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- From: kudzu@netcom.com (Michael Sierchio)
- Newsgroups: comp.graphics
- Subject: Re: What is this Grayscaling Formula called ??
- Message-ID: <1992Nov18.180859.25901@netcom.com>
- Date: 18 Nov 92 18:08:59 GMT
- Article-I.D.: netcom.1992Nov18.180859.25901
- References: <1duplpINN8h4@uwm.edu> <6760@m1.cs.man.ac.uk>
- Organization: True Love, and Home-Grown Tomatoes
- Lines: 21
-
- In article <6760@m1.cs.man.ac.uk> lilleyc@cs.man.ac.uk (Chris Lilley) writes:
- >
- >>Grayscale = 0.299 * Red + 0.587 * Green + 0.114 * Blue ;
- >
- >It is called the NTSC formula.
- >
- >>What are the origins or the logic behind specifying these values ?
- >
- >Remember you must first gamma correct the RGB values so the light
- >levels are linear. Then try working around the following values
-
- Bzzzt. You mean so that the log luminance is linear (or near linear).
-
- >Technical Author, ITTI Computer Graphics and Visualisation Training Project
-
- You could use some of that training yourself...
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