home *** CD-ROM | disk | FTP | other *** search
- Newsgroups: sci.virtual-worlds
- Path: sparky!uunet!zaphod.mps.ohio-state.edu!darwin.sura.net!sgiblab!cs.uoregon.edu!news.uoregon.edu!news.u.washington.edu!stein.u.washington.edu!hlab
- From: steve@hsvaic.boeing.com (Steve Tanner)
- Subject: Re: SCI: More Vr and Psychology
- Message-ID: <1992Nov19.072057.2533@u.washington.edu>
- Originator: hlab@stein.u.washington.edu
- Sender: news@u.washington.edu (USENET News System)
- Organization: University of Washington
- Date: Wed, 18 Nov 1992 14:49:25 GMT
- Approved: cyberoid@milton.u.washington.edu
- Lines: 37
-
-
-
- > From: AKOSSOWSKY@TURBO.kean.edu
- >
- > Underwater, your mask magnifies images and give a sense of tunnel
- > vision simalar to the lack of peripheral vision in an HMD. Add that
- > to the fact that you can 'fly' around objects from all directions, and
- > the effect is very 'VR' indeed!
- >
- > I'm not sure now if this realization would suggest that diving
- > makes a good comparative environment for VR, or if a simulated, VR
- > dive would be an unusually realistic experience! Any other divers
- > here?
- >
-
- On a somewhat related note:
-
- Using VR as a zero-g simulator to enhance or to help plan the tests
- done in a neutral buoyancy tank (NBT) is the subject of several
- applications. We are looking at using VR to support the planning of
- these tests. (Note that I said looking, not doing. At least not yet.)
- For those not familiar with NBTs, these are large deep pools used to
- simulate zero-g to test prototype designs and operational plans of
- space related stuff (a technical term) and to train personnel on using
- this stuff (e.g. practice putting together the space station support
- structure). We hope as our modeling abilities and HW improve, we can
- use VR to help plan these rather expensive tests to get the most bang
- for the buck.
-
- So, in a sort of twisted logic, we are looking at using VR to simulate
- a scuba experience which in turn is used to simulate a zero-g space
- experience. A sort of meta-simulation.
-
- Steve Tanner Boeing Huntsville Advanced Computing Group
- Virtual Reality Lab Internet: steve@hsvaic.boeing.com [preferred]
- POBox 240002, M/S JY-58 UUCP: ...!uunet!uw-beaver!bcsaic!hsvaic!steve
- Huntsville AL 35824-6402 Phone: 205+464-4965 FAX: 205+464-4930 BTN: 464-4965
-