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- Newsgroups: k12.ed.science
- Path: sparky!uunet!zaphod.mps.ohio-state.edu!magnus.acs.ohio-state.edu!wvhorn
- From: wvhorn@magnus.acs.ohio-state.edu (William VanHorne)
- Subject: Re: computer animation
- Message-ID: <1992Dec22.142055.14108@magnus.acs.ohio-state.edu>
- Sender: news@magnus.acs.ohio-state.edu
- Nntp-Posting-Host: bottom.magnus.acs.ohio-state.edu
- Organization: The Ohio State University
- References: <32181.2B36E790@puddle.fidonet.org>
- Date: Tue, 22 Dec 1992 14:20:55 GMT
- Lines: 29
-
- Aaron,
-
- Computer animation is indeed a fascinating topic. If you are interested in
- programming computers for animation and graphics, try to locate back issues of
- the magizine "Dr. Dobbs Journal". One of their regular columnists (Michael
- Abrash) has been running a series of articles on 3-D animation for PC's in
- his column "Graphics Programming". The series started with the January 1992
- issue (I believe), and is currently still running.
-
- Mr. Abrash's emphasis is on the practical aspects of showing a 3-D object on
- a 2-D screen realistically, and his articles are targeted at IBM PC type
- computers with VGA graphics. To truly understand his tips and techniques, you
- will need to be familiar with 'C' language programming and VGA hardware.
- However, even if you have no knowledge in these areas you will find many
- useful ideas, and will at least get an idea of just how difficult animation
- programming can be!
-
- If you are having difficulty locating back issues, try contacting the publisher
-
- M & T Publishing Inc.
- 411 Borel Ave.
- San Mateo, CA 94402-3522
- (415) 358-9500
-
- or have your school librarian contact them on behalf of the school system.
-
- Good luck,
- ---Bill VanHorne
-
-