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- on mouseDown
- global lastFrame
- puppetSprite(34, 0)
- go(lastFrame)
- repeat with i = 20 to 25
- puppetSprite(i, 1)
- end repeat
- repeat with i = 10 to 17
- puppetSprite(i, 1)
- end repeat
- set the castNum of sprite 17 to the number of cast string("v" & the soundLevel)
- end
-