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- Newsgroups: rec.games.programmer
- Path: sparky!uunet!munnari.oz.au!mel.dit.csiro.au!etrog!kjb
- From: kjb@cgl.citri.edu.au (Kendall Bennett)
- Subject: Re: Triple Buffering: NOT!
- Message-ID: <kjb.725341734@godzilla.cgl.citri.edu.au>
- Sender: news@etrog.se.citri.edu.au
- Organization: Collaborative Information Technology Research Institute
- References: <1992Dec21.171731.26731@midway.uchicago.edu> <1992Dec22.202057.18233@blkbox> <709@muller.loria.fr> <1992Dec24.185505.27786@mprgate.mpr.ca>
- Date: 26 Dec 92 03:48:54 GMT
- Lines: 47
-
- vanderby@mprgate.mpr.ca (David Vanderbyl) writes:
-
- >eker@loria.fr (Steven Eker) writes:
- >>If your frame redraw code takes longer than one video frame, one way of speeding
- >>things up is to use triple buffering rather than double buffering.
- >[explanation deleted]
-
- >Triple buffering is completely useless. (Almost) Here's why.
-
- >Let's say your screen redraw takes 0.9 of the frame rate time.
- >No problem, right? You simply draw each frame and wait for
- >the vertical retrace.
-
- >Now let's say your screen redraw takes 1.1 of the frame rate time.
- >If the frame rate is 1/30 second per frame then your redraw takes
- >1.1/30 of a second. So in 1 second you need to draw 30 frames for
- >a total of 1.1/30 * 30 = 1.1 seconds. It doesn't matter how many
- >buffers you use, you can't do 1.1 seconds worth of drawing in 1
- >second.
-
- Right, so using double buffering in your example, it takes 1.1/30 seconds
- to draw the frame, which is longer than a single frame video refresh.
- Note, you _cannot_ flip the page unless the video in inside a vertical
- refresh. In this case, it is not, and you will need to wait an extra
- 0.9/30 of a second waiting for the refresh to flip the page, which could
- be spent redrawing the next frame in the third buffer. Think about it.
-
- >To the person who posted their triple buffering idea:
- >Please state that you idea is just that, an idea. (and in this
- >case not a very good one.) It will save a lot of people from
- >being misled.
-
- Could I please ask that people like you who like to express your
- opinons on subjects, continue to do so in a manner that does not offend
- anyone. It is very easy to _think_ you know the answer to a subject, but
- it is quite possible that your answer is incorrect (MORAL: never take
- anything anyone says at face value, always add that pinch of salt...)
-
-
- +------------------------------------------+-------------------------------+
- | Kendall Bennett | Internet: |
- | RMIT Advanced Computer Graphics Centre | kjb@citri.edu.au |
- | CITRI Building, 723 Swanston Street | rcskb@minyos.xx.rmit.oz.au |
- | Carlton Victoria 3053 AUSTRALIA. | |
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