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- From: jdp@caleb.UUCP (Jim Pritchett)
- Newsgroups: comp.sys.amiga.misc
- Subject: Re: The Amiga 1200 Specs - From CBM
- Message-ID: <qwg+r*7k1@caleb.UUCP>
- Date: 15 Nov 92 00:36:10 GMT
- References: <17048@mindlink.bc.ca> <mwm.2hy9@contessa.palo-alto.ca.us> <1992Nov1.231144.11678@sophia.smith.edu>
- <mwm.2i5l@contessa.palo-alto.ca.us>
- Organization: is sometimes desirable
- Lines: 34
-
- In article <mwm.2i5l@contessa.palo-alto.ca.us>, Mike Meyer writes:
-
- > CBM (as a company) is _NOT_ interested in selling high-end Amigas.
- > They want to sell gobs and gobs of one-step-above-game-console
- > machines. That's why the A500/A600/A1200 designs are driven by price,
- > and little else.
- >
- > The high-end machines serve a three-fold purpose:
- > 1) So they can have advertize "upgrade path" for the above.
- > 2) To keep the h/w designer happy.
- > 3) To provide development platforms for s/w authors.
- >
- > It seems like a lot more things make sense when examined in that
- > light. But it's pure speculation, nothing more. Anyone want to comment
- > on it?
-
- Ok. The money is in sales volume. Sales volume is at the low end. So, CBM
- is more interested in the low end machines where they can make the most money.
- This is a "good thing" (tm).
-
- CBM makes higher end machines (surprisingly enough.) They make less money for
- CBM. However, you are correct in that they make better development machines.
- Easier development means more software. More software means more computer sales.
- Also, it is harder to sell low end machines without a higher end choice available.
-
- I doubt that CBM makes marketing decisions based on "keeping designers happy."
- That is what pay and perqs are for.
-
-
- Jim Pritchett
-
-
- UUCP: rwsys.lonestar.org!caleb!jdp
- or utacfd.uta.edu!rwsys!caleb!jdp
-