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- Path: sparky!uunet!spool.mu.edu!wupost!micro-heart-of-gold.mit.edu!uw-beaver!news.u.washington.edu!stein.u.washington.edu!hlab
- From: Chris Chesher <c.chesher@uts.edu.au>
- Newsgroups: sci.virtual-worlds
- Subject: Re: PHIL: Virtual vs. Artificial Reality
- Date: 22 Dec 1992 19:52:00 GMT
- Organization: Uni of Technology, Sydney
- Lines: 50
- Approved: cyberoid@milton.u.washington.edu
- Message-ID: <1hp3hsINNcen@shelley.u.washington.edu>
- References: <1992Dec18.163956.7217@u.washington.edu>
- NNTP-Posting-Host: stein.u.washington.edu
- Originator: hlab@stein.u.washington.edu
-
-
-
- In article <1992Dec19.134547.62174@cc.usu.edu> , SLB96@CC.USU.EDU writes:
-
- >> Is there a difference between virtual and artificial reality? I
- >> have been under the impression that they are one and the same,
- >> with 'virtual' being the usual term. However, I have a professor
- >> who insists otherwise. Does anyone have a good reference,
- >> or just opinion on the matter?
- >>
- >> Thanks
- >>
- >> Sean Graves
- >> sean@cs.tamu.edu
- >
- > Well, if I read right, no, they are not the same. In 'Virtual
- >Reality' by Howard Reingold (spelling?), he says that (and again, I
- >THINK that this is what it said) Virtual Reality involved external
- >items (such as DataGloves and HMDs). Artificial Reality didn't need
- >the gloves or the HMDs. Hope this is accurate information. If it
- >isn't, someone else correct me.
-
- It's Rheingold.
-
- Virtual reality is a term usually used to describe immersive computer
- generated environments, using head mounted displays and input devices
- such as the dataglove.
-
- Artificial reality is a term coined by Myron Kreuger, and implemented
- in Videoplace. Kreuger's system uses a video camera and back lit
- screen, and a "desk" which has a down-facing video camera as inputs.
-
- Artificial reality recognises gestures and allows the user to interact
- with their own image on a large projection display.
-
- So virtual reality and artificial reality are quite different
- experiences.
-
- Much of this terminology is used interchangeably, and I don't think
- there's necessarily a right or wrong clearly established. For the
- moment it's best to ask people to be specific about what exactly they
- mean when they talk about VR, artificial reality, virtual environments,
- cyberspace, telepresence, and so on.
-
- _-_
-
- Chris Chesher
- C.Chesher@uts.edu.au
-
- _-_
-