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- Path: sparky!uunet!newsflash.concordia.ca!clyde.concordia.ca!altitude!mirkwood.CAM.ORG!hebrais
- From: hebrais@mirkwood.CAM.ORG (Philippe Hebrais)
- Newsgroups: rec.games.design
- Subject: Re: Equipment and Dice Systems for FUDGE
- Summary: yet another Dice System...
- Keywords: FUDGE dice
- Message-ID: <hebrais.0zsn@mirkwood.CAM.ORG>
- Date: 23 Dec 92 18:11:29 GMT
- References: <1992Dec23.024113.14264@math.ucla.edu>
- Organization: Secte des adorateurs des semiconducteurs
- Lines: 22
- X-Newsreader: MeNews 2.8.0
-
- I'm new on this group and haven't looked at FUDGE close enough
- to comment to how to handle tools and other objects. However,
- I can comment on the use of dice.
-
- I suggest using the difference between 2d6. Use dice of different
- colors to preserve the sign (the results are identical to 2d6-7):
-
- diff: -5 -4 -3 -2 -1 0 1 2 3 4 5
- 1/36 1 2 3 4 5 6 5 4 3 2 1
- % 2.8 5.6 8.3 11.1 13.9 16.7 13.9 11.1 8.3 5.6 2.8
-
- For a slightly more compact curve, count 6 as 1 (i.e. dice
- come up 6 and 4, the 6 is replaced by a 1 and the result is
- -3):
-
- diff: -4 -3 -2 -1 0 1 2 3 4
- 1/36 2 3 4 5 8 5 4 3 2
- % 5.6 8.3 11.1 13.9 22.2 13.0 11.1 8.3 5.6
-
- -- ,
- Philippe Hebrais hebrais@mirkwood.cam.org
- Voix: (514)731-9146 uunet!philmtl!altitude!mirkwood!hebrais
-