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- From: cyberman@exucom.com (Stephen R. Phillips)
- Newsgroups: rec.games.programmer
- Subject: Re: Mazes and Landscape Design.
- Message-ID: <1992Dec26.191345.12111@exucom.com>
- Date: 26 Dec 92 19:13:45 GMT
- References: <18909@mindlink.bc.ca>
- Organization: ExuCom Multimedia Inc.
- Lines: 25
- X-Newsreader: TIN [version 1.1 PL8]
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-
- Clayten Hamacher (Clayten_Hamacher@mindlink.bc.ca) wrote:
- : In the Maze FAQ there was a routine (#3) for generating mazes by a union find
- : method. The algorythm was written by someone expecting you to know a fair
- : ammount about this...ie 'the determine this you do a find' (not exact
- : quote).. This left me wondering how to a find (determine if two points were
- : connected)
-
- : Can someone post some more info (or mail it to me) about how to use this
- : method (explaining things a little more than the FAQ did please).
-
- Oh well, I can't help you there but ...
-
- : Landscape Design.. Has this ever been discussed (in here) and what did
- : everyone agree on? (if anyone has any of the info saved).
-
- Yes EXTENSIVELY unfortunately I didn't save a bit (unintrested in it
- at the time) However if you get responses with inclusive information
- I will make an attempt to include it into a FAQ (not the general one)
- The FAQ should be retreivable soon by mail server.
-
- Cyberman
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