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- From: esot@troi.cc.rochester.edu (Eric Sotnak)
- Newsgroups: talk.origins
- Subject: Re: Laying a trap
- Keywords: Computer program, random, mutation, chess
- Message-ID: <1992Nov18.172346.27516@galileo.cc.rochester.edu>
- Date: 18 Nov 92 17:23:46 GMT
- References: <1992Nov18.133247.8546@city.cs> <Bxx5Lp.Kwr@encore.com>
- Sender: news@galileo.cc.rochester.edu
- Organization: University of Rochester - Rochester, New York
- Lines: 21
- Nntp-Posting-Host: troi.cc.rochester.edu
-
- In <Bxx5Lp.Kwr@encore.com> bseymour@encore.com (Burch Seymour) writes:
- >lionel@cs.city.ac.uk (Lionel Tun) writes:
- >>Would it be possible to subject ChessMover to random
- >>mutations, so that eventually you evolve ChessPlayer,
- >>a chess program which plays very well, say at master
- >>level?
-
- >Not likely, as that isn't how evolution works.
- >What (I think) you are describing is this:
-
- But, of course, the question wasn't whether it is LIKELY, but whether it is
- POSSIBLE. Clearly, the answer here is "yes". But before Mr. Tun chortles
- with glee about having extracted the admission that it isn't very likely,
- and then goes on to make claims about the likelihood of evolutionary changes
- occurring as a result of beneficial mutations, it would be wise for him to
- recognize that evolution just doesn't take place by purely random mutation
- over successive iterations.
- --
- ********************************************************************
- Eric Sotnak | One life.
- esot@troi.cc.rochester.edu | One chance.
-