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- From: mike.mcaulay@spacebbs.com (Mike Mcaulay)
- Newsgroups: rec.games.programmer
- Subject: Why are PC graphics so horrible?
- Message-ID: <2362.1599.uupcb@spacebbs.com>
- Date: 2 Jan 93 17:58:00 GMT
- Distribution: world
- Organization: SPACE BBS - Menlo Park, CA - 10 Lines + 4gB - 415-323-4193
- Reply-To: mike.mcaulay@spacebbs.com (Mike Mcaulay)
- Lines: 20
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- VKS> I rented a Super Nintendo for a couple of days and was totaly amaze
- VKS>by its graphics capabilities. The question I have is why can the PC not do
- VKS>the same things that the SNES can. The SNES double and triple scrolls with
- VKS>slow down, and it easily moves large sprites around the screen(street fight
- VKS>and tmtm 4). The SNES is based on an 8 bit proccessor, while most pcs this
- VKS>are based on 32 bit processors. Why don't we see such high quality games o
- VKS>PCs? The CPU is definetely powerfull enough, and the resolution is higher
- VKS>the SNES.
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- The SNES has hardware dedicated to sprite management, scrolling,
- rotation, etc. The PC does not.
-
- M.
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