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- on REFClearSectionSprites
- global REFMasterList, REFLastActive
- if REFLastActive = 1 then
- set the editableText of sprite 35 to 0
- end if
- repeat with g = 30 to 37
- set the castNum of sprite g to 11
- set the locV of sprite g to 2000
- set the locH of sprite g to 2000
- set the ink of sprite g to 0
- end repeat
- updateStage()
- end
-