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- Path: sparky!uunet!wupost!kuhub.cc.ukans.edu!spssig.spss.com!uchinews!gsbux1!cal
- Newsgroups: rec.audio,rec.video
- Subject: Re: Selecting an LD Player
- Message-ID: <1993Jan1.194240.17177@midway.uchicago.edu>
- From: cal@gsbux1.uchicago.edu (Cal Lott)
- Date: Fri, 1 Jan 1993 19:42:40 GMT
- Sender: news@uchinews.uchicago.edu (News System)
- References: <1992Dec29.171405.1480@lsican.uucp>
- <1992Dec30.073038.14692@uhura.neoucom.edu>
- <shetline-301292233743@128.89.19.85> <1993Jan1.014230.19891@midway.uchicago.edu> <shetline-311292221957@128.89.19.85>
- Organization: University of Chicago Computing Organizations
- Lines: 27
-
- shetline@bbn.com (Kerry Shetline) writes:
- >cal@gsbux1.uchicago.edu (Cal Lott) wrote:
- > ...
- >> Kerry, my understanding of the term "jitter" as used in "high-
- >> end hype" has nothing to do with mechanical thumping and shaking.
- >
- >That is my understanding, too. Which is why I find claims of improved
- >mechanical stability resulting in reduced jitter in a digital signal
- >absurd. The Theta people want you to believe that gross mechanical
- >vibration (well short of causing mistracking) will somehow manifest in the
- >data stream, or the analog signal produced thereof. Only in something so
- >badly designed that in would have to be done on purpose!
-
- Is that what *Theta* claims about the player, or *Video* claims?
- Theta is highly regarded company, and mechanical jitter just isn't
- something that I think they would be terribly interested in.
-
- On the other hand, I could see some writer or editor at Video
- magazine coming up with a gross misunderstanding of jitter and then
- printing it.
-
- -Cal
- --
- ----------------------------------------------------------------------
- Cal Lott "Oh, I see-- I thought 'no' meant 'spoon'!" --Dan
- Email me, baby! cal@gsbux1.uchicago.edu cjl1@midway.uchicago.edu
- ----------------------------------------------------------------------
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