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- From: dream!Marcus_Brodeur@bikini.cis.ufl.edu (Marcus Brodeur)
- Subject: Re: INFO?: VR directional sensor functionality
- Message-ID: <1992Dec21.095312.29042@u.washington.edu>
- Originator: hlab@stein.u.washington.edu
- Sender: news@u.washington.edu (USENET News System)
- Organization: DreamStates BBS & CyberNet HQ in G'ville, FL 1-904-331-4317
- Date: Sun, 20 Dec 1992 13:13:56 GMT
- Approved: cyberoid@milton.u.washington.edu
- Lines: 27
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-
- In a message dated Sun 20 Dec 92 6:34, Diego@minerva.st.dsi.unimi.it
- (dieg wrote:
-
- D> I'm quite sure Virtuality systems use common Polhemus tracking
- D> systems.
-
- Um, I'm not 100% certain, but from what I've been told by the folks
- running the Virtuality games at exhibitions, etc., they use an
- Ascension tracker for the HMD. I may be in error, but several
- different sources have told me this. Absolutely no one has suggested
- that they are using the Polhemus trackers.
-
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