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- Path: sparky!uunet!usc!sdd.hp.com!spool.mu.edu!olivea!decwrl!zazen!uwec.edu!nyeda
- From: nyeda@cnsvax.uwec.edu (David Nye)
- Newsgroups: comp.os.msdos.programmer
- Subject: Re: Protected Mode 386 C compilers
- Message-ID: <1992Nov17.002136.2370@cnsvax.uwec.edu>
- Date: 17 Nov 92 06:21:36 GMT
- References: <1992Nov15.095043.3449@csdvax.csd.unsw.edu.au>
- Organization: University of Wisconsin Eau Claire
- Lines: 15
-
- In article <1992Nov15.095043.3449@csdvax.csd.unsw.edu.au>, u2105546@csdvax.csd.unsw.edu.au writes:
-
- > I, together with a small team of programmers, artists and musicians are in the
- > process of writing an arcade game. This is to be not just any ordinary arcade
-
- Here's a product idea that's been rattling around in my head for a while:
- there are many of us couch potatoes who ought to exercise more but find it
- boring. I'd really like to see an action game that requires some
- expenditure of energy by the player. Some examples: a skiing simulator
- in which you strap into boots and grab poles, a virtual reality combat or
- ball game. There is a big potential market out there for this kind of
- thing (you'll get my quarter!).
-
- David Nye
- nyeda@cnsvax.uwec.edu
-