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- From: gleicher@CS.CMU.EDU (Michael Gleicher)
- Newsgroups: comp.sys.sgi
- Subject: shadows on object/object
- Message-ID: <C038Et.MGE.1@cs.cmu.edu>
- Date: 30 Dec 92 19:49:37 GMT
- Article-I.D.: cs.C038Et.MGE.1
- Sender: news@cs.cmu.edu (Usenet News System)
- Distribution: comp
- Organization: CMU Graphics Group
- Lines: 22
- Originator: gleicher@HOSTESS.GRAPHICS.CS.CMU.EDU
- Nntp-Posting-Host: hostess.graphics.cs.cmu.edu
-
-
- I remember seeing in one of those magazines that SGI sends out sometime a hack
- for getting shadows from one object cast onto another (eg: not just shadows
- cast upon the ground and other planar surfaces). At the time I saw it used
- some expensive piece of graphics hardware which I didn't have. Now I'm
- interested in finding it (not that I have the hardware, I just need to know
- how its done).
-
- So, I'd appreciate it if someone would:
- 1) give me the reference
- 2) give me a brief synopsis of how it works
- 3) FAX me the article (this is for a siggraph paper, so no time for US
- Mail)
-
- Any help is appreciated.
-
- Mike
-
- --
- Michael Lee Gleicher gleicher@cs.cmu.edu
- ski bum, graphics hacker, and SCS PhD student
- Carnegie Mellon University, Pittsburgh, PA 15213-3891 (412) 268-6243 (school)
-