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- on MGISTONEY
- global MGISTONEON
- if MGISTONEON = 0 then
- set MGISTONEON to 3
- set the windowType of window "STONEY" to 2
- set the rect of window "STONEY" to rect(the stageLeft + 323, the stageTop + 100, the stageLeft + 564, the stageTop + 338)
- open(window "STONEY")
- else
- if MGISTONEON = 2 then
- set MGISTONEON to 1
- forget(window "stoney")
- set the locH of sprite 14 to 2000
- updateStage()
- put "go"
- end if
- end if
- updateStage()
- end
-