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- Path: sparky!uunet!microsoft!aliasgate!kylemar
- From: Kyle Marsh <kylemar@microsoft.com>
- Newsgroups: comp.os.ms-windows.programmer.misc
- Subject: problems with CTL3D.DLL
- Sender: kylemar@microsoft.com
- Message-ID: <tjrrnw#@microsoft.com>
- Date: 31 Dec 92 18:36:31 GMT
- Lines: 24
- X-MSMail-Message-ID: F8DFD36E
- X-MSMail-Conversation-ID: F8DFD36E
- X-MSMail-WiseRemark: YO
- To: netnews
-
- > 1. before *anything* in your app runs (i.e. even before you check for
- > 'first instance', something in CTL3D.LIB (linked in) tries to find
- > CTL3D.DLL. It appears to look in at least 3 directories:
-
- As explained this is Windows not CTL3D that is trying to find
- CTL3D.DLL. Makes sense because CTL3D.DLL would not have to look for
- itself ( I run therefore I am ). You can do a LoadLibrary and then
- GetProcAddress to avoid this happening.
-
- > 2. CTL3D.DLL will only allow MessageBox to display 256 characters,
- > however the box is sized large enough for the entire message.
- > The following example works fine without CTL3D.DLL, but
- > with CTL3D.DLL, it truncates at 256 characters (just before
- > "line 17") and yet it makes the box tall enough for all 20
- > lines.
-
- This is the second time I have heard about this and both were this
- morning. I will check this out.
-
- >If someone at MS reads this, can they please pass it on to the
- >folks who are responsible for this product.
- Done. I am responsible for the distribution of CTL3D.DLL
-
- Kyle, MS Developer Network
-