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- Newsgroups: rec.audio
- Subject: Re: Carver and the FAQ
- Message-ID: <1992Dec27.053537.20050@lugb.latrobe.edu.au>
- From: MATGBB@LURE.LATROBE.EDU.AU (BYRNES,Graham)
- Date: Sun, 27 Dec 1992 05:35:37 GMT
- Sender: news@lugb.latrobe.edu.au (USENET News System)
- References: <92357.203715U37426@uicvm.uic.edu> <11900011@hpmwnpd2.sr.hp.com> <1992Dec25.015004.1013@cmkrnl.com>
- Organization: La Trobe University
- In-Reply-To: jeh@cmkrnl.com's message of 25 Dec 92 09:50:04 GMT
- X-News-Reader: VMS NEWS 1.24
- Lines: 81
-
- In <1992Dec25.015004.1013@cmkrnl.com> jeh@cmkrnl.com writes:
-
- > In article <11900011@hpmwnpd2.sr.hp.com>,
- > allana@hpmwtd.sr.hp.com (Allan Armstrong) writes:
- > > [...]
- > > And then there's "Sonic Holography." In college this was considered the
- > > ultimate piece of gear to have if you were going to take acid and play
- > > Dark Side of the Moon past the clipping threshold of your amplifier. I
- > > actually never heard sonic holography. Can anyone report on what it
- > > really is? How does it actually work?
- > > [...]
- >
- > Carver's "Sonic Holography" is an imaging-enhancement mechanism.
- >
- > Suppose your system reproduces a sound that is supposed to be heard as coming
- > from only the left speaker. Your left ear hears it first, and then (because
- > your right ear is a bit farther from the speaker) your right ear hears it also.
- > So far this is all demonstrable fact.
- >
- > The theory behind "Sonic Holography" says that hearing the sound in both ears
- > muddles the soundstage.
-
- There is an obvious refutation of this. Use headphones. According to "sonic
- Hol" theory, the sound stage should be perfect. But unless the recording is
- binaural, ie designed to be listened to this way through using dummy head
- recording techniques, the soundstage is all in your head... not exactly
- realistic.
- > [cut].....
- > - When we hear sounds in nature, obviously both ears hear each sound, and
- > there is no "cancelling" signal to help us out.
- >
- > The standard rebuttal from the Sonic Hologram defenders is that stereo
- > reproduction is not even close to how we hear sounds in real life anyway. And
- > this point is absolutely correct. It seems to me that the absolute best that a
- > stereo system can do is to reproduce the sound you would hear in a room
- > adjacent to the one where live music is being played, with two speaker-sized
- > cutouts in the common wall.
-
- NO! This is not how stereo works, at least not usually. This would be the case
- if the so-called "spaced omni" mic technique was used, that is two omni
- directional mics hung a few metres apart in front of the orchestra, but this
- technique has many problems. More popular is to use a variation on the Blumlein
- technique, where two closely spaced directional mics are used, pointing
- in different directions, usually supplemented by some other spot mics. See
- Lipshitz' article in the JAES (1986?) for an overview.
-
- In any case, what is Carver's argument: stereo is unrealistic, so is sonic
- holography, so it must be better?
-
- Would you expect to hear a realistic sound stage
- > (similar to the one you would hear without the wall) from this arrangement? Of
- > course not!
- I always have doubts about rhetorical appeals to common sense... which is quite
- often wrong. In fact stereo does a pretty good job of reconstructing the sound
- field IN A SMALL REGION about the listeners head, without any "tricks".
-
- It's a lot better than you'd get from just one hole, of course, but
- > it doesn't come close to the real thing. So, since stereo is already playing
- > tricks (like exaggerating the level differences between the channels) to fool
- > us into thinking there's a soundstage, it should be okay to play a few more
- > tricks so that we can be "fooled better".
- >
- > However, my ears and brain must like to be fooled in this way. I found the
- > Sonic Hologram circuit to be very effective at doing "something" to the
- > perceived soundstage. The effect varied widely with different recordings
- > (which is only to be expected). But at no time did it produce what I would
- > consider a realistic soundstage.
- >
- > For example, in a simple imaging test where a sound is panned from one speaker
- > to the other, the Sonic Hologram made the "image" better defined, but it
- > wandered all over the place when it was supposed to simply move from left to
- > right and back again.
- Because the effect is frequency dependent. Does wonders for Cello sonatas,
- with the highs over here, the lows over there and the mids... comb filtered
- by the delay effect.
-
- Mind you, for Dark side of the Moon, who would notice the difference...?
- Have fun,
- Graham B
- (And if more knowledgeable persons wish to barbecue me for my relative
- ignorance of mic techniques, go ahead please....)
-