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- Path: sparky!uunet!usc!rpi!gatech!concert!borg!glycine!bergman
- From: bergman@glycine.cs.unc.edu (Larry Bergman)
- Newsgroups: comp.graphics,graphics
- Subject: sphere triangulation
- Message-ID: <18531@borg.cs.unc.edu>
- Date: 23 Dec 92 16:53:10 GMT
- Sender: news@cs.unc.edu
- Followup-To: poster
- Lines: 12
-
- I'm looking for some code to triangulate a sphere.
- I have a routine that does a lat-long tesselation,
- but I want something where the points are more evenly
- spaced. I don't need any special properties (such
- as equal-area), just something where the points are
- fairly evenly distributed. I need the vertices only -
- I'm generating a dot surface for a sphere.
-
- Thanks, Larry Bergman
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