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- Path: sparky!uunet!gumby!destroyer!cs.ubc.ca!unixg.ubc.ca!sainaney
- From: sainaney@unixg.ubc.ca (Narayan R. Sainaney)
- Newsgroups: comp.sys.mac.programmer
- Subject: Custom FONT in my App
- Date: 23 Nov 1992 21:46:40 GMT
- Organization: University of British Columbia, Vancouver, B.C., Canada
- Lines: 13
- Sender: sainaney@unixg.ubc.ca
- Distribution: world
- Message-ID: <1erjg0INNjgr@iskut.ucs.ubc.ca>
- NNTP-Posting-Host: unixg.ubc.ca
-
- Hello there,
- I have been working on a 2D tank simulation game for the
- past 4 months now and have designed a custom font to be used in the game. I
- would *not* like to distribute the FONT with the game however.
-
-
- In the past, I just copied the FOND and FONT (or NFNT)
- resource and used GetResource, LoadResource and DetatchResource to get
- the font map into memory. Is this the proper way to do this??
-
- Thanx in advance...
- sainaney@unixg.ubc.ca
-
-