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- on MGILaunchWWW
- global MGILaunchCounter, MGILaunch, MGIRotateRCounter
- repeat while rollOver(6)
- set MGILaunchCounter to 1 + MGILaunchCounter
- if MGILaunchCounter = 100 then
- set the castNum of sprite 11 to the number of member "NetYesNoTwo"
- updateStage()
- else
- if MGILaunchCounter = 200 then
- set MGILaunchCounter to 0
- set the castNum of sprite 11 to the number of member "NetYesNoOne"
- updateStage()
- end if
- end if
- case MGIRotateRCounter of
- 70:
- if the castNum of sprite 9 <> the number of member "EndR" then
- set the castNum of sprite 9 to the castNum of sprite 9 + 1
- updateStage()
- else
- set the castNum of sprite 9 to the number of member "StartR"
- updateStage()
- end if
- set MGIRotateRCounter to 0
- end case
- set MGIRotateRCounter to 1 + MGIRotateRCounter
- if (the mouseH > 483) and (the mouseH < 514) and (the mouseV > 230) and (the mouseV < 252) and the mouseDown then
- set the locH of sprite 11 to 2000
- set MGILaunchCounter to 0
- set MGILaunch to 2
- exit repeat
- end if
- if (the mouseH > 441) and (the mouseH < 475) and (the mouseV > 230) and (the mouseV < 252) and the mouseDown then
- set MGILaunchCounter to 0
- set MGILaunch to 3
- exit repeat
- end if
- end repeat
- if MGILaunch = 3 then
- set the castNum of sprite 11 to the number of member "MGIPleaseWait"
- updateStage()
- repeat while the mouseDown
- end repeat
- if the machineType < 200 then
- put "launchnow"
- startTimer()
- repeat while the timer < 60
- end repeat
- set the castNum of sprite 11 to the number of member "MGIbrowserquitting"
- updateStage()
- startTimer()
- repeat while the timer < 60
- end repeat
- set the castNum of sprite 6 to the number of member "MGIEnterroomOne"
- set the locH of sprite 9 to 435
- set the locH of sprite 10 to 2000
- set the locH of sprite 11 to 2000
- set MGILaunch to 0
- updateStage()
- else
- StartBrowser("html/room/index.htm")
- end if
- end if
- end
-