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- on exitFrame
- go(the frame)
- end
-
- on enterFrame
- if the mouseCast = 55 then
- changeCast(55, 13)
- else
- if the mouseCast = 53 then
- changeCast(53, 14)
- else
- if the mouseCast = 57 then
- changeCast(57, 15)
- else
- if the mouseCast = 21 then
- changeCast(21, 18)
- else
- if the mouseCast = 23 then
- changeCast(23, 19)
- else
- if the mouseCast = 25 then
- changeCast(25, 20)
- else
- if the mouseCast = 27 then
- changeCast(27, 21)
- else
- if the mouseCast = 29 then
- changeCast(29, 22)
- else
- if the mouseCast = 31 then
- changeCast(31, 23)
- else
- if the mouseCast = 33 then
- changeCast(33, 24)
- else
- if the mouseCast = 35 then
- changeCast(35, 25)
- else
- if the mouseCast = 37 then
- changeCast(37, 26)
- else
- if the mouseCast = 39 then
- changeCast(39, 27)
- else
- if the mouseCast = 41 then
- changeCast(41, 28)
- else
- if the mouseCast = 43 then
- changeCast(43, 29)
- else
- if the mouseCast = 45 then
- changeCast(45, 30)
- else
- if the mouseCast = 47 then
- changeCast(47, 31)
- else
- if the mouseCast = 49 then
- changeCast(49, 32)
- else
- if the mouseCast = 51 then
- changeCast(51, 33)
- else
- if rollOver(16) then
- roll(16)
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end
-
- on timeout
- set the visible of sprite 34 to not (the visible of sprite 34)
- end
-