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- From: mwm@contessa.palo-alto.ca.us (Mike Meyer)
- Newsgroups: comp.sys.amiga.misc,comp.sys.amiga.advocacy
- Subject: Re: Programming
- Message-ID: <mwm.2p9b@contessa.palo-alto.ca.us>
- Date: 18 Nov 92 19:28:01 GMT
- References: <mwm.2n75@contessa.palo-alto.ca.us> <92323.033347DXB132@psuvm.psu.edu>
- Organization: Missionaria Phonibalonica
- Lines: 26
- X-NewsSoftware: Amiga Yarn 3.4, 1992/08/12 15:49:52
-
- In <92323.033347DXB132@psuvm.psu.edu>, DXB132@psuvm.psu.edu wrote:
- > In article <mwm.2okb@contessa.palo-alto.ca.us>, mwm@contessa.palo-alto.ca.us
- > (Mike Meyer) says:
- > Well, this isn't all that far from the truth. And for the bazillionth
- > time, there's nothing immoral about using a computer for FUN, dammit.
-
- You're right, there isn't. What's immoral is when things that are
- supposd to be helping you get work done interfere with other things
- that are trying to do the same thing. Which is why MS-DOS is a mortal
- sin.
-
- > Different strokes for different folks. Something is strange here, however:
- > you deride AMOS for being MSDOS-like, and yet there is a much larger
- > supply of "thinking" games for MSDOS than for the Amiga, which is famous
- > for arcade games. Hmm...
-
- If you can find it in the see, see the post about what I use the Amiga
- for. Notice that AMOS and MS-DOS have the same set of problems - they
- interfere with my normal way of doing things.
-
- For some games, this is perfectly acceptable. For puzzle-type games
- (which do get written in AMOS), it really isn't - what's the point of
- playing it on the Amiga if I can't pull up something to jot notes in,
- or a calculator, or a paint program to draw maps, or whatever?
-
- <mike
-