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- Path: sparky!uunet!zaphod.mps.ohio-state.edu!pacific.mps.ohio-state.edu!linac!uchinews!msuinfo!atlantic.cps.msu.edu!schwarts
- From: schwarts@cps.msu.edu (Steven Eric Schwartz)
- Newsgroups: rec.games.design
- Subject: FUDGE: Levels
- Date: 21 Dec 1992 07:38:10 GMT
- Organization: Dept. of Computer Science, Michigan State University
- Lines: 13
- Message-ID: <1h3s92INNf1s@msuinfo.cl.msu.edu>
- Reply-To: schwarts@cps.msu.edu (Steven Eric Schwartz)
- NNTP-Posting-Host: atlantic.cps.msu.edu
- Originator: schwarts@atlantic.cps.msu.edu
-
- A suggestion (even though I am a little late coming into this project) for
- level progressions:
-
- To make it easier on character sheets when abbreviating levels to a single
- character, the 'Great' level could be changed to another word (off the top
- of my head I'd use 'Excellent') to avoid confusing it with the 'Good' level.
-
-
- --
- Steven Eric Schwartz "It's not safe out here. It's wonderous, with
- (schwarts@cps.msu.edu) treasures to satiate desires both subtle and
- 125 East Wilson Hall, MSU gross. But it's not for the timid."
- East Lansing, Michigan 48825 - Q, "Q Who"
-