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- Path: sparky!uunet!destroyer!lopez!fizban
- Newsgroups: alt.games.sf2
- Subject: Re: Newbie Question
- References: <b3a=Bl#@engin.umich.edu>
- From: fizban@lopez.marquette.MI.US (Jason Hamari,Sauna)
- Message-ID: <n7PFf-BJ4@lopez.marquette.MI.US>
- Date: Sat, 2 Jan 1993 10:19:15 EST
- Organization: Great White North/UPLink
- Lines: 19
-
- In <b3a=Bl#@engin.umich.edu> positron@engin.umich.edu (Jonathan Scott Haas) writes:
-
- >Question from someone who's new to SF2:
-
- >How do you break a hold? Whenever I am playing
- >my friends, neither they nor I can escape holds
- >like Honda's Bear Hug or Dhalsim's Noogies. But
- >the computer seems to break out of them quite
- >easily. What's the trick?
-
- Mu$t be level 7. They are pretty bad when you get caught in a nugie or any
- "grab + damage" move. Of cour$e, your hold move$ are u$ele$$.
-
-
- ($ure wi$h that key would work.)
- --
- "Hey, I think you dropped your pocket."
- WHAT?!? Well, yes, apparently so, according to the information.
- fizban@lopez.marquette.Mi.US
-