently a
- member of the Human Interface Engineering group at SunSoft, Inc.,
- where he has launched a project to design and build a second
- generation visual interface. Tog is the author of the popular human
- interface book, Tog on Interface.
-
-
- 2 Interactive Multimedia Authoring Platforms
- ---------------------------------------------------------------------
- Hank Grebe, AT&T Bell Laboratories
- Michael Burns, AT&T Bell Laboratories
- Scott D. Weiss, Gain Technology
-
- Full Day, Sunday 25 April
-
- Objective: This tutorial will introduce practical techniques
- for integrating multiple digital media elements in a single
- multimedia presentation. Participants will learn about the
- fundamentals, tools, and methods of multimedia content
- authoring on a variety of hardware and software platforms.
-
- Content: This tutorial will provide an overview of multimedia
- authoring issues and describe common problems and useful
- techniques. Multimedia content development and software
- analysis techniques will be demonstrated on the Macintosh with
- the MacroMind Director authoring environment. Multimedia
- development issues for PCUs will be introduced using the
- Authorware Professional authoring tool. Finally, multimedia
- capabilities for the UNIX workstation environment will be
- addressed by an introduction to GainMomentum. GainMomentum is
- an object-based multimedia development and deployment system on
- Sun workstations, useful for building information systems of
- varying size and complexity across OSF/Motif, OPEN LOOK, and
- Microsoft Windows environments.
-
- Audience: This introductory-level tutorial is intended for user
- interface designers who focus on multimedia production. It will
- also be of interest to writers, graphic designers, software
- developers, and software producers involved in the development
- of multimedia.
-
- Instructors: Hank Grebe is a consultant with the User Interface
- Planning and Design Department at AT&T Bell Laboratories in
- Holmdel, New Jersey. Michael Burns is a Member of Technical
- Staff in the User Interface Planning and Design Department at
- AT&T Bell Laboratories in Holmdel, New Jersey. Scott D. Weiss
- is a user interface designer at Gain Technology in Palo Alto,
- California.
-
- ----------------------------------------------------------------------------
- TUTORIALS Sunday, 25 April pg. 6
- ----------------------------------------------------------------------------
-
- 3 Enabling Technology for Users with Special Needs
- ---------------------------------------------------------------------
- Alan Edwards, Unisys
- Alistair Edwards, University of York
- Elizabeth Mynatt, Georgia Institute of Technology
-
- Full Day, Sunday 25 April
-
- Objective: This tutorial will provide an overview of current
- practice and research in the field of human-computer interfaces
- for enabling technology.
-
- Content: This tutorial will propose that the fields of
- human-computer interaction and assistive technology can learn
- from each other and work together to enable all users. We will
- review recent legislation in the United States requiring equal
- access to electronic equipment for all people. We will then
- examine six major forms of disability (mobility impairments,
- vision impairments, speech impairments, language impairments,
- hearing impairments, and learning impairments) and survey
- current technology and research data that can enable people
- with these disabilities. Finally, we will propose a set of
- design guidelines for building enabling technology and work
- together on a group design problem.
-
- Audience: This introductory-level tutorial is intended for user
- interface designers, software developers, managers and
- researchers. No specific background will be needed to benefit
- from this tutorial.
-
- Instructors: Alan Edwards is a Human Factors Scientist at
- Unisys, where he is responsible for promoting accommodation
- guidelines and access for persons with disabilities. He has 30
- years of experience as a scientist, consultant, system analyst,
- programmer and manager. Alistair Edwards is a lecturer in the
- Department of Computer Science at the University of York,
- England. He is the author of Speech Synthesis: Technology for
- Disabled People, and editor of the forthcoming book,
- Extra-Ordinary Human-Computer Interaction. Elizabeth Mynatt is
- a Research Scientist in the Graphics, Visualization and
- Usability Center at the Georgia Institute of Technology. There
- she directs the Mercator Project, which provides GUI access for
- blind users through the use of synthesised speech, non-speech
- audio, and spatialised sound.
-
-
- 4 Computer Supported Meeting Environments
- ---------------------------------------------------------------------
- Marilyn Mantei, University of Toronto
- Lisa Neal, EDS Center for Advanced Research
-
- Full Day, Sunday 25 April
-
- Objective: This tutorial will help participants develop a
- general understanding of existing research and development in
- computer supported meeting environments (CSME). Participants
- will gain an understanding of the differences between the
- various CSME's and be introduced to the software technologies
- and physical architectures that support each environment.
-
- Content: This tutorial will survey existing computer supported
- meeting environments, with an emphasis on the types of meetings
- each supports and their underlying communication and
- distributed systems architecture solutions. User interface
- design problems will be covered in-depth along with the
- psychological issues associated with building software for
- groups. The tutorial will present what is known about how
- groups interact, make decisions, brainstorm, perform work,
- cooperate, and negotiate while using a CSME. It will conclude
- with a discussion of the major hurdles in understanding how to
- design for groups and in building robust software systems. This
- tutorial will make extensive use of live and videotaped
- demonstrations of existing CSME software.
-
- Audience: This introductory-level tutorial will assume nothing
- more than a basic understanding of computers. Research managers
- considering the area of meeting support, systems developers and
- user interface designers involved in building a CSME, and
- managers considering the installation of a CSME in their
- organisation would all benefit from this tutorial.
-
- Instructors: Marilyn Mantei is an Associate Professor of
- Computer Science and Library and Information Science at the
- University of Toronto, where she was a leader of the CAVECAT
- project, a video-enhanced CSME. She was Co-Chair of the ACM
- 1992 Conference on Computer-Supported Cooperative Work (CSCW).
- Lisa Neal is a senior research engineer at the EDS Center for
- Advanced Research, where she directs a project aimed at
- developing strategic planning software for management teams.
-
-
- 5 The GOMS Model Methodology for User Interface Design and Analysis
- ---------------------------------------------------------------------
- David Kieras, University of Michigan
-
- Full Day, Sunday 25 April
-
- Objective: This tutorial will provide a practical introduction
- to the GOMS approach to user task modelling and user interface
- analysis.
-
- Content: This tutorial will present the basic theoretical
- concepts behind the GOMS model and the NGOMSL notation.
- Participants will learn how estimates of task execution time,
- relative learning time, and transfer can be obtained from a
- GOMS model. The tutorial will present procedures and heuristics
- for performing the GOMS-based task analysis and constructing
- and using a GOMS model to make design decisions about user
- interface designs. Examples drawn from experience in applying
- GOMS analysis to actual systems will be provided. The tutorial
- will include a small analysis project conducted by the
- participants working in groups with the instructor.
- Participants will construct a GOMS model for a representative
- problem, work through the necessary design decisions, and
- discuss the results.
-
- Audience: This intermediate-level tutorial is aimed at user
- interface designers and documentors who would like to construct
- and use a GOMS model. The tutorial should also be of interest
- to researchers seeking a quick introduction to the technique.
- No specific familiarity with GOMS models or psychological
- concepts will be assumed, but participants should have some
- knowledge of or experience in computer system design and
- implementation. Participants with battery-powered laptop
- computers are encouraged to bring them to the tutorial.
-
- Instructor: David Kieras is an Associate Professor in the
- Departments of Computer Science, Technical Communication,
- Industrial Engineering, and Psychology at the University of
- Michigan. His research in HCI has focused on the implementation
- of GOMS models using production systems and on how this
- technology can be transferred to system design settings. He has
- taught the GOMS model methodology to Computer Science
- undergraduates for several years.
-
- ----------------------------------------------------------------------------
- TUTORIALS Sunday, 25 April pg. 7
- ----------------------------------------------------------------------------
-
- 6 Contextual Design: Integrating Customer Data into the Design Process
- ---------------------------------------------------------------------
- Karen Holtzblatt, InContext Enterprises, Inc.
- Hugh Beyer, InContext Enterprises, Inc.
-
- Full Day, Sunday 25 April
-
- Objective: This tutorial will outline the use of Contextual
- Design within a concurrent engineering process. Participants
- will learn the techniques of work modelling and User
- Environment design, along with their derivation from customer
- data and their use in driving the implementation. They will
- also learn to record the design process so as to maintain a
- complete trace from final design back to customer data.
-
- Content: This tutorial will use both lecture and "hands-on"
- exercise components to present a practical introduction to the
- steps of the Contextual Design process. It will introduce work
- models, which represent key aspects of work across multiple
- customers; User Environment design, in which a
- user-interface-independent graphical language is used to
- represent the structure of the product as it supports the
- customer work; and the subsequent derivation of the user
- interface and internal implementation.
-
- Audience: This introductory-level tutorial will appeal to
- anyone interested in customer-centred design, requirements
- analysis process, tailoring products and processes to human
- work patterns, or dealing with extensive interview data. The
- tutorial is targeted toward human factors professionals,
- engineers, designers, managers, and writers. It should be
- especially interesting for those who have previously taken a
- tutorial on Contextual Inquiry.
-
- Instructors: Karen Holtzblatt has used customer-centred
- processes for the past six years in designing and evaluating
- software, hardware, and business processes. Hugh Beyer has
- worked in the industry for eleven years, specialising in
- object-oriented repositories and the use of customer data in
- object-oriented design. They are co-developers of Contextual
- Design - a customer-centred design process extending the
- Contextual Inquiry data gathering technique - and co-founders
- of InContext Enterprises, Inc., a firm specialising in process
- and product design consulting.
-
-
- 7 Introduction and Overview of Human-Computer Interaction
- ---------------------------------------------------------------------
- Keith Butler, Boeing Computer Services
- Robert J.K. Jacob, Naval Research Laboratory
- Bonnie E. John, Carnegie Mellon University
-
- Half Day, Morning, Sunday 25 April
-
- Objective: This tutorial will provide a high-level introduction
- and overview of Human-Computer Interaction (HCI) for newcomers
- to the field. In addition to introducing basic concepts, the
- course will provide enough structure to help the participant
- understand how advanced material in the INTERCHI '93 technical
- programme fits into the overall field.
-
- Content: This tutorial will include a brief history of the
- field of HCI, followed by a discussion of the matrix of
- sub-disciplines and their interrelationships and dependencies.
- Major topics will include interaction styles and techniques,
- the psychology of human-computer interaction, an introduction
- to human interface architecture, and development processes for
- human-computer interaction. Each topic will be presented from
- several perspectives, with examples drawn from advanced
- research, technology under development, and actual
- applications. Sources for additional information will be
- provided, along with excerpts from the INTERCHI '93 programme.
- Each section of the tutorial will be covered by a senior
- researcher or engineer whose accomplishments are widely
- recognised in their respective areas.
-
- Audience: This introductory-level tutorial is intended for
- professionals in computer-related fields who have not yet had a
- systematic exposure to the discipline of human-computer
- interaction. HCI professionals who wish to examine how their
- work relates to the field as a whole may also wish to attend.
-
- Instructors: Keith Butler is project manager and principle
- investigator for the human-computer interaction project at
- Boeing Computer Services. Robert J.K. Jacob is a Computer
- Scientist in the Human-Computer Interaction Lab at the Naval
- Research Laboratory. Bonnie E. John develops engineering models
- of human performance using GOMS analyses and the Soar unified
- theory of cognition.
-
-
- 8 Managing the Design of the User Interface
- ---------------------------------------------------------------------
- Deborah J. Mayhew, Deborah J. Mayhew & Associates
-
- Half Day, Morning, Sunday 25 April
-
- Objective: This tutorial will introduce a practical methodology
- for achieving high-quality user interfaces in product
- development organisations. Participants will learn to create
- organisational structures and processes that foster effective
- interface design and to plan for and manage the application of
- human factors techniques. They will learn to focus design
- efforts and strengthen design decisions by gathering
- appropriate information prior to design, defining and
- prioritising objective design goals and criteria, and applying
- inexpensive evaluation techniques.
-
- Content: This course is organised around the traditional
- product lifecycle. It presents an overview of human factors
- methods that can be applied at different points in the
- development process. Major topics include organisational and
- managerial strategies that support high quality user interface
- design, information gathering methods for preliminary design
- and specification, and methods and practical techniques for
- user interface design and evaluation.
-
- Audience: This introductory-level tutorial is intended
- primarily for software design and development managers, but it
- may also be of interest to individual developers, designers,
- and human factors specialists with responsibility for the
- quality of product user interfaces. Some experience in
- designing user interfaces will be assumed, but no background in
- cognitive science or human factors will be required.
-
- Instructor: Dr. Deborah J. Mayhew is principal and owner of
- Deborah J. Mayhew & Associates, a firm offering a wide variety
- of services related to human-computer interaction. Dr. Mayhew
- was previously Assistant Professor of Computer Science at
- Northeastern University in Boston, where she taught graduate-
- and undergraduate-level courses in user interface principles
- and methods. Before joining the faculty at Northeastern, she
- worked for seven years in the computer industry as a software
- developer and human factors specialist.
-
- ----------------------------------------------------------------------------
- TUTORIALS Sunday, 25 April pg. 8
- ----------------------------------------------------------------------------
-
- 9 Applying Visual Design: Trade Secrets for Elegant Interfaces
- --------------------------------------------------------------
- Kevin Mullet, SunSoft, Inc.
- Darrell Sano, SunSoft, Inc.
-
- Half Day, Morning, Sunday 25 April
-
- Objective: This tutorial is designed to increase the
- participant's awareness of visual and aesthetic issues and
- provide practical techniques (not guidelines) for achieving
- elegant user interfaces, information displays, and data
- visualisations. The emphasis is on avoiding a number of
- mistakes seen repeatedly in commercial products.
-
- Content: This tutorial will focus on the core competencies or
- "tricks of the trade" that all visual designers internalise as
- part of their basic training. The tutorial is organised not
- along the traditional graphic design specialisations, such as
- typography or colour, but according to the design goals and
- familiar problems of real-world product development. Specific
- content areas will include elegance and simplicity; scale,
- contrast and proportion; organisation and visual structure;
- module and programme; image and representation; and style. The
- communication-oriented design aesthetic seen in graphic design,
- industrial design, and architecture can be applied very
- successfully to graphical user interfaces, data displays, and
- multimedia. Design rules provided will be illustrated with
- extensive visual examples drawn from the international design
- communities as well as from the HCI domain.
-
- Audience: This introductory-level tutorial will be useful to
- anyone responsible for designing, specifying, implementing, or
- managing the visual appearance of computer-based information
- displays who does not have extensive formal training in visual
- design or access to professional design services. Graphic
- designers may be interested in the application of familiar
- material to user interface design.
-
- Instructors: Kevin Mullet is a human interface engineer at
- SunSoft, Inc., where he is responsible for the visual and
- conceptual design of next-generation desktop environments.
- Darrell Sano is a human interface designer at SunSoft, Inc.,
- where he designs and prototypes advanced interface concepts.
-
-
- 10 Using Metaphor Effectively in User Interface Design
- ---------------------------------------------------------------------
- Adam Marx, US WEST Advanced Technologies
-
- Half Day, Morning, Sunday 25 April
-
- Objective: This tutorial will provide participants with a
- clearer understanding of the role of metaphor in user interface
- design and will introduce techniques for creating and applying
- user interface metaphors with maximum effectiveness. What
- exactly is metaphor, and why is it considered so important in
- the design of effective user interfaces? This tutorial will
- address these questions.
-
- Content: This tutorial will begin with an overview of the
- nature of metaphor, from its humble beginnings as a literary
- device to its current status as a fundamental aspect of human
- intelligence. Next, we will look at how metaphor assists users
- in learning and operating a computer system and why it is such
- an important facet of user interface design. Finally, we will
- demonstrate techniques for selecting an appropriate metaphor
- within a given task domain, ensuring that the chosen metaphor
- is used as effectively as possible in the human-computer
- interface, and for determining when it is advantageous to
- violate our own interface metaphor.
-
- Audience: This intermediate-level tutorial is designed for
- human-computer interface designers, developers, and researchers
- who are interested in more effectively using metaphor to
- enhance the usability of the systems they are designing and/or
- developing.
-
- Instructor: Adam Marx is a Member of Technical Staff at US WEST
- Advanced Technologies, where he is involved in the design of
- future communication services such as screen-based telephony
- applications. His graduate work at Boston University
- concentrated on the area of analogy and metaphor, especially in
- its application to the usability of computer systems. He has
- been involved in many "metaphor-intensive" projects, including
- desktop publishing systems, visual programming environments,
- and financial visualisation tools.
-
-
- 11 User Interface Prototyping Paradigms in the 90's
- ---------------------------------------------------------------------
- Daniel Rosenberg, Borland International, Inc.
-
- Half Day, Afternoon, Sunday 25 April
-
- Objective: This tutorial will provide an overview of rapid
- prototyping techniques and their application to the design of
- GUI applications and environments. Participants will learn to
- expand their role in the software development process by using
- code generation and advanced development tools that do not
- require traditional programming skills. Mastering this new
- class of tools can free the HCI professional from relying on
- the goodwill of software developers to faithfully implement
- their suggestions and recommendations on UI design.
-
- Content: This tutorial will include both lecture material and
- "live" demonstrations featuring the construction of fully
- executable interface prototypes. The focus will be on new,
- object-oriented technologies that can be used by
- non-programmers to generate finished user interface code. The
- tutorial will include a historical overview of user interface
- development tools and their relationship to various software
- development methodologies and usability testing paradigms, a
- summary of the advantages and disadvantage of various kinds of
- tools, and a discussion on managing the socio-political aspects
- of user interface design when showing prototypes to management
- and customers.
-
- Audience: This intermediate-level tutorial is intended
- primarily for usability specialists and graphic designers who
- would like to participate more directly in the construction of
- user interfaces for personal computers and workstations.
-
- Instructor: Daniel Rosenberg is the user interface architect
- for Borland International, Inc., where he and his design staff
- provide user interface and graphic design support for Borland
- language, applications, and database products on all platforms.
- He has recently published his first book, Human Factors in
- Product Design, and contributed chapters to The Handbook of
- Human-Computer Interaction and Coordinating User Interfaces for
- Consistency.
-
- ----------------------------------------------------------------------------
- TUTORIALS Sunday, 25 April pg. 9
- ----------------------------------------------------------------------------
-
- 12 Information Visualisation with Interactive 3D Representations
- ---------------------------------------------------------------------
- Irwin M. Jarrett, Graphic M*I*S, Inc.
- Steven Feiner, Columbia University
- George Robertson, Xerox PARC
-
- Half Day, Afternoon, Sunday 25 April
-
- Objective: This tutorial will provide an overview of the
- current and future capabilities and limitations of advanced
- multimedia interfaces for business applications. Participants
- will learn to appreciate the emerging role of advanced
- visualisation-based interfaces in the presentation of business
- information, and will form a preliminary view of how this
- technology can be applied in their current and future business
- environments.
-
- Content: This tutorial will help participants understand the
- ways in which advanced visualisation techniques can be used to
- solve complex business data presentation problems. Interface
- techniques to be discussed include virtual worlds, parallel
- coordinate representations, interactive 3D graphics,
- interactive animation, multimedia presentations, and the
- financial graphic alphabet.
-
- Audience: This intermediate-level tutorial is intended for
- business professionals and interface designers who need to
- develop advanced business visualisation interfaces and
- processes that assist their management and their line personnel
- in recognising and responding to complex and rapidly changing
- business situations. Experience in the development of business
- information systems and a basic understanding of business
- graphics techniques will be assumed.
-
- Instructors: Irwin M. Jarrett is co-founder and Chairman of
- Graphic M*I*S, Inc., a pioneering firm in the presentation of
- financial graphics. Dr. Jarrett created the financial graphic
- alphabet and is the author of the book, Financial Reporting
- Using Computer Graphics. Steven Feiner is an Associate
- Professor of Computer Science at Columbia University. He is
- co-author of the book, Computer Graphics: Principles and
- Practice. George Robertson is a Principal Scientist in the User
- Interface Research area at Xerox PARC, where he develops
- interactive 3D animation interfaces for intelligent information
- access.
-
-
- 13 Icon Design
- ---------------------------------------------------------------------
- Paulien Strijland, Apple Computer, Inc.
-
- Half Day, Afternoon, Sunday 25 April
-
- Objective: This tutorial will outline the motivation,
- development, and use of icons in user interfaces. Participants
- will learn when icons can be used to improve interaction with
- computer applications. They will explore methods for developing
- icon concepts, learn to distinguish good icons from bad, and
- gain an understanding of the trade-offs inherent in the
- development of an effective design.
-
- Content: This tutorial will address the full process of icon
- development, from concept generation to graphic design,
- standards, and usability testing. A series of exercises will
- allow participants to practice concept generation and receive
- feedback on their design efforts. The tutorial will begin with
- a general discussion of the principles of pictorial and verbal
- information, with an emphasis on their application to the
- human-computer interface. Case studies from the icon
- development for the Apple Macintosh System 7 will illustrate
- problems that typically arise during the interaction between
- graphic designers and developers. A brief update on the current
- status of an ISO standard for icons (currently under
- development) will also be presented, along with an overview of
- its implications for icon designers. Finally, the tutorial will
- present several methods for testing icons, and provide an
- overview of the icon solutions seen in different systems.
-
- Audience: This introductory-level tutorial is intended for user
- interface designers and software developers that are involved
- in the design of icons for graphical user interfaces.
-
- Instructor: Paulien Strijland is a human interface designer in
- the Macintosh Human Interface group at Apple Computer, Inc.,
- where she manages projects that focus on advanced development
- for the Macintosh system software. She designed most of the
- appearance of the Macintosh System 7 and was a key contributor
- to the revised Macintosh Human Interface Guidelines. She is
- also the editor of the ISO standard on icons that is currently
- under development.
-
-
- 14 A Practical Approach to On-line Help Systems
- ---------------------------------------------------------------------
- Ans Van Heck, Volmac Nederland - HCI Consultancy
- Hans Botman, Volmac Nederland - HCI Consultancy
-
- Half Day, Afternoon, Sunday 25 April
-
- Objective: This tutorial will outline an approach for
- developing effective on-line help facilities. Participants will
- learn to identify the options required in the help system, to
- obtain the help information from relevant sources, to determine
- the accessibility of the help system, and to refine the
- language used so as to present the information in an
- unambiguous way.
-
- Content: This tutorial will focus on the practical problems
- faced by development teams when designing and implementing
- on-line help systems. Rather than focusing on what the help
- system should not do, this tutorial will address what the help
- system should do, and on how to ensure that the user's needs
- are satisfied. The tutorial will be centred around content
- (What information should the help system contain?), procedure
- (How do users obtain this information?), interaction (How
- should the information be structured?), and presentation (How
- should the information be written and displayed?). An overview
- of widely held views on on-line help systems will be presented,
- along with background on existing systems (e.g., OS2,
- Macintosh), and a series of "hands-on" exercises allowing
- participants to explore the techniques described.
-
- Audience: This introductory-level tutorial is intended for
- anybody who is involved in some part of the development cycle
- of user-centred systems, ranging from system designers and HCI
- experts to programmers and, of course, end-users!
-
- Instructors: Ans Van Heck is a linguist for Volmac Nederland -
- HCI Consultancy in the Netherlands. Hans Botman is an
- ergonomist with Volmac Nederland - HCI Consultancy. Since 1990,
- the HCI Consultancy has participated in the design and
- evaluation of professional computer applications. The firm has
- been developing a framework for the practical application of
- on-line help systems for the past year.
-
- ----------------------------------------------------------------------------
- TUTORIALS Monday, 26 April pg. 10
- ----------------------------------------------------------------------------
-
- 15 Product Usability Survival Techniques
- ---------------------------------------------------------------------
- Jared M. Spool, User Interface Engineering
-
- Full Day, Monday 26 April
-
- Objective: This tutorial will describe practical techniques for
- delivering more usable products. These techniques will be
- especially useful to developers faced with small budgets (no
- money), tight schedules (no time) and over-committed resources
- (no help).
-
- Content: This tutorial will focus on several techniques for
- designing and developing usable products. Usability testing is
- one of the most important tools available to product
- developers. We will provide a "live" demonstration of this
- technique. Participants will learn to design and administer
- usability tests as we run usability tests with real subjects on
- a commercially available product. Participants will also learn
- how to involve users at all stages of product development, how
- to use low-fidelity prototyping to get quick results, and how
- to avoid opinion wars and other "project killers." The tutorial
- will also address the design of measurable usability
- requirements and the management of usability engineering
- throughout the development process.
-
- Audience: This advanced-level tutorial is intended for
- experienced members of the development team. Engineers,
- technical writers, project leaders, and development managers
- will benefit from the wide variety of practical tips and
- techniques presented here. Experience in developing commercial
- products is highly recommended. An understanding of basic
- usability concepts will be assumed.
-
- Instructor: Jared M. Spool is a Founding Principal at User
- Interface Engineering, a consulting firm specialising in the
- design and implementation of user interfaces for computer
- products. Jared is also on the faculty of Boston University's
- Corporate Education Center and the publisher of Eye For Design,
- an industry newsletter for product developers.
-
-
- 16 User-Focused Engineering for Product Development
- ---------------------------------------------------------------------
- Gene Lynch, Tektronix, Inc.
- Mark Stempski, Tektronix, Inc.
-
- Full Day, Monday 26 April
-
- Objective: This tutorial will review a user-focused engineering
- methodology for product development. The key techniques of
- process mapping and directed dialogue will be presented with
- examples, demonstrations, and "hands-on" practice. These
- techniques are presented within a design methodology that will
- allow participants to effectively select and apply appropriate
- techniques.
-
- Content: This tutorial will present the phases, methods, and
- results of a user-focused engineering methodology for product
- development. Examples, role playing, and discussion will be
- used to supplement the lecture. The critical initial phase of
- gathering customer data will be illustrated, along with methods
- of competitive assessment, trade-off analysis, task analysis,
- alpha and beta testing, and product follow-up. The full
- spectrum of simulation levels will be discussed. The method of
- directed dialogue will be presented using step-by-step
- instructions and examples. Finally, all the methods will be
- placed in the framework of a comprehensive design methodology.
-
- Audience: This intermediate-level tutorial is particularly
- valuable for practicing user interface specialists, software
- designers who are committed to understanding and meeting
- customer needs, as well as managers and marketing people
- interested in continuous customer involvement in the product
- development process.
-
- Instructors: Gene Lynch is Principal Scientist in the User
- Interface Research Group at Tektronix Laboratories. He chaired
- the HFS/ANSI committee that developed the standard for video
- display terminals and also served as the General Co-Chair for
- CHI '90 in Seattle. Gene holds a Ph.D. in Engineering Science
- from the University of Notre Dame. Mark O. Stempski is a
- Senior Research Scientist in the Software Technology Research
- Lab at Tektronix, where he designs, develops, prototypes, and
- tests user interfaces for test and measurement equipment. Mark
- holds a Ph.D. in Cognitive Psychology from the University of
- Arizona.
-
-
- 17 Film Craft in User Interface Design
- ---------------------------------------------------------------------
- Emilie Young, Emvision and Visual Magic
- Chuck Clanton, Aratar and Visual Magic
-
- Full Day, Monday 26 April
-
- Objective: This tutorial will help participants apply knowledge
- from the communication crafts of film and animation to user
- interface design. The tutorial covers general principles but
- concentrates on the practical details of the craft.
- Participants will learn to critically evaluate films and use
- that skill to see user interfaces in a new light.
-
- Content: This tutorial will introduce classic cinematic
- techniques that can be exploited in user interface design. With
- mere shadows seen through a narrow window, filmmakers engage us
- in a world of their own making without disturbing our awareness
- by its technical apparatus. They are masters at using pictures
- and sounds to communicate, entertain, evoke feelings, and
- manipulate our sense of space and time. Ninety years of
- filmmaking and animation have created a rich store of knowledge
- barely tapped by current human-computer interfaces. Multimedia
- on graphical workstations only whets our appetite for knowledge
- of a craft that has much to offer even character-based user
- interfaces. Specific techniques developed over the years will
- be illustrated by juxtaposing video clips from classic and
- contemporary films with clips from user interfaces.
-
- Audience: This introductory-level tutorial is intended for user
- interface designers, developers, and researchers. No specific
- background is needed to understand and enjoy this tutorial.
-
- Instructors: Emilie Young has been a user interface design
- consultant and independent film and video producer for over
- eight years. She holds an M.S. in Computer Science from the
- University of Colorado. Chuck Clanton consults in the design of
- graphical user interfaces. His background includes research in
- perceptual and cognitive psychology at Harvard University,
- neurosciences at UCSF Medical School, and computers and
- psychology at Stanford University. He has been studying film
- and animation for insights about user interface design for over
- a decade.
-
- ----------------------------------------------------------------------------
- TUTORIALS Monday, 26 April pg. 11
- ----------------------------------------------------------------------------
-
- 18 Observation and Invention: The Use of Scenarios in Interaction Design
- ---------------------------------------------------------------------
- Bill Verplank, IDEO San Francisco
- Jane Fulton, IDEO San Francisco
- Alison Black, IDEO London
- Bill Moggridge, IDEO London
-
- Full Day, Monday 26 April
-
- Objective: This tutorial will demonstrate the value of
- scenarios as a creative tool that facilitates the leap from
- observation to invention. Participants will gain experience in
- interpreting videos, writing scenarios, and sketching users
- conceptual models and story-boards.
-
- Content: This tutorial will include examples from the
- instructors' work, individual- and group-exercises, and
- discussions of theoretical and practical issues. Topics to be
- addressed include design-oriented observations and interviews
- focusing on expected patterns of use in real settings;
- recording observations with snapshots, video, and sketches;
- extracting key design ideas and metaphors; brainstorming to
- organise ideas; organising scenarios with composite characters
- which span the range of situations and design approaches;
- sketching scenario story-boards; and constructing a unified
- user's conceptual model and corresponding representations for
- manipulation of the user interface.
-
- Audience: This intermediate-level tutorial is intended for
- product planners, system designers, user interface designers,
- and human factors specialists interested in collaborative
- observation and invention.
-
- Instructors: Bill Verplank practices interaction design at
- IDEO San Francisco and at Interval Research. He also lectures
- at Stanford University. He has a Ph.D. in Mechanical
- Engineering from MIT and studied user interface design at
- Xerox. Jane Fulton leads human factors design at IDEO San
- Francisco. She has graduate degrees in Psychology and
- Architecture and has practiced ergonomics for 15 years. Alison
- Black is a human factors psychologist and information designer
- with IDEO London and a lecturer at the Royal College of Art and
- Reading University. She has a Ph.D. from Cambridge University.
- Bill Moggridge is a founder of IDEO and has pioneered
- user-centred design methodologies within the industrial design
- profession since 1969.
-
-
- 19 Participatory Design Through Games and Other Techniques
- ---------------------------------------------------------------------
- Daniel M. Wildman, Bellcore
- Ellen A. White, Bellcore
- Michael J. Muller, US WEST Advanced Technologies
-
- Full Day, Monday 26 April
-
- Objective: This tutorial introduces several innovative
- participatory design techniques for eliciting creative design
- solutions through group interaction. These techniques draw upon
- attributes of games and theatrics to encourage and focus group
- creativity, and are particularly applicable for design teams
- composed of diverse product stakeholders, including users.
-
- Content: This tutorial will provide a guided tour through
- current participatory design practice as a backdrop to the
- "games" approach. For each of the games and activities, we
- present a rationale and procedure, conduct a practice exercise,
- and discuss uses and variations. The techniques include: the
- C.A.R.D. game for understanding and critiquing existing
- systems; BUCKETS for data modelling; METAPHOR, a board game for
- task analysis and exploration of user interface metaphors; the
- ICON DESIGN game; PICTIVE, an "equal opportunity" design
- environment; and INTERFACE THEATRE to facilitate active
- stakeholder involvement in the review of designs. The exercises
- are tied together by a common design problem.
-
- Audience: This intermediate-level tutorial is intended for
- anyone involved in user-centred design of software systems. In
- addition to human factors professionals, we especially welcome
- the participation of developers, documenters, users, and anyone
- else with a vested interest in user interface design.
-
- Instructors: For the past several years, Daniel Wildman, Ellen
- White, and Michael Muller have collaborated on teaching
- user-centred design methods and on developing techniques for
- participatory design. All have advanced degrees in cognitive
- psychology and practice human factors in telecommunications
- software systems. Their collective experience spans design,
- rapid prototyping, and usability testing of graphical, text,
- and voice user interfaces. Michael was co-chair of PDC '92 -
- the Participatory Design Conference.
-
-
- 20 Interactive Learning Environments
- ---------------------------------------------------------------------
- Elliot Soloway, University of Michigan
-
- Full Day, Monday 26 April
-
- Objective: This tutorial will help participants understand the
- alternative computing technologies available for learning,
- teaching, and training. The strengths and weaknesses,
- domain/task applicability, and classroom requirements of each
- technology will be addressed.
-
- Content: This tutorial will begin with an historical survey of
- the various teaching and training technologies. The
- architectures of computer-assisted instruction (CAI) systems,
- simulations, intelligent tutoring systems (ITS), microworlds,
- and interactive learning environments (ILE) will also be
- described. In addition, the types of learning outcomes that can
- be expected from the various technologies will be summarised.
- Particular emphasis will be placed on the impact on teaching
- and training of emerging computing infrastructures such as
- high-MIP/GIP computation and high-bandwidth networks. Case
- studies from real instructional systems will be used to
- illustrate the main points in the tutorial.
-
- Audience: This introductory-level tutorial has no special
- requirements. AI and HCI concepts will be defined as they are
- introduced. Researchers and developers working on
- technology-enhanced instructional environments should find the
- material in this tutorial most germane.
-
- Instructor: Elliot Soloway is an Associate Professor in the
- Electrical Engineering and Computer Science Department at the
- University of Michigan, where he leads the Highly-Interactive
- Computing Environments Project in the Artificial Intelligence
- Lab. His research focuses on the use of computing and
- information technologies for learning, teaching, and training.
- His plenary address at CHI '89 highlighted the ways in which
- computing is transforming the education process. Dr. Soloway
- holds a Ph.D. in Computer and Information Science from the
- University of Massachusetts.
-
- ----------------------------------------------------------------------------
- TUTORIALS Monday, 26 April pg. 12
- ----------------------------------------------------------------------------
-
- 21 Design and Evaluation of Virtual Realities
- ---------------------------------------------------------------------
- Edith Ackermann, MIT Media Laboratory
- Marc Davis, MIT Media Laboratory
- Kevin McGee, International Media Research Foundation
-
- Half Day, Morning, Monday 26 April
-
- Objective: This tutorial will provide participants with an
- opportunity to explore some of the qualities of virtual
- technologies and the kinds of experiences they afford. The
- concept of virtual reality has been with us for a long time.
- New technologies, however, are constantly opening up new
- modalities of interaction. Through participatory exercises,
- participants will acquire a set of leverage points for
- evaluating and designing with virtual technologies.
-
- Content: This tutorial will review existing (and potential)
- virtual technologies. The tutorial will include a design
- session in which the potential uses of these technologies will
- be explored and elaborated. They will also participate in a
- design session featuring a set of collaborative exercises
- focusing on the construction of scenarios for extending and
- revising existing virtual technologies. The encounter with
- these technologies will build on the participant's own
- experiences of virtuality in everyday life. Participants will
- participate in evocative case examples, group design exercises,
- and lecture/discussions on virtual technologies.
-
- Audience: This introductory-level tutorial is intended for
- anyone interested in constructing a conceptual framework that
- allows them to filter out the hype surrounding the design and
- potential implications of virtual technologies. The
- presentation will be non-technical.
-
- Instructors: Edith Ackermann is a professor in the Epistemology
- and Learning Group at the MIT Media Laboratory. Her background
- is in developmental psychology. Marc Davis is a graduate
- student and research assistant in the Music and Cognition Group
- at the MIT Media Laboratory. His background is in literary
- theory, media studies, and artificial intelligence. Kevin McGee
- has a Ph.D. from the MIT Media Laboratory focusing on using
- computational models of cognition to design learning materials.
- He is currently a senior research scientist leading the
- development of sensory-rich networked environments.
-
-
- 22 Usability Evaluation and Inspection Methods
- ---------------------------------------------------------------------
- Jakob Nielsen, Bellcore
-
- Half Day, Morning, Monday 26 April
-
- Objective: This tutorial will outline the characteristics and
- cost-benefit trade-offs of a wide range of usability evaluation
- and inspection methods to help participants select appropriate
- methods for various stages of the usability engineering
- lifecycle. Participants will be able to immediately apply the
- heuristic evaluation method to find usability problems in their
- current project.
-
- Content: This tutorial will review a set of highly
- cost-effective methods for finding usability problems and
- improving usability that are collectively described as
- usability inspection. Methods to be covered in this tutorial
- include heuristic evaluation, feature inspection, consistency
- inspection, and pluralistic walkthroughs. Other topics include
- the relation to other inspection methods such as cognitive
- walkthroughs, the relation of inspection methods to usability
- testing, and the severity of usability problems. Cost-benefit
- characteristics of usability inspection methods will be
- addressed, along with the problem of positioning usability
- inspection and evaluation methods within the usability
- engineering lifecycle.
-
- Audience: This intermediate-level tutorial is appropriate for
- all practicing user interface designers and managers. The
- methods apply both to graphical user interfaces and to
- character-based user interfaces. Participants will need no
- knowledge of or previous experience with the specific methods
- to be described.
-
- Instructor: Jakob Nielsen is a member of the Computer Sciences
- Department in Bellcore's applied research area. His interests
- include usability engineering, hypertext, and next-generation
- user interfaces. Nielsen coined the term discount usability
- engineering, and was the co-inventor of the heuristic
- evaluation method. He co-chaired the CHI '92 workshop on
- usability inspection methods. He is the author of the books,
- Hypertext and Hypermedia, and Usability Engineering (available
- in May of 1993).
-
-
- 23 Cost-Benefit and Business Case Analysis of Usability Engineering
- ---------------------------------------------------------------------
- Clare-Marie Karat, IBM US
-
- Half Day, Morning, Monday 26 April
-
- Objective: This tutorial will provide participants with an
- understanding of usability engineering cost-benefit analysis
- and business case methodologies, experience in computing these
- results and statistics, and an understanding of how this data
- can be utilised.
-
- Content: This tutorial will review the use of cost-benefit
- analysis to objectively quantify the financial costs involved
- in human factors work, as well as the tangible benefits derived
- from the usability activities. The tutorial will provide an
- overview of cost/benefit and business case methodologies,
- present case study data on different types of usability
- engineering projects and techniques, and provide experience in
- computing the costs and benefits of usability engineering
- through "hands-on" exercises. The case studies and examples
- will illustrate how this data can support project development
- business cases, contribute to decisions by human factors
- professionals regarding the selection and use of usability
- engineering technologies, facilitate human factors management
- decisions, and support business planning and marketing areas.
-
- Audience: This intermediate-level tutorial is intended for
- human factors engineers, user interface designers, developers,
- researchers, and managers seeking an introduction to
- cost-benefit analysis techniques for usability engineering.
- Some practical or research experience in user interface design
- and evaluation is assumed.
-
- Instructor: Clare-Marie Karat is a Business Design Consultant
- for IBM. She received her Ph.D. in Social Psychology from the
- University of Colorado and has worked for ten years as a
- software designer and human factors engineer in the development
- of a variety of computer systems. She has published numerous
- papers on the topic of human factors cost-benefit analysis and
- usability engineering methods.
-
-
- ----------------------------------------------------------------------------
- TUTORIALS Monday, 26 April pg. 13
- ----------------------------------------------------------------------------
-
- 24 The Psychology of Software Development
- ---------------------------------------------------------------------
- Bill Curtis, Carnegie Mellon University
-
- Half Day, Morning, Monday 26 April
-
- Objective: This tutorial will help participants develop a
- deeper understanding of the psychological and organisational
- issues affecting software development. Participants will learn
- why impressive claims for increased developer productivity are
- seldom met and will as a result be better able to analyse the
- potential impacts of new technology on the performance of
- software engineers. They will develop new insights into the
- factors that drive the software design process.
-
- Content: This tutorial will describe the enormous individual
- differences in productivity among software engineers and their
- impact on real projects. The cognitive aspects of software
- design behaviour will be discussed, with an emphasis on the
- organisation of programming knowledge, the effects of different
- representational media, and the problem of measuring
- intellectual artifacts such as software. Management issues to
- be addressed include the motivational structure of software
- engineers and the optimum design of teams and organisations for
- software development.
-
- Audience: This intermediate-level tutorial is designed for
- software engineers and managers who want a better understanding
- of how psychological factors affect their productivity and
- product quality. It is also intended for researchers who build
- software engineering technology and for those performing
- empirical research on any aspect of software development. A
- basic knowledge of programming is assumed.
-
- Instructor: Dr. Bill Curtis is the Director of the Software
- Process Program in the Software Engineering Institute at
- Carnegie Mellon University. Prior to joining the SEI, Dr.
- Curtis was a Director in MCC's Software Technology Program. Dr.
- Curtis produced the IEEE Tutorial book, Human Factors in
- Software Development, and is an editor for four technical
- journals in the human interface and software engineering
- areas.
-
-
- 25 Collaborative Learning Environments
- ---------------------------------------------------------------------
- Claire O'Malley, Nottingham University
- Timothy Koschmann, Southern Illinois University
-
- Half Day, Afternoon, Monday 26 April
-
- Objective: This tutorial will familiarise the broader HCI
- community with the range and nature of applications of Computer
- Support for Collaborative Learning (CSCL). Participants will
- gain an understanding of CSCL: the study of the use of
- technology in supporting collaborative instruction and the
- design of collaborative learning environments.
-
- Content: This tutorial will provide an overview of CSCL. The
- tutorial will begin with a survey of the leading theories of
- collaboration in learning. We will then describe a set of CSCL
- projects that will serve as case-studies for discussion. These
- projects will be categorised according to the ways in which
- technology is applied. Four categories of use that will be
- considered are the distributed classroom, networking within and
- among classrooms, collaborative learning environments, and
- computer-augmented communication. Finally, we will summarise
- the results of past research in CSCL and look at some of the
- current research issues.
-
- Audience: This introductory-level tutorial is intended for HCI
- researchers and developers interested in obtaining an overview
- of current work in CSCL, particularly those interested in
- exploring applications of CSCW in instruction. No prior
- background in educational research will be assumed.
-
- Instructors: Claire O'Malley is a Lecturer in the Department of
- Psychology at Nottingham University, where she teaches
- Human-Computer Interaction and Computer-Assisted Learning. She
- received her Ph.D. in Education from the University of Leeds in
- 1985. Timothy Koschmann is an Assistant Professor in the
- Department of Medical Education at Southern Illinois
- University, where he conducts research in applications of CSCL
- in medical instruction. He holds a Masters Degree in Psychology
- and a Ph.D. in Computer Science from the Illinois Institute of
- Technology.
-
-
- 26 Integrative Multimedia Design
- ---------------------------------------------------------------------
- Ben Davis, Massachusetts Institute of Technology
- Linn Marks, IBM T.J. Watson Research Center
-
- Half Day, Afternoon, Monday 26 April
-
- Objective: This tutorial will introduce integrative multimedia
- design and highlight its contrasts with approaches such as
- iterative design and concurrent design. The tutorial will
- present a framework for facilitating integrative design that
- focuses on the visual and structural aspects of media as they
- will be seen, heard, or read by users in the context of the
- interface. Participants will learn to use the framework to
- facilitate the practice of integrative design in designing,
- prototyping, and developing end-user multimedia applications.
-
- Content: This tutorial will describe integrative multimedia
- design and its focus on designing the media and the interface
- to complement and enhance one another. Integrative Multimedia
- Design provides an alternative to current conceptions of design
- that are, in large part, artifacts of software design and
- development practice in non-multimedia contexts.
-
- Audience: This introductory-level tutorial is intended for
- people who are interested in multimedia design, interface
- design, or the process of visual design. We assume no prior
- experience in designing interfaces or multimedia applications
- and welcome all designers, developers, managers, human factors
- specialists, and cognitive scientists who share an interest in
- the process of design.
-
- Instructors: Ben Davis is a Research Associate at the MIT
- Center for Educational Computing Initiatives (CECI). He manages
- the Athena Muse Software Consortium (AMSC) at MIT/Project
- Athena and has directed the design and implementation of
- multimedia hardware, software, and productions since 1986. Linn
- Marks works on next-generation multimedia database at the IBM
- Watson Research Center. She was previously a course developer
- and instructor for IBM's Systems and Software Education group,
- where she taught multimedia design to IBM designers,
- developers, planners, and systems engineers.
-
- ----------------------------------------------------------------------------
- TUTORIALS Monday, 26 April pg. 14
- ----------------------------------------------------------------------------
-
- 27 User Interface Tools
- ---------------------------------------------------------------------
- Brad A. Myers, Carnegie Mellon University
- Dan R. Olsen, Jr., Brigham Young University
- Jeffrey G. Bonar, GUIdance Technologies, Inc.
-
- Half Day, Afternoon, Monday 26 April
-
- Objective: This tutorial will introduce the basic concepts,
- principles, and techniques of user interface tools.
- Participants will learn the strengths and weaknesses of various
- approaches and be able to evaluate commercial and research
- tools for appropriateness to their tasks.
-
- Content: This tutorial will focus on tools. A user interface
- tool is any software that helps user interface designers or
- software developers design, implement, and test user interfaces
- and user interface software. The full spectrum of window
- managers, toolkits, interface builders, rapid prototyping
- tools, user interface management systems, and user interface
- development environments will be described.
-
- Audience: This introductory-level tutorial is aimed primarily
- at HCI practitioners seeking an introduction to the broad range
- of available user interface tools. The tutorial will also be of
- interest to researchers and software developers who would like
- an overview of current and historical techniques. No
- programming knowledge will be required.
-
- Instructors: Brad Myers is a Senior Research Computer Scientist
- at Carnegie Mellon University. He is the creator of the early
- Peridot UIMS and is currently the principal investigator for
- the Garnet project. Dr. Myers is the author of the books,
- Creating User Interfaces by Demonstration and Languages for
- Developing User Interfaces. Dr. Olsen is a Professor of
- Computer Science and the Computer Science Department Chair at
- Brigham Young University. He has created nine different UIMS's
- and is the author of the first comprehensive text in this area,
- User Interface Management Systems: Models and Algorithms. Jeff
- Bonar is the Chairman and Chief Technical Officer of GUIdance
- Technologies, Inc., which produces user interface development
- tools for the IBM PC. He was formerly a professor in the
- Computer Science Department at the University of Pittsburgh.
-
-
- 28 Consequences of the European Health and Safety Directive
- ---------------------------------------------------------------------
- Wolfgang Dzida, German National Research Centre for
- Computer Science (GMD)
- Marion Wiethoff, Delft University of Technology
- Albert G. Arnold, Delft University of Technology
-
- Half Day, Afternoon, Monday 26 April
-
- Objective: This tutorial has been prepared in response to a
- Council Directive of the European Commission (90/270/EEC, 29
- May 1990) requiring the principles of software ergonomics to be
- applied in commercial product development from 1993 onward. The
- tutorial will provide a strategic and methodological overview
- of ergonomic quality assurance and conformance testing for
- international standards.
-
- Content: This tutorial will offer an interpretation of the
- strategic and methodological consequences of the Health and
- Safety Directive. Examples will be used to demonstrate how to
- elicit essential requirements, to determine verifiable criteria
- of usability, and to test products (prototypes) for compliance
- with standards. The specifics of software-ergonomic quality
- assurance and management will be interpreted with reference to
- well-known requirements for in-house software quality systems.
- Since the Directive also requires designers to evaluate
- attributes of the product (or the context of use) which may
- induce "mental stress," a strategy will be outlined on how to
- identify critical stress situations by means of objective and
- subjective measures. Participants will receive a booklet
- providing guidelines for compliance in software development
- organisations.
-
- Audience: This introductory-level tutorial will be most
- suitable for software designers, quality engineers, and
- managers who want to concentrate their effort on a
- cost-effective endeavour. No previous experience in software
- ergonomics will be required.
-
- Instructors: Wolfgang Dzida and Albert Arnold are senior
- scientists at GMD and Delft University of Technology,
- respectively. They contributed to the development of
- international standards and published in evaluation
- methodology. Marion Wiethoff is also a senior scientist at TU
- Delft where she is involved in the physiology and psychology of
- workload and stress. The instructors cooperated in a
- Dutch/German project to develop a guide to ergonomic quality
- assurance of software.
-
-
- 29 Designing with Graphical User Interface Standards
- ---------------------------------------------------------------------
- Deborah J. Mayhew, Deborah J. Mayhew & Associates
-
- Half Day, Afternoon, Monday 26 April
-
- Objective: This tutorial will address the design of
- high-quality user interfaces based on currently available
- graphical user interface (GUI) platforms, such as Microsoft
- Windows and IBM Common User Access (CUA). Participants will
- learn to appreciate the role, scope, and value of GUI
- standards, recognise the local design decisions that should be
- standardised within the development organisation to ensure
- consistency and quality, and to apply design principles drawn
- from human factors research to the design of applications based
- on GUI standards.
-
- Content: This tutorial will provide basic principles and
- guidelines for achieving consistency and quality in application
- user interfaces based on GUI standards. Major topics will
- include high level conceptual design and the use of metaphors,
- dialogue design, including direct manipulation, menus, and
- dialogue boxes, and organisation of functionality. Instruction on
- specific GUI standards themselves will not be provided and
- implementation issues will not be addressed.
-
- Audience: This intermediate-level tutorial is intended for user
- interface designers and software developers creating
- applications on standard platforms such as Windows and CUA. A
- basic familiarity with standards such as Windows and CUA is
- assumed.
-
- Instructor: Dr. Deborah J. Mayhew is principal and owner of
- Deborah J. Mayhew & Associates, a firm offering a wide variety
- of services related to human-computer interaction. Dr. Mayhew
- was previously Assistant Professor of Computer Science at
- Northeastern University in Boston, where she taught graduate-
- and undergraduate-level courses in user interface principles
- and methods. Before joining the faculty at Northeastern, she
- worked for seven years in the computer industry as a software
- developer and human factors specialist.
-
-
- ----------------------------------------------------------------------------
- TECHNICAL PROGRAMME INTRODUCTION pg. 15
- ----------------------------------------------------------------------------
-
- The INTERCHI '93 Technical Programme will feature the state-of-the-art
- in HCI. Presentations of work from around the world will reflect both
- traditional views of HCI and a new perspective, in which:
-
- - computing is present everywhere, not only via workstations,
- - communication is low-cost and high-speed,
- - new input and output devices go beyond keyboards and displays,
- - applications encompass the casual and the critical, work and play,
- and art and science,
- - isolated perspectives are integrated,
- - users are recognised as part of a social, physical, and technical
- environment,
- - the human process of design and its supporting tools are as important
- as the resulting products.
-
- In addition to papers, panels, overviews, demonstrations, and videos,
- the technical programme will feature a number of special events. Alan
- F. Newell's opening plenary address will focus on designing for all
- people. Daily talks by three experts will offer personal perspectives
- on the impact of HCI in the lives of ordinary people in specific areas:
- Frank P. Carrubba on consumer electronics, James Alty on music, and
- Jean-Claude Wanner on cockpit design. An informal debate will explore
- the role of the European ESPRIT Programme as a channel for advancing
- the industrialisation of HCI. Finally, the closing plenary address by
- Michael Chanowski will offer new insights on multimedia. We are
- confident you will enjoy the entire INTERCHI '93 Technical Programme.
-
- Austin Henderson
- Erik Hollnagel
- Technical Programme Co-Chairs
- INTERCHI '93
-
- Papers
-
- Technical Papers will present theory, concepts, methodology, practice,
- and experience of interest to researchers, designers, developers, and
- users. Take advantage of the paper sessions to listen to authors,
- participate in the questions from the audience, and talk with the
- authors after the sessions.
-
- Panels
-
- Nine panel sessions will bring together informed speakers who present
- or illustrate a point of view and then conduct an open discussion of
- the topic area among themselves and with the audience.
-
- Overviews
-
- Institutions with substantial HCI programmes will give an overview of
- their projects and activities. The presentations cover both the
- content produced and the circumstances under which the work is
- performed. Special coverage of collaborative projects as well as
- opportunities for visiting appointments for students and scientists
- will be described.
-
- Demonstrations
-
- Formal demonstrations of recent advances or prototype systems will be
- scheduled throughout the three-day conference. Demonstrations enable
- conference participants to view systems in action, as well as discuss
- the systems with the people who created them.
-
- Videos
-
- The Formal Video Programme will run continuously in a designated video
- theatre area. The videos will present important innovations in
- human-computer interfaces produced by academic, industrial, and
- government groups.
-
- Short Papers
-
- Short papers will focus attention on specific issues in HCI. The
- presentation format promotes in-depth interaction between presenters
- and participants. This format also provides an opportunity for the
- exploration and discussion of late-breaking developments,
- work-in-progress and emerging concepts.
-
- Perspectives on HCI
-
- Three invited speakers will provide personal perspectives on the impact
- of HCI in the lives of ordinary people. Abstracts of the talks appear
- on page 23.
-
- Informal Debate
-
- The European ESPRIT Programme is a major EC (European Community)
- initiative aimed at advancing the industrialisation of information
- technology. The role of this programme in the industrialisation of HCI
- will be discussed in a special debate format featuring prominent
- members of the academic and industrial research communities.
-
- Additional Conference Activities
-
- Other conference activities include Informal Videos, Informal
- Demonstrations, the Interactive Experience, Exhibits, and Special
- Interest Groups (SIG's). Detailed information on each of these
- activities begins on page 22.
-
-
- ----------------------------------------------------------------------------
- TECHNICAL PROGRAMME Tuesday, 27 April pg. 16-17
- ----------------------------------------------------------------------------
-
- Tuesday, 27 April, 09:00-10:30
- Opening Plenary Address
-
- Professor Alan F. Newell, F.R.S.E.,
- Director, MicroCentre,
- Department of Mathematics and Computer Science,
- The University of Dundee, Scotland
-
- CHI for Everyone
-
- CHI research and development often seems to be based on the assumption
- that the user is an intelligent, motivated, physically able twenty-five
- year old who is operating in an ideal environment. This lecture
- questions whether this is an accurate representation of the use of
- computers in real situations. It is suggested that we should extend our
- vision to include both extra-ordinary users, such as those with a
- physical, sensory, or mental disability (or even just natural aging)
- and extra-ordinary situations, such as excessive workload, high stress
- level, or environmental disturbance (e.g., smoke and noise). Parallels
- between ordinary and extraordinary situations will be drawn and the
- significant advantages of taking the broader view will be described.
-
- Biography
-
- Alan F. Newell joined Standard Telecommunications Research
- Laboratories in 1965, with a B.Sc. in Electrical Engineering and a
- Ph.D. in Experimental Psychology, to work on speech recognition and
- perception. Following a lectureship in Electronics at Southampton
- University in England, he moved to the University of Dundee in 1980. He
- currently heads a team investigating the development of computer
- systems for disabled people, human interface engineering, speech
- input-output systems and medical image analysis. His team has won a
- number of prizes for their work. He has over 120 publications in human
- interface research and related areas, and a number of products from his
- research have been marketed worldwide. Dr. Newell was recently
- appointed Deputy Principal of the University of Dundee. In 1992 he was
- elected a Fellow of the Royal Society of Edinburgh.
-
- ----------------------------------------------------------------------------
-
- Tuesday, 27 April, 11:00-12:30
- Panel: Mixing Oil and Water? Ethnography vs. Experimental Psychology in the
- Study of Computer-Mediated Communication
-
- Organiser: Andrew Monk, University of York
-
- Panellists:
- Bonnie Nardi, Hewlett Packard Laboratories
- Nigel Gilbert, University of Surrey
- Marilyn Mantei, University of Toronto
- John McCarthy, University of Cork
-
-
- Tuesday, 27 April, 11:00-12:30
- Papers: Sharing Design Memory
-
- Session Chair: Michael Tauber, University of Paderborn
- Discussant: Thomas P. Moran, Xerox PARC
-
- Preserving Knowledge in Design Projects: What Designers Need to Know
- James D. Herbsleb, University of Michigan
- Eiji Kuwana, NTT Software Laboratories
-
- >From Folklore to Living Design Memory
- Loren G. Terveen, Peter G. Selfridge, M. David Long,
- AT&T Bell Laboratories
-
- WHERE Did You Put It? Issues in the Design and Use of a Group Memory
- Lucy M. Berlin, Robin Jeffries, Vicki L. O'Day, Andreas Paepcke,
- Hewlett-Packard Laboratories
- Cathleen Wharton, University of Colorado at Boulder
-
-
- Tuesday, 27 April, 11:00-12:30
- Papers: Interacting in 3 Dimensions
-
- Session Chair: Angela Sasse, University College London
- Discussant: Rory Stewart, NYNEX Science and Technology, Inc.
-
- Facile 3D Direct Manipulation
- Dan Venolia, Apple Computer, Inc.
-
- Fishtank Virtual Reality
- Colin Ware, University of New Brunswick
- Kevin Arthur, Kellogg S. Booth, University of British Columbia
-
- A Space Based Model for User Interaction in Shared
- Synthetic Environments
- Lennart E. Fahlen, Olov Stahl,
- Charles Grant Brown, Christer Carlsson,
- Swedish Institute of Computer Science
-
-
- Tuesday, 27 April, 11:00-12:30
- Overviews
- Session Chair: Allen MacLean, Rank Xerox EuroPARC
-
- HCI in the School of Computer Science at Carnegie Mellon University
- Bonnie E. John, James H. Morris, Carnegie Mellon University
-
- Human Cognition Research Laboratory, The Open University
- Marc Eisenstadt, The Open University
-
- The Integrated User-Support Environment Group at USC/Information
- Sciences Institute
- Robert Neches, USC/Information Sciences Institute
-
- ----------------------------------------------------------------------------
-
- Tuesday, 27 April, 14:30-16:00
- Panel: Software for the Usability Lab: A Sampling of Current Tools
-
- Organiser: Paul Weiler, Compaq Computer
-
- Panellists:
- Richard Cordes, Integrated Systems Solutions Corporation
- Monty Hammontree, Texas Instruments and SunSoft, Inc.
- Derek Hoiem, Microsoft
- Susan Saliciccia, Apple Computer, Inc.
-
-
- Tuesday, 27 April, 14:30-16:00
- Papers: Understanding Programming
-
- Session Chair: Jean-Michel Hoc, Universite de Paris
- Discussant: Thomas R.G. Green, MRC Applied Psychology Unit
-
- Do Algorithm Animations Assist Learning? An Empirical Study and Analysis
- John Stasko, Albert Badre, Georgia Institute of Technology
- Clayton Lewis, University of Colorado at Boulder
-
- Reducing the Variability of Programmers' Performance Through
- Explained Examples
- David F. Redmiles, University of Colorado at Boulder
-
- Mental Representations of Programs by Novices and Experts
- Vikki Fix, University of South Dakota
- Susan Wiedenbeck, University of Nebraska
- Jean Scholtz, Portland State University
-
-
- Tuesday, 27 April, 14:30-16:00
- Papers: Typing, Writing, and Gesture
-
- Session Chair: Catherine G. Wolf, IBM T.J. Watson Research Center
- Discussant: Donald A. Norman, Apple Computer, Inc.
-
- Touch-Typing with a Stylus
- David Goldberg, Cate Richardson, Xerox Corporation
-
- Half-QWERTY: A One-handed Keyboard Facilitating Skill Transfer From QWERTY
- Edgar Matias, The Matias Corporation
- I. Scott MacKenzie, University of Guelph
- William Buxton, University of Toronto and Xerox PARC
-
- Incremental Recognition in Gesture-Based and Syntax-Directed Diagram Editors
- Rui Zhao, University of Paderborn
-
-
- Tuesday, 27 April, 14:30-16:00
- Perspectives on HCI
-
- The Evolving Consumer Market: We Have to Sell It!
- Dr. Frank P. Carrubba, Philips Electronics N.V.
-
-
- Tuesday, 27 April, 14:30-16:00
- Demonstrations
-
- MUSiC Video Analysis and Context Tools for Usability Measurement
- Miles Macleod, Nigel Bevan, National Physical Laboratory
-
- ADEPT - Advanced Environment for Prototyping with Task Models
- Peter Johnson, Stephanie Wilson, Panos Markopoulos, James Pycock,
- University of London
- Lynne Colgan, Chris Kelly, British Aerospace Sowerby Research Center
- Jonathan Cunningham, British Maritime Technology
- Ze Carrapichano, MJC
-
- ----------------------------------------------------------------------------
-
- Tuesday, 27 April, 16:30-18:00
- Debate: The Industrialisation of HCI through ESPRIT
-
- Organisers: Erik Hollnagel, CRI
- Austin Henderson, Xerox Corporation
-
- Participants:
- David Talbot, ESPRIT
- A. Rezelman, Philips
- Lucio Pinto, Olivetti
- Robert Beilex, France Telecom
- Herman Hausser, EO Europe
- Gunnar Johansen, University of Kassel
-
-
- Tuesday, 27 April, 16:30-18:00
- Papers: Evolving Design
-
- Session Chair: Eiji Kuwana, NTT Software Laboratories
- Discussant: Alistair Sutcliffe, City University, London
-
- Integrating Theoreticians' And Practitioners' Perspectives with
- Design Rationale
- Victoria Bellotti, Rank Xerox EuroPARC
-
- Management of Interface Design in Humanoid
- Ping Luo, University of Southern California
- Pedro Szekely, Robert Neches, USC/Information Sciences Institute
-
- The Evolution of an Interface for Choreographers
- Tom W. Calvert, Armin Bruderlin, Sang Mah,
- Thecla Schiphorst, Chris Welman, Simon Fraser University
-
-
- Tuesday, 27 April, 16:30-18:00
- Papers: Structuring Images for Interaction
-
- Session Chair: Wendy A. Kellogg, IBM T.J. Watson Research Center
- Discussant: Chris Schmandt, MIT Media Laboratory
-
- Human-Machine Perceptual Cooperation
- Francis K.H. Quek, Michael C. Petro, University of Michigan
-
- VideoMap And VideoSpaceIcon: Tools for Anatomizing Video Content
- Yoshinobu Tonomura, Akihito Akutsu,
- Kiyotaka Otsuji, Toru Sadakata, NTT Human Interface Laboratories
-
- Automatic Structure Visualization for Video Editing
- Hirotada Ueda, Takafumi Miyatake,
- Shigeo Sumino, Akio Nagasaka, Hitachi Ltd.
-
-
- Tuesday, 27 April, 16:30-18:00
- Short Papers
-
- Complete listings will be available in the
- INTERCHI '93 Final Programme.
-
-
- Tuesday, 27 April, 16:30-18:00
- Demonstrations
-
- The Paper Model for Computer-Based Writing
- Ann Fatton, Royal Institute of Technology
-
- Mondrian: A Teachable Graphical Editor
- Henry Liberman, Massachusetts Institute of Technology
- Staffan Romberger, Kerstin Severinson Eklundh,
- Royal Institute of Technology
-
- ----------------------------------------------------------------------------
- TECHNICAL PROGRAMME Wednesday, 28 April pg. 18-19
- ----------------------------------------------------------------------------
-
- Wednesday, 28 April, 09:00-10:30
- Panel: Usability Measurement: Its Practical Value to the Computer Industry
-
- Organiser: M. Maguire, HUSAT
-
- Panellists:
- John Brooke, Digital Equipment Corporation
- Johan van Gerven, IBM Nederland
- Nigel Bevan, National Physical Laboratory
- Anna Maria Paci, Olivetti
- John Karat, IBM T.J.Watson Research Center
- Brian Shackel, HUSAT
-
-
- Wednesday, 28 April, 09:00-10:30
- Papers: Skill Development
-
- Session Chair: Yvonne Waern, Linkoping University
- Discussant: Jean McKendree, University of York
-
- The Growth of Software Skill: A Longitudinal Look at Learning and Performance
- Erik Nilsen, Lewis and Clark College
- HeeSen Jong, National University of Singapore
- Judith S. Olson, Kevin Biolsi, Henry Rueter, University of Michigan
- Sharon Mutter, Catholic University
-
- Embedding Computer-Based Critics in the Contexts of Design
- Gerhard Fischer, Kumiyo Nakakoji, Jonathan Ostwald,
- Gerry Stahl, Tamara Sumner, University of Colorado at Boulder
-
- How To Aid Non-Experts
- Mark Neerincx, Paul de Greef, University of Amsterdam
-
-
- Wednesday, 28 April, 09:00-10:30
- Papers: Voices and Faces
-
- Session Chair: Steven Feiner, Columbia University
- Discussant: S. Joy Mountford, Apple Computer, Inc.
-
- A Design Space For Multimodal Systems: Concurrent Processing And Data Fusion
- Laurence Nigay, Joelle Coutaz, Laboratoire de Genie Informatique
-
- VoiceNotes: A Speech Interface for a Hand-held Voice Notetaker
- Lisa J. Stifelman, Barry Arons, Chris Schmandt,
- Massachusetts Institute of Technology
- Eric A. Hulteen, Apple Computer, Inc.
-
- Communicative Facial Displays as a New Conversational Modality
- Akikazu Takeuchi, Katashi Nagao, Sony Computer Science Laboratory Inc.
-
-
- Wednesday, 28 April, 09:00-10:30
- Perspectives on HCI
-
- Human-Computer Interaction and Music: Squaring the Circle?
- James Alty, Loughborough University of Technology
-
- ----------------------------------------------------------------------------
-
- Wednesday, 28 April, 11:00-12:30
- Panel: Sign Language Interfaces
-
- Organiser: Nancy Frishberg, Consultant
-
- Panellists:
- Serena Corazza, Consiglio Nazionale delle Recerche
- Linda Day, University of Bristol
- Sherman Wilcox, University of New Mexico
- Rolf Schulmeister, Universitat Hamburg
-
-
- Wednesday, 28 April, 11:00-12:30
- Papers: Usability Assessment Methods
-
- Session Chair: Brian Shackel, Loughborough University of Technology
- Discussant: Clare-Marie Karat, IBM US
-
- Iterative Methodology and Designer Training in Human-Computer Interface
- Design
- George Bailey, The Church of Jesus Christ of Latter-day Saints
-
- A Mathematical Model of the Finding of Usability Problems
- Jakob Nielsen, Thomas K. Landauer, Bellcore
-
- Estimating the Relative Usability of Two Interfaces: Heuristic, Formal,
- and Empirical Methods Compared
- Jakob Nielsen, Victoria L. Phillips, Bellcore
-
-
- Wednesday, 28 April, 11:00-12:30
- Papers: Auditory Interfaces
-
- Session Chair: Alex Rudnicky, Carnegie Mellon University
- Discussant: Floris L. van Nes, Philips Research/IPO
-
- An Evaluation of Earcons for Use in Auditory Human-Computer Interfaces
- Stephen A. Brewster, Peter C. Wright, Alistair D.N. Edwards,
- University of York
-
- Synthesizing Auditory Icons
- William W. Gaver, Rank Xerox EuroPARC
-
- Computer Aided Conversation For Severely Physically Impaired Non-Speaking
- People
- Norman Alm, John Todman, University of Dundee
- Leona Elder, Dundee Institute of Technology,
- Alan F. Newell, University of Dundee
-
-
- Wednesday, 28 April, 11:00-12:30
- Overviews
-
- Session Chair: Ian McClelland, Philips Corporate Industrial Design
-
- Microcentre, Dundee: Ordinary and Extraordinary HCI Research
- Alan F. Newell, University of Dundee
-
- Human-Computer Interaction Research at Massey University, New Zealand
- Mark Apperley, Chris Phillips, Massey University
-
- The MultiG Research Programme - Distributed Multimedia Applications on
- Gigabit Networks
- Yngve Sundblad, Royal Institute of Technology, Stockholm
- Bjorn Pehrson, Swedish Institute for Computer Science
-
-
- Wednesday, 28 April, 11:00-12:30
- Demonstrations
-
- Flexible, Active Support for Collaboration with Conversation Builder
- Simon M. Kaplan, William J. Tolone, Douglas P. Bogia,
- Theodore A. Phelps, University of Illinois at Urbana-Champaign
-
- A Groupware Engine Using UIMS Methodologies
- Lever Wang, U.I.M.S., Inc.
-
- ----------------------------------------------------------------------------
-
- Wednesday, 28 April, 14:30-16:00
- Panel: User Involvement in the Design Process: Why, When, and How?
-
- Organiser: Jared Spool, User Interface Engineering
-
- Panellists:
- Dennis Allen, WordPerfect Corporation
- Don Ballman, Mead Data Central
- Vivienne Begg, SunSoft, Inc.
- Hal Miller-Jacobs, TASC
- Michael Muller, US WEST Advanced Technologies
- Jakob Nielsen, Bellcore
-
-
- Wednesday, 28 April, 14:30-16:00
- Papers: Conceptual Analysis of Users and Activity
-
- Session Chair: Susanne Bodker, Aarhus University
- Discussant: Victor Kaptelinin, Russian Academy of Education
-
- Exploding the Interface: Experiences of a CSCW Network
- John Bowers, Manchester University
- Tom Rodden, Lancaster University
-
- Searching For Unity Among Diversity: Exploring the Interface Concept
- Kari Kuutti, University of Oulu
- Liam J. Bannon, University of Limerick
-
- The Cost Structure of Sensemaking
- Daniel M. Russell, Mark J. Stefik,
- Peter Pirolli, Stuart K. Card, Xerox PARC
-
-
- Wednesday, 28 April, 14:30-16:00
- Papers: Demonstration Based Systems
-
- Session Chair: Allen Cypher, Apple Computer, Inc.
- Discussant: Dan R. Olsen, Jr., Brigham Young University
-
- Prototyping an Intelligent Agent through Wizard of Oz
- David Maulsby, Saul Greenberg, University of Calgary
- Richard Mander, Apple Computer, Inc. and Stanford University
-
- A Synergistic Approach to Specifying Simple Number Independent Layouts
- by Example
- Scott E. Hudson, Chen-Ning Hsi, Georgia Institute of Technology
-
- Marquise: Creating Complete User Interfaces by Demonstration
- Brad A. Myers, Richard G. McDaniel,
- David S. Kosbie, Carnegie Mellon University
-
-
- Wednesday, 28 April, 14:30-16:00
- Short Papers
-
- Complete listings will be available in the
- INTERCHI '93 Final Programme.
-
-
- Wednesday, 28 April, 14:30-16:00
- Demonstrations
-
- Programming with Sound Using LogoMedia
- Christopher J. DiGiano, University of Toronto
-
- A Telewriting System on a LAN Using a Pen-Based Computer as the Terminal
- Seiichi Higaki, Tokyo Denki University
- Ronald M. Baecker, University of Toronto
- Hiroshi Taninaka, Tokyo Denki University
- Russel Owen, University of Toronto
- Shinji Moriya, Tokyo Denki University
-
- ----------------------------------------------------------------------------
-
- Wednesday, 28 April, 16:30-18:00
- Panel: Heuristics in Real User Interfaces
-
- Organiser: Brad Myers, Carnegie Mellon University
-
- Panellists:
- Chris Graham, Microsoft
- Kathy Potosnak, Aldus Corporation
- Richard Wolf, Lotus Development Corporation
-
-
- Wednesday, 28 April, 16:30-18:00
- Papers: Collecting User Information for System Design
-
- Session Chair: Rolf Molich, Baltica Insurance
- Discussant: Alison Lee, NYNEX Science and Technology, Inc.
-
- Exploring the Applications of User-Expertise Assessment for Intelligent
- Interfaces
- Michel C. Desmarais, Jiming Liu,
- Centre de Recherche Informatique de Montreal
-
- Planning For Multiple Task Work - An Analysis of a Medical Reception
- Worksystem
- Becky Hill, John Long, Walter Smith, Andy Whitefield,
- University College London
-
- The Diary Study: A Workplace-Oriented Research Tool to Guide Laboratory
- Efforts
- John Rieman, University of Colorado at Boulder
-
-
- Wednesday, 28 April, 16:30-18:00
- Papers: Video Support for Workplace Collaboration
-
- Session Chair: Hiroshi Ishii, NTT Human Interface Laboratories
- Discussant: Mike Robinson, Aarhus University
-
- Turning Away from Talking Heads: The Use of Video-as-Data in Neurosurgery
- Bonnie A. Nardi, Heinrich Schwarz, Allan Kuchinsky, Robert Leichner,
- Steve Whittaker, Hewlett-Packard Laboratories
- Robert Sclabassi, University of Pittsburgh
-
- One is Not Enough: Multiple Views in a Media Space
- William W. Gaver, Abigail Sellen,
- Christian Heath, Paul Luff, Rank Xerox EuroPARC
-
-
- Wednesday, 28 April, 16:30-18:00
- Papers: Perspectives and Illusions
-
- Session Chair: Gillian Crampton Smith, Royal College of Art, London
-
- How Fluent is Your Interface? Designing for International Users
- Patricia Russo, SunSoft, Inc.
- Stephen Boor, The Boston Company
-
- Representation in Virtual Space: Visual Conventions in the Graphical User
- Interface
- Loretta Staples, Loretta Staples Design
-
- Principles, Techniques, and Ethics of Stage Magic and Their Potential
- Application to Human Interface Design
- Bruce Tognazzini, SunSoft, Inc.
-
-
- ----------------------------------------------------------------------------
- TECHNICAL PROGRAMME Thursday, 29 April pg. 20-21
- ----------------------------------------------------------------------------
-
- Thursday, 29 April, 09:00-10:30
- Panel: Perceptual vs. Hardware Performance in
- Advanced Acoustic Interface Design
-
- Organiser: Elizabeth Wenzel, NASA/Ames Research Center
-
- Panellists:
- William Gaver, Rank Xerox EuroPARC
- Stuart Smith, University of Massachusetts
- Alan Craig, National Center for Supercomputer Applications, USA
- Carla Scaletti, Symbolic Sound
- Roger Powell, Silicon Graphics, Inc.
-
-
- Thursday, 29 April, 09:00-10:30
- Papers: Model-Based UI Development Systems
-
- Session Chair: Charles van der Mast, Delft University of Technology
- Discussant: Roger Took, University of York
-
- Separations of Concerns in the Chiron-1 User Interface Development and
- Management System
- Richard N. Taylor, University of California, Irvine
- Gregory F. Johnson, Northrop Corporation
-
- A Second Generation User Interface Design Environment: The Model and
- the Runtime Architecture
- Piyawadee "Noi" Sukaviriya, James D. Foley, Todd Griffith,
- Georgia Institute of Technology
-
- Beyond Interface Builders: Model-based Interface Tools
- Pedro Szekely, Ping Luo, Robert Neches,
- USC/Information Sciences Institute
-
-
- Thursday, 29 April, 09:00-10:30
- Papers: Meetings and Collaborative Writing
-
- Session Chair: Gary M. Olson, University of Michigan
- Discussant: Norbet A. Streitz,
- GMD-Integrated Publication and Information Systems Institute
-
- Tivoli: An Electronic Whiteboard for Informal Workgroup Meetings
- Elin Ronby Pedersen, Roskilde University
- Kim McCall, Thomas P. Moran, Frank G. Halasz, Xerox PARC
-
- The User-Centred Iterative Design of Collaborative Writing Software
- Ronald M. Baecker, Dimitrios Nastos, Ilona R. Posner,
- University of Toronto
- Kelly L. Mawby, IBM Canada Ltd.
-
- Exploiting Version Support In Cooperative Systems
- Anja Haake, Jorg M. Haake, GMD-IPSI
-
-
- Thursday, 29 April, 09:00-10:30
- Perspectives on HCI
-
- >From Manual Control to Information management: HCI in the Cockpit
- Jean-Claude Wanner, Consultant
-
- ----------------------------------------------------------------------------
-
- Thursday, 29 April, 11:00-12:30
- Panel: Comparative Design Review: An Exercise in Parallel Design
-
- Organiser: Jakob Nielsen, Bellcore
-
- Panellists:
- Randy Kerr, Microsoft
- Daniel Rosenberg, Borland International, Inc.
- Gitta Salomon, Apple Computer, Inc.
- Heather Desurvire, NYNEX Science and Technology, Inc.
- Rolf Molich, Baltica Insurance
- Tom Stewart, System Concepts Ltd.
-
-
- Thursday, 29 April, 11:00-12:30
- Papers: Automated UI Generation
-
- Session Chair: Ernest Edmunds, Loughborough University of Technology
- Discussant: Joelle Coutaz, Laboratoire de Genie Informatique-IMAG
-
- Generating User Interfaces From Data Models and Dialogue Net Specifications
- Christian Janssen, Anette Weisbecker, Jurgen Ziegler,
- Fraunhofer-Institut fur Arbeitswirtschaft und Organisation
-
- Encapsulating Knowledge For Intelligent Automatic Interaction Objects
- Selection
- Jean M. Vanderdonckt, Francois Bodart,
- Facultes Universitaires Notre-Dame de la Paix, Institut d'Informatique
-
- Providing High-level Control and Expert Assistance in the User Interface
- Presentation Design
- Won Chul Kim, The George Washington University
- James D. Foley, Georgia Institute of Technology
-
-
- Thursday, 29 April, 11:00-12:30
- Papers: Searching: Tools and Strategies
-
- Session Chair: George W. Furnas, Bellcore
- Discussant: Gabriele Rohr, IBM Entwicklungslabor Boblingen
-
- Orienteering in an Information Landscape: How Information Seekers Get
- >From Here to There
- Vicki L. O'Day, Robin Jeffries, Hewlett-Packard Laboratories
-
- Using Icons to Find Documents: Simplicity is Critical
- Michael D. Byrne, Georgia Institute of Technology
-
- Queries-R-Links: Graphical Markup for Text Navigation
- Gene Golovchinsky, Mark Chignell, University of Toronto
-
-
- Thursday, 29 April, 11:00-12:30
- Overviews
- Session Chair: Allan MacLean, Rank Xerox EuroPARC
-
- The Applied Ergonomics Group at Philips
- Ian McClelland, Philips Corporate Industrial Design
-
- An Overview of Information Design Methods and Applications of Virtual Worlds
- Technology at WORLDESIGN, Inc., an Information-Design Studio
- Robert Jacobson, WORLDESIGN Incorporated
-
- The Silicon Graphics, Inc. Customer Research and Usability Group
- Mike Mohageg, Silicon Graphics, Inc.
-
-
- Thursday, 29 April, 11:00-12:30
- Demonstrations
-
- Branching Selection of Suggestions
- Joris Verrips, Amsterdam, The Netherlands
-
- >From Undo to Multi-User Applications - The Demo
- Michael Spenke, German National Research Center for Computer Science
-
- ----------------------------------------------------------------------------
-
- Thursday, 29 April, 14:30-16:00
- Panel: Common Elements in Today's Graphical User Interfaces:
- The Good, the Bad, and the Ugly
-
- Organiser: Brady Farrand, Tandem Computers
-
- Panellists:
- Marc Rochkind, XVT
- Jean-Marie Chauvet, Neuron Data
- Bruce Tognazzini, SunSoft, Inc.
-
-
- Thursday, 29 April, 14:30-16:00
- Papers: Hands, Menus, and Dr. Fitts
-
- Session Chair: Bonnie E. John, Carnegie Mellon University
- Discussant: Robert J.K. Jacob, Naval Research Laboratory
-
- Human Performance Using Computer Input Devices in the Preferred and
- Non-Preferred Hands
- Paul Kabbash, University of Toronto
- I. Scott MacKenzie, University of Guelph
- William Buxton, University of Toronto and Xerox PARC
-
- The Limits of Expert Performance Using Hierarchic Marking Menus
- Gordon Kurtenbach, William Buxton, University of Toronto
-
- Lag as a Determinant of Human Performance in Interactive Systems
- I. Scott MacKenzie, University of Guelph
- Colin Ware, University of New Brunswick
-
-
- Thursday, 29 April, 14:30-16:00
- Papers: Finding and Keeping Information
-
- Session Chair: Nick Hammond, University of York
- Discussant: Andrew Dillon, HUSAT Research Centre
-
- Computer Image Retrieval by Features: Suspect Identification
- Eric S. Lee, Saint Mary's University
- Thom Whalen, Communications Research Center, Ottawa
-
- Empirically-based Re-design of a Hypertext Encyclopedia
- Keith Instone, Barbee Mynatt Teasley,
- Laura Marie Leventhal, Bowling Green State University
-
- Bridging the Paper and Electronic Worlds: The Paper User Interface
- Walter Johnson, Herbert D. Jellinek, Leigh Klotz, Ramana Rao,
- Stuart K. Card, Xerox PARC
-
- Thursday, 29 April, 14:30-16:00
- Short Papers
-
- Complete listings will be available in the
- INTERCHI '93 Final Programme.
-
-
- Thursday, 29 April, 14:30-16:00
- Demonstrations
-
- Integrated CSCW Tools Within a Shared 3-D Virtual Environment
- Christer Carlsson, Swedish Institute of Computer Science
-
- Agentsheets: A Tool for Building Domain-Oriented Visual Programming
- Environments
- Alex Repenning, University of Colorado
- Lennart E. Fahlen, Swedish Institute of Computer Science
-
- ----------------------------------------------------------------------------
-
- Thursday, 29 April, 16:30-18:00
- Closing Plenary Address
-
- Michael M. Chanowski Founder, Computer Assisted Televideo Benelux
- BSO/Origin, Schellinkhout-Holland
-
- The Multimedia Myth: Of Mice and Men
-
- In addition to being difficult to understand and use, many of today's
- dedicated applications neglect the capacity of the medium for artistry
- and inspiration. This talk will consider human-machine relations from a
- "lateral" perspective. Instead of teaching people to become more
- skilled computer users, with a deeper understanding of the architecture
- and idiosyncrasies of the machine, the lateral approach focuses on
- teaching computers to better address the characteristics of the user as
- a human being. A number of psychological factors affect the user's
- perception of the machine as friend or foe. This address will examine
- the consequences of human psychology for software and hardware design,
- along with the widely-acclaimed potential of multimedia for addressing
- the problems seen in current-generation systems.
-
- Biography
-
- Michael M. Chanowski is founder of BSO/CAT, the multimedia research and
- training centre of BSO/Origin, a large HCI consultancy in
- organisational design and management. Mr. Chanowski's background is in
- film production and direction, animation technology and computer
- science. At Philips, he was involved in the design of the first
- laserdisc player and experimented with interactive systems resulting in
- the first interactive laserdisc in 1972. Since then, he has made
- important contributions in the fields of image processing, retrieval
- technologies, and authoring tools for multimedia database systems, as
- well as in advanced simulation technology for the European Space
- Programme. More recently he has collaborated with Delft University of
- Technology on research into compression techniques, machine interpreted
- remote sensing, fuzzy and neural experiments, and the design of
- interrogated user interfaces.
-
-
- ----------------------------------------------------------------------------
- ADDITIONAL CONFERENCE ACTIVITIES pg. 22-23
- ----------------------------------------------------------------------------
-
- Additional conference activities taking place throughout the week will
- include the Formal and Informal Video Programmes, Informal
- Demonstrations, the Interactive Experience, Exhibits, Special Interest
- Groups (SIG's), the Student Volunteer Programme, and the Doctoral
- Consortium. Special events such as the Informal Debate and the daily
- Perspectives on HCI talks are also featured here.
-
- Formal Video Programme
-
- Video submissions are increasingly important as an asynchronous
- component of the technical programme. The formal video programme at
- INTERCHI '93 will be shown continuously throughout the conference. It
- has been assembled from submissions by leading researchers and
- practitioners around the world, and will include both new work and
- important recent work that merits a repeat showing to a wider audience.
- The programme will serve as a showcase of innovative HCI design,
- methodology, and novel interaction techniques that will contain
- something of interest for all conference participants. The formal video
- programme will be organised into five tracks:
-
- - user interface design, tools and techniques, and novel
- modes of interaction,
- - speech and natural language,
- - design rationale,
- - information visualisation,
- - future scenarios.
-
- Informal Videos
-
- All conference participants are invited to bring videotapes (VHS only,
- in PAL or NTSC format) showing recent work for viewing in the informal
- video area. Suitable videos might include submissions that missed the
- formal video deadline, videos that were too long for the formal
- programme, or videos deemed to be of special or peripheral interest.
- Please be certain to mark your tape clearly with your name and address
- and the title of the tape before leaving it at the informal video area.
- We will do our best to safeguard the tapes, but unfortunately we cannot
- be responsible for any lost or damaged material.
-
- Informal Demonstrations
-
- In addition to the formal demonstration programme, space will be
- provided for informal demonstrations of interesting work in progress or
- of work completed too late to make the deadlines for the formal
- programme. Participants are encouraged to bring their own hardware -
- particularly if any special software or peripherals are required. The
- conference will provide some of the more common platforms, but
- prospective demonstrators should verify the availability of the system
- you require. Although informal demonstrations can be arranged in
- advance, they are normally scheduled at the conference itself. Sign up
- sheets will be available at the INTERCHI '93 information booth.
-
- For further information or to schedule an informal demonstration in
- advance, contact:
-
- Dominique L. Scapin
- INTERCHI '93 Demonstrations Chair
- INRIA
- Domaine de Voluceau,
- 78153 Le Chesnay Cedex,
- France
- E-mail: scapin.chi@xerox.com
- Tel: +33 1 39 63 55 07
- Fax: +33 1 39 63 53 30
-
- Interactive Experience
-
- The Interactive Experience is that part of the INTERCHI '93 programme
- that most actively stresses interaction between people and innovative
- interface technologies such as speech, music, video, gesture,
- computer-clothing, eye-tracking, and collaboration. Participants are
- free to wander through the Interactive Experience exhibit area and
- explore the installations that interest them. Many accommodate more
- than one participant at a time and all emphasise a "hands-on" approach
- that encourages participants to become active participants in the
- exhibit and is the most important aspect of the Interactive
- Experience.
-
- Exhibits
-
- The INTERCHI '93 exhibits feature the latest in HCI-oriented products
- and services from commercial vendors, institutions, and publishers. The
- exhibits provide an opportunity to meet with technical representatives
- from the exhibiting companies and to observe a broad spectrum of new
- and emerging products.
-
- Special Interest Groups (SIG's)
-
- Special Interest Groups (SIG's) are informal meetings where small
- groups can discuss specific topics of common interest as part of the
- INTERCHI '93 technical programme. Possible topics include new research
- areas, professional issues, interdisciplinary subjects, cultural
- diversity, industrial relations, and social implications of computing.
- SIG's promoting contacts between new and existing HCI cultures in
- different national or regional areas are especially encouraged. Anyone
- can organise a SIG, and anyone can attend (i.e., you need not be a
- "member" of these informal groups). Conference space will be provided
- for the 90-minute meetings. Participants are encouraged to organise
- SIG's in advance; these will be announced in the final conference
- programme. SIG proposals will also be accepted at the conference and
- announced on-site, on a space-available basis.
-
- To be considered for inclusion in the final programme, your SIG proposal
- must be received by 15 January 1993.
-
- SIG proposals should include the standard cover sheet (see INTERCHI '93
- Call for Participation) and a one-page proposal providing a short
- description of the topic along with the names of the organisers and any
- planned participants.
-
- For more information about SIG's, or to submit a proposal, contact:
-
- Sebastiano Bagnara
- INTERCHI '93 SIG's Chair
- Department of Philosophy and Social Sciences
- University of Siena
- Via Roma 47
- I-53100 Siena, Italy
- E-mail: bagnara.chi@xerox.com
- Tel: +39 577 298 541
- Fax: +39 577 298 202
-
-
- SIGCHI Business Meeting
-
- 18:30 - 20:00 Wednesday, 28 April
-
- The annual SIGCHI Business Meeting will be held after the last session
- of the day. The meeting is open to all conference participants.
-
-
- Doctoral Consortium
-
- Saturday and Sunday, 24-25 April
-
- The INTERCHI '93 Doctoral Consortium will be attended by a selected set
- of Ph.D. candidates who have completed their dissertation proposals and
- who have been invited to discuss their work in a small closed session.
-
- Faculty:
-
- Thomas R.G. Green, Chair, MRC Applied Psychology Unit
- Phyllis Reisner, Integrated Systems Solutions Corporation, IBM
- Saul Greenberg, Calgary University
- Janni Nielsen, Copenhagen Business School
- Joelle Coutaz, Laboratoire de Genie Informatique - IMAG
- David Gilmore, Nottingham University
-
-
- Student Volunteer Programme
-
- Graduate and undergraduate students from throughout the world are
- invited to participate in the INTERCHI '93 student volunteer programme.
- Student volunteers fill an essential role by providing part-time
- assistance with the day-to-day operation of the conference. The
- benefits of becoming a student volunteer are many. In addition to a
- complimentary conference registration, reduced-rate housing, and a free
- tutorial, student volunteers have the opportunity to experience the
- conference "behind the scenes," to establish lasting friendships with
- other students, and to learn more about favourite topics in HCI by
- interacting closely with the field's leading experts.
-
- For further information about the Student Volunteer Programme, or to
- apply as a Student Volunteer, contact either of the following chairs:
-
- Geert de Haan
- INTERCHI '93 Student Volunteer Co-Chair
- Vrije Universiteit, Department of Mathematics and Computer Science
- De Boelelaan 1081 A
- 1081 HV Amsterdam
- The Netherlands
- E-mail: dehaan.chi@xerox.com
- Tel: +31 20 548 5573
- Fax: +31 20 642 7705
-
- Patrick B. Lynch
- INTERCHI '93 Student Volunteer Co-Chair
- 6300 SW Nicol Road
- Portland, Oregon 97223 USA
- E-mail: plynch.chi@xerox.com
- Tel: +1 503 241 8036 Ext.175
- Fax: +1 503 241 8716
-
-
- Informal Debate
-
- 16:00 Tuesday, 27 April
-
- The European ESPRIT Programme is a major EC (European Community)
- initiative aimed at advancing the industrialisation of information
- technology. The role of this programme in the industrialisation of HCI
- will be discussed in a special debate format featuring prominent
- members of the academic and industrial research communities.
-
-
- Perspectives on HCI
-
- The Evolving Consumer Market: We Have to Sell It!
- Dr. Frank P. Carrubba, Philips Electronics N.V.
-
- 14:30 Tuesday, 27 April
-
- How are we to adapt the digital technologies available today to meet
- the evolving wants and needs of consumers in a rapidly changing world,
- in the emerging European market, and in the global village? What
- technologies are on the horizon that might interest tomorrow's
- consumers? These are major challenges confronting all consumer
- electronics manufacturers. This presentation will offer a personal
- perspective on these issues and the role of HCI research and
- development in answering these challenges.
-
- Human-Computer Interaction and Music: Squaring the Circle?
- Professor James Alty, Loughborough University of Technology
-
- 09:00 Wednesday, 28 April
-
- Better interface techniques have contributed significantly to the music
- creation process. No self-respecting composer can now function
- effectively without their favourite computer-based music editor,
- sequencer, and synthesiser. Graphical interfaces add a spatial
- dimension to the compositional process. The aural dimension offered by
- music has, however, been largely ignored in interface design. The human
- ear is capable of receiving and interpreting exceedingly complex
- musical sounds, but this capability has never really been exploited.
- Why is this, and how might we take advantage of this rich channel of
- communication?
-
- >From Manual Control to Information Management: HCI in the Cockpit
- Jean-Claude Wanner, Consultant
-
- 09:00 Thursday, 29 April
-
- The new generation of "glass cockpit" aircraft cannot be practically
- flown when all computers fail; some are essential for safety. What,
- then, is the role of the crew? Who is the boss: the pilot or the
- computer? How should the interfaces between people and machines be
- designed to help the crew manage the flight safely? The study of recent
- incidents and accidents gives the aviation community both some answers
- to these two fundamental questions and rules to guide design.
-
-
- ----------------------------------------------------------------------------
- SOCIAL EVENTS AND CONFERENCE SERVICES pg. 24
- ----------------------------------------------------------------------------
-
- The INTERCHI '93 conference is more than just the leading technical
- forum for the HCI profession. The conference also provides an excellent
- opportunity for networking and renewing friendships with colleagues
- from around the world.
-
- Conference Reception
-
- 19:30 - 21:00 Tuesday, 27 April
- Beurs van Berlage, Amsterdam
-
- The Mayor and Aldermen of Amsterdam will join the conference committee
- in hosting the conference reception on Tuesday evening. Hors d'oeuvres
- and drinks will be served at the Beurs van Berlage, a beautiful
- structure built between 1898 and 1903 by the famous Dutch architect,
- H.P. Berlage.
-
- Sample delicious international appetisers as you enjoy the company of
- friends and colleagues in this lovely social setting. Additional
- reception tickets are Dfl. 50 per person and are only available for
- purchase at the conference.
-
- You may wish to organise a group to join you for dinner at the
- conclusion of the reception. For dining recommendations, inquire at the
- RAI Information Desk, review the information in your registration
- packet, or speak with one of the local participants.
-
-
- Fun Run
-
- 07:00 - 08:00 Wednesday, 28 April
- Organiser: I. Scott MacKenzie, University of Guelph
-
- The five kilometre Fun Run will be held on Wednesday morning in
- Amsterdam's centrally located Vondel Park. Individuals and organised
- teams are encouraged to join in. Prizes will be awarded in several
- categories, including overall male and female winners, best time for
- female and male runners over 50, and most outlandish T-shirt design.
- The Vondel Park is a lovely place in the early morning hours. Whether
- you are a recreational or serious runner, you are invited to join the
- fun!
-
-
- Information Booth
-
- The INTERCHI '93 Information Booth will be located in the registration
- area of the conference. It will be a source for information about the
- conference and local attractions. The booth hours will be:
-
- Saturday 12:00 - 19:00
- Sunday - Thursday 08:00 - 19:00
-
- Registration Booth
-
- The normal operating hours of the RAI Congress Centre make it necessary
- to limit registration to the following hours:
-
- Saturday 12:00 - 19:00
- Sunday - Wednesday 08:00 - 19:00
- Thursday 08:00 - 16:30
-
-
- Message Service
-
- An incoming telephone line will be installed in the information booth.
- The number will appear in the Final Programme. During the conference,
- messages can be taken for you at this number and posted on the message
- board. You may also post messages for other conference participants on
- the message board.
-
-
- Questions
-
- If you have questions prior to the conference, please contact the North
- American or the European Office:
-
- INTERCHI '93 North American Office
- P.O. Box 1279
- Pacifica, California 94044 USA
- E-mail: ic93-office-na.chi@xerox.com
- Tel: +1 415 738 1200
- Fax: +1 415 738 1280
-
- INTERCHI '93 European Office
- Soerenseweg 32
- 7314 CE Apeldoorn
- The Netherlands
- E-mail: ic93-office.chi@xerox.com
- Tel: +31 20 548 5591
- Fax: +31 20 644 1746
-
-
- Special Needs
-
- It is important that you enjoy your participation in INTERCHI '93. If,
- due to a disability, you have special requirements, please note this on
- your housing form (page 29) and inform us when you send in your
- registration form. We will do our best to accommodate you.
-
-
- ----------------------------------------------------------------------------
- VISITING AMSTERDAM pg. 26-27
- ----------------------------------------------------------------------------
-
- Amsterdam is among the most beautiful cities of Europe. Renowned for
- its fascinating architecture and concentric rings of canals spanned by
- hundreds of historic bridges, Amsterdam offers all the benefits of a
- large city with few of the disadvantages. Here you will find world
- class museums, restaurants, cafes, cinemas, and theatres. Participants
- can enjoy the city by exploring the many shopping opportunities,
- keeping pace with the energetic nightlife, or simply appreciating the
- scenic beauty of one of Europe's oldest major cities.
-
- Museums and Historic Sites
-
- Amsterdam is home to several museums of international reputation,
- including the Stedelijk museum of modern art, the Van Gogh Museum, and
- the Rijksmuseum, which is famous for its large collection of
- Rembrandts. Sites of historic interest include the Old Church (Oude
- Kerk), and the Anne Frank House, where the author of the famous diaries
- hid with her family during the Second World War. See the map on the
- next page for additional points of interest.
-
- Canals
-
- Thanks to the extensive network of canals, traffic is largely confined
- to a few main roads, leaving large areas of the city as oases of quiet
- beauty. Frequent tour boat excursions provide unique sightseeing
- opportunities. There is even a "canal taxi" that stops at several
- museums.
-
- Tulip Season
-
- Flower-loving participants will be happy to note that INTERCHI '93
- takes place in the midst of the tulip season, so a trip to the bulb
- fields and the nearby Keukenhof gardens should be especially
- worthwhile. A beautiful daily flower market on the Singel canal is a
- perennial favourite.
-
- Queen's Day
-
- The Friday after the conference (30 April) is Queen's Day - Amsterdam's
- most important holiday. On this day, commemorating the birthday of the
- Queen, the entire city is transformed into a giant open-air market and
- launches a celebration you won't want to miss. In fact, travel on
- Friday will be quite difficult, so plan to stay and enjoy the festive
- atmosphere.
-
- Language and Communication
-
- Amsterdam is an international crossroads and the Dutch are a
- multilingual people - 92% speak fluent English. Conference participants
- should also have no trouble communicating in French, German, or of
- course, Dutch! When joining a gathering, either business or social,
- please keep in mind that it is usual for newcomers to introduce
- themselves. Do not wait to be introduced as this is unlikely to
- happen.
-
- Currency
-
- The Dutch unit of currency is the guilder (Dfl.). The currency was
- formerly known as the Dutch florin, hence the abbreviation. Bank notes
- are issued in denominations of 10, 25, 50, 100, 250, and 1,000
- guilders. Coins are circulated in 5 cent, 10 cent, 25 cent, 1 guilder,
- 2.5 guilder, and 5 guilder pieces. One guilder equals 100 cents.
-
- Climate
-
- Amsterdam weather at the end of April can be unpredictable. Springtime
- weather is usually sunny, with intermittent rain showers. Daytime
- temperatures normally reach a maximum of 15-20 C (60-68 F), but
- evenings can be cold. Bring some warm clothing and a raincoat.
-
- Passports
-
- Get your passport now! Conference participants from countries other
- than the Netherlands will need a passport to attend INTERCHI '93. Visas
- will not be required for travelers from the EC (European Community) or
- North America.
-
- Transport to and from the Airport
-
- Buses and taxis are available for transport to and from the airport,
- but conference participants may want to take advantage of the excellent
- train service between the airport and the centre of town. Trains leave
- the airport every 15 minutes for Amsterdam Central Station (C.S.) or
- RAI Station, where trams are available to take you to your hotel. Taxis
- are also always available at Central Station. Please note that taxis
- are never hailed in the Netherlands, but taken from one of the many
- taxi stands throughout the city. Train fare to the town centre is
- approximately Dfl. 5 ($3 US).
-
- Please Note: Public transport from the city centre to the airport will
- not be easily accessible on Queen's Day (30 April). If you wish to
- leave Amsterdam immediately after the conference, you are strongly
- encouraged to make travel arrangements for Thursday evening or wait
- until Saturday to leave.
-
- Getting to the RAI
-
- INTERCHI '93 will take place at the International RAI Congress Centre
- located on Europaplein on the outskirts of the city centre. Amsterdam's
- excellent public transport network provides fast, easy and inexpensive
- transportation to the RAI from any of the conference hotels. Direct
- trams and express trams run between the RAI and the centre of town
- every few minutes.
-
- Conference Hotels
-
- The RAI Hotel Service is coordinating conference housing. All
- conference hotels offer private baths and convenient access to public
- transportation to the RAI. To help you make your hotel selection, the
- conference hotels have been classified by geographic location:
-
- Zone 1 within Amsterdam city centre
- Zone 2 within walking distance of the RAI
- Zone 3 near the RAI
- Zone 4 near Schiphol Airport
-
- Of Special Note: Typically only Deluxe and Category A hotels provide
- parking facilities, non-smoking rooms or floors, or special access for
- disabled persons.
-
- For information on extremely low-cost housing (private baths are not
- generally available), you may contact the INTERCHI '93 European Office
- at the address listed on page 24.
-
- Deluxe Zone
-
- Golden Tulip Barbizon Centre 1
- Amsterdam Marriott 1
- Hotel Okura 2
- Holiday Inn Crown Plaza 1
- Ramada Renaissance 1
-
- Category A Zone
-
- Golden Tulip Barbizon Palace 1
- Forte Creste Apollo 2
- Holiday Inn Amsterdam 2
- Amsterdam Hilton 3
- Garden Hotel 3
-
- Category B Zone
-
- Pullman Hotel Capitool 1
- Novotel Amsterdam 2
- Memphis Hotel 3
-
- Categories C and D Zone
-
- Ibis Airport Hotel (Category C) 4
- Any other Category C or D hotel 1
-
-
- ----------------------------------------------------------------------------
- TRANSPORTATION pg. 28
- ----------------------------------------------------------------------------
-
- Air travel to Amsterdam can be arranged through the conference
- carriers, KLM Royal Dutch Air Lines or Delta Air Lines. Both carriers
- fly into Schiphol International Airport, located about 18 kilometres
- southwest of the city. Currency exchange banks are available in both
- the arrival and departure halls.
-
- Public Transport
-
- A "strippen kaart" is used to pay fares for all public transport within
- Amsterdam. The fare is one strip per travelling zone plus one
- additional strip per ride. Journeys between the RAI and the city centre
- are 2 zones, and therefore 3 strips. The cards are stamped in a machine
- at the entrance to the metro or inside the tram. A card with 15 strips
- can be purchased for approximately Dfl. 10 ($5.50 US). Single journey
- cards can be purchased from tram drivers, but they are 50% more
- expensive. These cards cannot be used for transport to and from the
- airport.
-
- Weekly Transit Passes
-
- Weekly passes for the tram or metro are available from INTERCHI '93 at
- a cost of Dfl. 30 ($17 US), which may provide a substantial savings
- depending on the amount of travelling you do in Amsterdam. To order a
- weekly pass, mark the appropriate box on the back of the conference
- registration form (page 32).
-
- Bicycles and Cars
-
- The central city is fairly compact and most points of interest are
- within easy walking or cycling distance. Amsterdam's network of bicycle
- paths (often indicated by pink pavement) makes cycling here a real
- pleasure and a viable transportation alternative. Bicycles can be hired
- throughout the city. Pedestrians are advised to avoid walking on bike
- paths, as bicyclists have the right of way.
-
- Cars can be hired at the airport, but their use within the city is
- strongly discouraged. Traffic is usually heavy enough to make cars a
- much slower form of transport than express trams, trams, or even
- bicycles. There is a severe shortage of parking in Amsterdam and most
- hotels do not provide parking facilities. The RAI has several
- exhibition halls in use during INTERCHI '93 and does not expect to have
- sufficient parking.
-
-
- KLM Royal Dutch Airlines
-
- KLM Royal Dutch Airlines is the official carrier for INTERCHI '93. KLM
- is also a corporate sponsor of the conference.
-
- Unrestricted Fares
-
- In addition to its usual service to Amsterdam from all over the world,
- KLM is offering unrestricted fares for international flights to the
- conference from the United States. KLM flies nonstop to Amsterdam from
- the following gateway cities:
-
-
- Atlanta Los Angeles
- Baltimore Minneapolis
- Chicago New York
- Detroit Orlando
- Houston San Francisco
-
- KLM's US domestic partner, Northwest Airlines, provides connections
- to most of these gateway cities.
-
- Reservations for KLM
-
- To make reservations with KLM, call KLM's Royal Service Desk at:
-
- 1 800 556 1300
-
- Refer to file: R*INTERCHI
-
- Normal reservation hours are:
-
- 08:00 - 19:00 Eastern Standard Time (EST)
-
- Lowest unrestricted fares (KLM will be waiving advance purchase,
- minimum stay and Saturday night layover requirements) will be quoted
- only through this telephone number.
-
- Payment
-
- All tickets must be purchased directly from KLM by telephone (using
- American Express, Visa, MasterCard, or Diner's Club) at the number
- listed above. Tickets will be mailed to the participants by KLM.
-
- Mileage Programmes
-
- KLM travel qualifies for mileage awards on Northwest, United,
- Continental, Delta, or US Air.
-
- Passengers booked in KLM's business class can request first class on
- the domestic flight portion to KLM's gateway cities on Delta,
- Northwest, United, Continental, or US Air.
-
-
- DELTA - We Love to Fly And It Shows
-
- Delta Air Lines, Inc. is the official co-carrier for INTERCHI '93.
- Delta services more than 300 cities in 34 countries worldwide.
-
- Gateway Cities
-
- Delta flies nonstop to Amsterdam via widebody jets from New York and
- Atlanta. Delta's other US hub cities are:
-
- Los Angeles Dallas/Fort Worth
- Salt Lake City Orlando
- Cincinnati
-
- Reservations for Delta
-
- To make reservations with Delta Air Lines call 1 800 241 6760 in the
- United States.
-
- Normal reservation hours are:
-
- 07:30 - 23:00 EST, Monday - Friday,
- 08:30 - 23:00 EST on weekends.
-
- In any other country, contact the local Delta office.
-
- Refer to file: I 4047.
-
- (If you are working with a travel agency, have the agent call Delta and
- use this file reference.)
-
- Win Free Tickets
-
- In the spirit of building bridges between worlds, one lucky Delta
- passenger flying to Amsterdam for INTERCHI '93 will receive a
- complimentary pair of tickets to fly roundtrip to any city serviced by
- Delta Air Lines. To enter the drawing, you must provide a copy of your
- Delta Air Lines ticket. You may submit this copy at the registration
- booth when you pick up your registration materials at the conference.
-
-
- ----------------------------------------------------------------------------
- HOUSING FORM pg. 29
- ----------------------------------------------------------------------------
-
- Housing reservations cannot be made by e-mail. To request a copy of the
- housing form and the list of hotels, please contact one of the following
- offices:
-
- INTERCHI '93 European Office
- Soerenseweg 32
- 7314 CE Apeldoorn
- The Netherlands
- E-mail: ic93-office.chi@xerox.com
- Tel: +31 20 548 5591
- Fax: +31 20 644 1746
-
- INTERCHI '93 North American Office
- P.O. Box 1279
- Pacifica, California 94044 USA
- E-mail: ic93-office-na.chi@xerox.com
- Tel: +1 415 738 1200
- Fax: +1 415 738 1280
-
- ----------------------------------------------------------------------------
- REGISTRATION INFORMATION AND CORPORATE SPONSORS pg. 30
- ----------------------------------------------------------------------------
-
- Special Thanks
-
- This conference depends heavily upon the efforts of volunteers.
- INTERCHI '93 would not be possible without the contribution made by the
- conference committee. Thanks to all of these individuals and the
- corporations and institutions whose support has made their
- participation possible.
-
- INTERCHI '93 also wishes to acknowledge the following corporate and
- institutional sponsors for their generous support:
-
- Apple Computer
- Bellcore
- Hewlett-Packard
- IBM
- KLM Royal Dutch Airlines
- Philips
- Rank Xerox
- vrije Universiteit
-
-
- Registration for the INTERCHI '93 Conference and Tutorials
-
- Because the conference takes place during the tulip season and just
- before the national Queen's Day holiday (both of which attract large
- numbers of tourists), conference participants are urged to register
- early and make arrangements for travel and accommodations as soon as
- possible.
-
- Early Registration Discount
-
- A substantial discount is available for forms postmarked or faxed on or
- before 8 March 1993.
-
- No telephone or e-mail registrations will be accepted.
-
- Conference registration will be available at the site, but it is
- strongly recommended that you register as early as possible by mailing
- or faxing your registration form (pages 31-32) along with payment in
- Dutch guilders or US dollars to the appropriate address as indicated on
- the form.
-
- Conference Registration Fee Includes:
-
- - Three days of technical sessions
- - Conference proceedings
- - Demonstrations
- - Video programme
- - The Interactive Experience
- - Conference Reception and social events
-
- Tutorial Registration
-
- Full and half-day tutorials will be offered on 25 and 26 April. There
- is a separate fee for each tutorial. Registration for tutorials is
- limited and is assigned on a first-come, first-served basis.
-
- Workshops and Research Symposium
-
- Workshops will be offered on 24 and 25 April. The Research Symposium
- will take place on 23 and 24 April. There will be a separate fee for
- those participating in a workshop or the Research Symposium. Upon being
- accepted as a participant in one of these activities, you will receive
- a special Workshop or Symposium Registration Form from the organiser.
- If you are attending the conference as well, this form and the
- conference registration form must be completed and returned with
- payment.
-
- International Coordinators
-
- INTERCHI '93 extends a special welcome to participants from around the
- world. If you have any questions or need assistance with your
- registration, please contact one of the International Coordinators:
-
- Michael Tauber
- INTERCHI '93 European Coordinator
- University Paderborn, FB 17
- Warburgerstrasse 100
- D-4790 Paderborn
- Germany
- E-mail: tauber.chi@xerox.com
- Tel: +49 5251 60 2637
- Fax: +49 5251 60 3836
-
- Hiroshi Ishii
- INTERCHI '93 Pacific Rim Coordinator
- NTT Human Interface Laboratories
- Nippon Telegraph and Telephone Corporation
- 1-2356 Take, Yokosuka-Shi
- Kanagawa
- 238-03 Japan
- E-mail: ishii.chi@xerox.com
- Tel: +81 468 59 3522
- Fax: +81 468 59 2332
-
- Don Patterson
- INTERCHI '93 North American Coordinator
- Lawrence Livermore National Laboratory
- 7000 East Avenue (L-85, 2-6572)
- Livermore, California 94550 USA
- E-mail: patterson.chi@xerox.com
- Tel: +1 510 422 6572
- Fax: +1 510 423 6961
-
-
- ----------------------------------------------------------------------------
- CONFERENCE REGISTRATION FORM (side 1) pg. 31
- ----------------------------------------------------------------------------
-
- *** To register using this form, print out both sides of the form, hand print
- *** or type all information, and send it by postal mail or fax as noted below
- *** (see "Where to Submit this Form").
- *** NOTE: Registration forms will not be accepted by e-mail!
-
- Conference Dates
- 23-24 April 1993: Research Symposium
- 24-25 April 1993: Workshops
- 25-26 April 1993: Tutorials
- 27-29 April 1993: Conference
-
- Registration Deadlines
-
- 8 March: Forms must be postmarked by this date to qualify for the early
- registration discount.
- 16 April: Forms accepted by the North American Registration Office until
- this date.
- 23 April: Forms accepted by the European Registration Office until this date.
-
- First Name ___________________ Last Name _________________________
-
- Name on Badge ________________________________________________________
-
- Department ________________________________________________________
-
- Company/Institution ________________________________________________________
-
- Street Address ________________________________________________________
-
- City, State/Province _______________________________________________________
-
- Postal Code ___________________ Country ___________________________
-
- Telephone ___________________ [ ] Check this box if you do *not*
- want your name to be on a mail-
- E-mail ___________________ ing list given or sold to
- outside organisations.
- Fax ___________________
-
-
- ----------------------------------------------------------------------------
-
- Selecting Tutorials
-
- Please indicate your tutorial choices below. Descriptions can be found on
- pages 5-14. Use the table below to make sure the tutorials you have chosen
- do not conflict with one another. Choose at most one full-day or two half-day
- tutorials from each column in the table below. Be sure to calculate Total
- Tutorial Units at the bottom of the page as this will affect your conference
- fees (see reverse side).
-
- Sunday 25 April, Full Day, 2 Units
- [ ] 01 Designing Graphical Interfaces
- [ ] 02 Interactive Multimedia Authoring Platforms
- [ ] 03 Enabling Technology for Users w/ Special
- [ ] 04 Computer Supported Meeting Environments
- [ ] 05 GOMS Model Methodology for UI Design
- [ ] 06 Contextual Design: Integrating Cust. Data
-
- Sunday 25 April, Half Day, Morning, 1 Unit
- [ ] 07 Introduction and Overview of HCI
- [ ] 08 Managing the Design of the User Interface
- [ ] 09 Applying Visual Design: Trade Secrets
- [ ] 10 Using Metaphor Effectively in UI Design
-
- Sunday 25 April, Half Day, Afternoon, 1 Unit
- [ ] 11 UI Prototyping Paradigms in the 90's
- [ ] 12 Information Visualisation w/ Interactive 3D
- [ ] 13 Icon Design
- [ ] 14 Practical Approach to On-line Help
-
- Monday 26 April, Full Day, 2 Units
- [ ] 15 Product Usability Survival Techniques
- [ ] 16 User-Focused Engineering for Product
- [ ] 17 Film Craft in User Interface Design
- [ ] 18 Observation and Invention: Scenarios
- [ ] 19 Participatory Design Through Games
-
- Monday 26 April, Half Day, Morning, 1 Unit
- [ ] 20 Interactive Learning Environments
- [ ] 21 Design and Evaluation of Virtual Realities
- [ ] 22 Usability Evaluation & Inspection Methods
- [ ] 23 Cost-Benefit and Business Case Analysis
- [ ] 24 The Psychology of Software Development
-
- Monday 26 April, Half Day, Afternoon, 1 Unit
- [ ] 25 Collaborative Learning Environments
- [ ] 26 Integrative Multimedia Design
- [ ] 27 User Interface Tools
- [ ] 28 European Health and Safety Directive
- [ ] 29 Designing with GUI Standards
-
- ____ Sunday Tutorial Units (Maximum of 2)
- ____ Monday Tutorial Units (Maximum of 2)
- ____ Total Tutorial Units (Maximum of 4)
-
- Alternate Tutorial Requests (optional)
- ____ First Choice Alternate choices will be used if a requested
- ____ Second Choice tutorial is filled or if a time conflict exists.
- ____ Third Choice
- ____ Fourth Choice
-
- ----------------------------------------------------------------------------
-
- Payment
-
- Registrations may be submitted by fax or postal mail only (telephone and
- e-mail registrations will not be accepted).
-
- Registration forms must be accompanied by full payment in Dutch guilders or
- US dollars. Forms received without payment will be returned to the sender.
-
- Payment may be remitted by credit card, certified cheque, money order, or
- traveler's cheque. All cheques should be made payable to INTERCHI '93.
-
- Please Note
-
- Purchase orders and government vouchers cannot be accepted.
- Faxed forms must be paid by credit card.
-
- Where to Submit this Form
-
- Residents of Europe, Africa, and the Middle East must submit payment in Dutch
- guilders (Dfl.) only to:
-
- INTERCHI '93 European Registration Office
- Novep Conference Organisers
- P.O. Box 74144
- 1070 BC Amsterdam
- The Netherlands
- Tel: +31 20 664 5876
- Fax: +31 20 662 8136
-
- Residents of North, South, and Central America, Asia, and the Pacific must
- submit payment in U.S. dollars ($US) only to:
-
- INTERCHI '93 North American Registration Office
- Attention: Laurie Stubbs
- 2215 NE 45th Avenue
- Portland, Oregon 97213-1343 USA
- Tel: +1 503 284 3901
- Fax: +1 503 284 3916
-
- Registration Form Continued on Next Page...
-
- ----------------------------------------------------------------------------
- CONFERENCE REGISTRATION FORM (side 2) pg. 32
- ----------------------------------------------------------------------------
-
- [ ] Society Member
-
- Use these rates if you are currently a member of SIGCHI, IFIP, or any of the
- cooperating societies listed below. Members of these organisations are
- eligible to receive a specially discounted conference registration rate. Please
- check all of the societies of which you are currently a member. Then for any one
- of these qualifying societies, provide the society name and your membership
- number in the space below.
-
- Membership
-
- [ ] ACM [ ] Cog. Sci. Soc.
- [ ] ACM/SIGCHI [ ] Div. 21 of APA
- [ ] ACM/SIGGRAPH [ ] EACE
- [ ] ACM/SIGOIS [ ] SI/SIG Soft.Ergo.
- [ ] ACM/SIGCAPH [ ] IEEE-CS/CDE
- [ ] RAAI [ ] Russian Applied Ergonomics Assoc.
- [ ] IEA [ ] MACINTER
- [ ] IFIP [ ] NGI
- [ ] BCS-HCI [ ] OCG
- [ ] HFS [ ] SICE-HI
- [ ] HFS, EC [ ] Soft. Psy. Soc.
- [ ] AIIA [ ] Czech Soc. for Cyber. and Comp.
- [ ] GI
-
- Society Name ________________________
-
- Membership # ________________________
-
-
- Fee Category Before 8 March 1993 After 8 March 1993
-
- Conference only $US 635 Dfl. 995 $US 955 Dfl. 1495
-
- Conf. + 1 Tutorial unit $US 890 Dfl. 1395 $US 1340 Dfl. 2095
- Conf. + 2 Tutorial units $US 1145 Dfl. 1795 $US 1725 Dfl. 2695
- Conf. + 3 Tutorial units $US 1400 Dfl. 2195 $US 2110 Dfl. 3295
- Conf. + 4 Tutorial units $US 1655 Dfl. 2595 $US 2495 Dfl. 3895
-
- (The following section does not include conference registration.)
- 1 Tutorial unit only $US 340 Dfl. 530 $US 470 Dfl. 730
- 2 Tutorial units only $US 680 Dfl. 1060 $US 940 Dfl. 1460
- 3 Tutorial units only $US 1020 Dfl. 1590 $US 1410 Dfl. 2190
- 4 Tutorial units only $US 1360 Dfl. 2120 $US 1880 Dfl. 2920
-
- ----------------------------------------------------------------------------
-
- [ ] Non-Member
-
- Use these rates only if you are not currently a member of one of the
- cooperating societies listed above and you are not currently a full-time
- student.
-
- Fee Category Before 8 March 1993 After 8 March 1993
-
- Conference only $US 825 Dfl. 1295 $US 1145 Dfl. 1795
-
- Conf. + 1 Tutorial unit $US 1155 Dfl. 1815 $US 1605 Dfl. 2515
- Conf. + 2 Tutorial units $US 1485 Dfl. 2335 $US 2065 Dfl. 3235
- Conf. + 3 Tutorial units $US 1815 Dfl. 2855 $US 2525 Dfl. 3955
- Conf. + 4 Tutorial units $US 2145 Dfl. 3375 $US 2985 Dfl. 4675
-
- (The following section does not include conference registration.)
- 1 Tutorial unit only $US 415 Dfl. 650 $US 545 Dfl. 850
- 2 Tutorial units only $US 830 Dfl. 1300 $US 1090 Dfl. 1700
- 3 Tutorial units only $US 1245 Dfl. 1950 $US 1635 Dfl. 2550
- 4 Tutorial units only $US 1660 Dfl. 2600 $US 2180 Dfl. 3400
-
- ----------------------------------------------------------------------------
-
- [ ] Student
-
- Use these rates only if you are currently a full-time student. You must
- include your school name and student ID number below. You will be required
- to show a valid current student identification card at the conference to
- receive your registration materials.
-
- School Name ___________________________
-
- Student ID # ___________________________
-
-
- Fee Category Before 8 March 1993 After 8 March 1993
-
- Conference only $US 190 Dfl. 300 $US 275 Dfl. 430
-
- Conf. + 1 Tutorial unit $US 350 Dfl. 550 $US 520 Dfl. 810
- Conf. + 2 Tutorial units $US 510 Dfl. 800 $US 765 Dfl. 1190
- Conf. + 3 Tutorial units $US 670 Dfl. 1050 $US 1010 Dfl. 1570
- Conf. + 4 Tutorial units $US 830 Dfl. 1300 $US 1255 Dfl. 1950
-
- (The following section does not include conference registration.)
- 1 Tutorial unit only $US 160 Dfl. 250 $US 245 Dfl. 380
- 2 Tutorial units only $US 320 Dfl. 500 $US 490 Dfl. 760
- 3 Tutorial units only $US 480 Dfl. 750 $US 735 Dfl. 1140
- 4 Tutorial units only $US 640 Dfl. 1000 $US 980 Dfl. 1520
-
- ----------------------------------------------------------------------------
-
- Registration Fees __________ From appropriate fee table above
-
- Video Tapes __________ INTERCHI '93 Formal Video Programme _____ NTSC
- Price: $US 60 / Dfl. 95 per tape _____ PAL
- (Indicate quantity and format at right) _____ SECAM
-
- Weekly Transit Pass __________ Price: $US 17 / Dfl. 30
-
- Total Fees __________ [ ] $US [ ] Dfl.
-
- Type of Card [ ] VISA [ ] MasterCard [ ] EuroCard [ ] American Express
-
- Cardholder Name ___________________________________________________________
-
- Billing Address ___________________________________________________________
-
- Card Number ____________________________ Expiration Date __________________
-
- Signature ____________________________ Date _____________________________
-
- ----------------------------------------------------------------------------
-
- Payment
-
- Payment must be made in Dutch guilders or US dollars only, and may be
- remitted by credit card, certified cheque, money order, or traveler's cheque.
- All cheques should be made payable to INTERCHI '93.
-
- Refund requests must be submitted in writing and must be postmarked before
- 12 April 1993. Requests for refunds should be directed to the North American
- Registration Office only. A 10% cancellation fee will be deducted to cover
- processing costs.
-
- Registration can be transferred by giving your conference registration
- receipt to a friend or colleague.
-
-
- ----------------------------------------------------------------------------
- COMMITTEES pg. 33
- ----------------------------------------------------------------------------
-
- INTERCHI '93 Conference Co-Chairs
- Bert Arnold, Delft University of Technology (NL)
- Gerrit van der Veer, Vrije Universiteit, University of Twente (NL)
- Ted White, University of Twente, University of Utrecht (NL)
-
- Advisers
- Brian Shackel, Loughborough University of Technology (UK)
- Don Patterson, Lawrence Livermore National Laboratory (USA)
- Piet Ploeger, Amsterdam Police (NL)
-
- Chairs
-
- Audio-Visual
- David Stubbs, Portland, Oregon (USA)
- Kevin Schofield, Microsoft Corporation (USA)
-
- Computing
- Steven Guest, Loughborough University of Technology (UK)
-
- Industry Liaison
- Ian McClelland, Philips Corporate Industrial Design (NL)
-
- International Relations
- Hiroshi Ishii, NTT Human Interface Laboratories (J)
- Don Patterson, Lawrence Livermore National Laboratory (USA)
- Michael Tauber, University Paderborn (D)
-
- Local Arrangements
- Steven Pemberton, CWI (NL)
-
- Merchandising
- Tracy Roberts, Bell-Northern Research Ltd. (C)
-
- Publications
- Stacey Ashlund, Digital Equipment Corporation (USA)
- Kevin Mullet, SunSoft, Inc. (USA)
-
- Publicity
- Beth Adelson, Rutgers University (USA)
- Rosemary Wick, Public Relations Consultant (USA)
-
- Registration
- Steve Anderson, Lawrence Livermore National Laboratory (USA)
-
- Treasurer
- Paul Brennan, Northern Telecom Canada Ltd. (CDN)
-
- Financial Adviser
- Wendy Mackay, Rank Xerox EuroPARC (UK)
-
- Student Volunteers
- Geert de Haan, Vrije Universiteit (NL)
- Patrick Lynch, Portland, Oregon (USA)
-
- Technical Programme
- Austin Henderson, Xerox Corporation (USA)
- Erik Hollnagel, CRI (DK)
-
- Demonstrations
- Dominique Scapin, INRIA (F)
-
- Doctoral Consortium
- Thomas Green, MRC-APU (UK)
- David Gilmore, University of Nottingham (UK)
-
- Exhibitions
- Karel Brookhuis, Traffic Research Centre (NL)
-
- Interactive Experience
- Catherine Weaver, Excelsior Writing Services (CMD)
-
- Overviews
- Allan MacLean, Rank Xerox EuroPARC (UK)
-
- Panels
- Paul Booth, University of Salford (UK)
- Jarrett Rosenberg, SunSoft, Inc. (USA)
-
- Papers
- Guy Boy, EURISCO (F)
- Jakob Nielsen, Bellcore (USA)
-
- Short Papers
- Gilbert Cockton, University of Glasgow (UK)
- Teresa Roberts, US WEST Advanced Technologies (USA)
-
- Special Interest Groups
- Sebastiano Bagnara, University of Siena (I)
-
- Tutorials
- Tom Carey, University of Guelph (CDN)
- Michael Wilson, SERC Rutherford Appleton Laboratory (UK)
-
- Videos
- Angela Lucas, Logica (UK)
-
- Workshops
- Jurgen Ziegler, Fraunhofer Institute IAO (D)
-
- European Office
- Elly Lammers, Charlotte White, University of Twente (NL)
-
- North American Office
- Carol Klyver, Foundations of Excellence (USA)
-
- IFIP Technical Committee TC.13 on Human-Computer Interaction
-
- M. Tauber, Austrian Computer Society (A)
- J. Hammond, Australian Computer Society (AUS)
- M. Noirhomme-Fraiture, Federation des Associations Informatiques
- de Belgique (B)
- S. Denchev, Bulgarian Academy of Sciences (BG)
- J. A. Pino, Centro Latino-americano de Estudios Informatica (RCH)
- V. Matousek, Czechoslovak Committee for Data Processing (CS)
- L. Lovborg, Danish Federation for Information Processing (DK)
- P. Lehtio, Finnish Information Processing Association (SF)
- G. Ligozat, Association Francaise des Sciences et Technologies de
- l'Information et des Systemes (F)
- H.J. Bullinger, Gesellschaft fur Informatik (D)
- P.K. Patwardhan, Computer Society of India (IND)
- H. Yamada, Information Processing Society of Japan (J)
- G.C. van der Veer, Nederlands Genootschap voor Informatic (NL)
- S A. Arnesen, Norwegian Computer Society (N)
- Chiu Kok Lan, Singapore Computer Society (SGP)
- J. Gonzalez Abascal, Federacion Espanola de Sociedades de Informatica (E)
- T. Gluck, Swedish International Federation for Information Processing (S)
- R. Marty, Swiss Federation for Information Processing (CH)
- B. Shackel, British Computer Society (UK)
- J. Karat, Federation on Computing U.S. (USA)
- A. J. Westlake, Affiliate Member International Association for Statistical
- Computing
- D. Dolan, IFIP Trustee, Cognizant Officer TC.13
- B. Shackel, Chairman TC.13
- P. Gorny, Chairman WG 13.1
- M. J. Tauber, Chairman WG 13.2
- J. Gonzalez Abascal, Chairman WG 13.3
-
- ACM/SIGCHI Executive Committee
-
- Co-Chairs
- Austin Henderson, Xerox Corporation
- Peter Polson, University of Colorado
-
- Vice Chair of Operations
- Tom Hewett, Drexel University
-
- Vice Chair of Conference Planning
- Robert J.K. Jacob, Naval Research Laboratory
-
- Treasurer
- Dan R. Olsen, Jr., Brigham Young University
-
- Co-Secretaries
- Lisa Neal, EDS Center for Advanced Research
- Beth Adelson, Rutgers University
-
- Past Chair
- Wendy Mackay, Rank Xerox EuroPARC
-
- SIGCHI Bulletin Editor
- William Hefley, Carnegie Mellon University
-
- SIGCHI Advisory Board
- John L. Bennett, San Jose, California
- Shelley Evenson and John Rheinfrank, Fitch RichardsonSmith
- Gene Lynch, Tektronix, Inc.
- Don Patterson, Lawrence Livermore National Laboratory
-
- SIGCHI Adjunct Chairs
-
- Curriculum Development
- Tom Hewett, Drexel University
-
- Education
- Gary Perlman, The Ohio State University
-
- Identity
- Suzanne Watzman, Watzman Information Design
-
- International
- Bradley Hartfield, Universitaet Hamburg - SWT
- Dianne Murray, University of Surrey
-
- Local SIG's
- Vivienne Begg, SunSoft, Inc.
-
- Membership/Volunteers
- Stacey Ashlund, Digital Equipment Corporation
-
- Publications
- Peter Polson, University of Colorado
-
- Public Relations
- Rosemary Wick, Public Relations Consultant
-
- Special Interest Areas
- Bill Anderson, Xerox Corporation
-
- Standards
- Pat Billingsley, Interactive Technologies
-
- UI Magazine
- Bill Hefley, Carnegie Mellon University
-
- Society Liasons
-
- ACM
- Diane L. Darrow
-
- ACM/SIGGRAPH
- Branko Gerovac, Digital Equipment Corporation
-
- The British HCI Group
- Dianne Murray, University of Surrey
-
- Professional Services
-
- Executive Administrator, Production Consultant
- Carol Klyver, Foundations of Excellence (USA)
-
- Conference Management
- Iris Allebrandi, Novep (NL)
- Paul Henning, CLC (USA)
-
- Design
- Wienik Everts (NL)
-
- Design Consultant, Production
- JoAnne Maass (USA)
-
- Printing Services
- Todd McCartney, Trademark Graphics (USA)
-
- Photo Credits
-
- Cover photo courtesy of VVV
- All other photos courtesy of Amsterdam Bureau of Tourism
-
-
- ----------------------------------------------------------------------------
- ABOUT ACM/SIGCHI pg. 34
- ----------------------------------------------------------------------------
-
- Founded in 1947, the Association for Computing Machinery (ACM) is the
- largest and oldest educational and scientific computer organization in
- the industry today. ACM's name reflects the concerns of its founders
- (i.e., machinery), but ACM's vitality stems from its members - their
- ideas and experiences. ACM is a society of individuals, a living
- vehicle for the continuity of professional standards and traditions.
- >From a dedicated group of 78, ACM is now 83,000 strong, with 34 special
- interest groups (SIGs), including SIGCHI (Special Interest Group for
- Computer and Human Interaction), and more than 600 chapters and student
- chapters.
-
- The scope of SIGCHI consists of the study of the human-computer
- interaction process and includes research and development efforts
- leading to the design and evaluation of user interfaces. The focus of
- SIGCHI is on how people communicate and interact with computer systems.
- SIGCHI serves as a forum for the exchange of ideas among computer
- scientists, human factors scientists, psychologists, social scientists,
- systems designers and end users. Over 5,000 professionals work together
- toward common goals and objectives.
-
- Membership applications for ACM/SIGCHI can be obtained by contacting
- the ACM Headquarters via electronic mail at ACMHELP@ACMVM.bitnet or by
- calling +1 212 626 0500.
- --
- *kiss**hug**kiss**smooch**kiss**hug**kiss**smooch**kiss*
- More affection than a .sig file should have!!!
- *hug**smooch**kiss**hug**hug**smooch**hug**kiss**smooch*
-