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- Path: sparky!uunet!spool.mu.edu!uwm.edu!ogicse!cs.uoregon.edu!news.uoregon.edu!news.u.washington.edu!pogo!josh
- From: josh@pogo.cqs.washington.edu (Josh Hayes)
- Newsgroups: rec.games.netrek
- Subject: Re: Traitors
- Message-ID: <josh.726106976@pogo>
- Date: 4 Jan 93 00:22:56 GMT
- Article-I.D.: pogo.josh.726106976
- References: <C094H8.8Cu.1@cs.cmu.edu> <1993Jan3.005035@IASTATE.EDU>
- Organization: University of Washington
- Lines: 25
- NNTP-Posting-Host: pogo.cqs.washington.edu
-
- One of the things that makes this a difficult task - the task
- being to avoid killing potential defenders when they're far
- afield - is that it is difficult to ENGAGE without killing
- someone, once one reaches a fairly rudimentary level of skill.
-
- I don't know how many times I've taken on an ogger, reduced
- him to barely moving slag, and had some twink come up and dump
- one torp into him. Boom. Argh. And then he flies off thinking
- "Wow, I must be getting better, I just killed Red Shirt with
- one torp!".
-
- I think Bert is right in suggesting that one good way to avoid
- this problem of being unable to disengage: DON'T engage. Cloaking
- is a good way to do that. So is attracting the attention of a
- couple of defenders and then sidling away; this really only
- works if you have a kill or they're stupid. (Preferably both!)
-
- My two cents...
-
- the doc
-
- --
- Josh Hayes, Quantitative Sciences HR-20 U of Washington
- josh@mowgli.cqs.washington.edu 206 543-5004
- The harder they come, the harder they fall, one and all
-