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Text File  |  2004-02-21  |  22.8 KB  |  161 lines

  1. <Mission CGFCount="78" Description="" MusicScript="" Name="Mission0" PlayerEquipPack="" Script="" Time="01:00" >
  2.  <EquipPacks> </EquipPacks>
  3.  <Environment>
  4.   <Fog Color="177,218,254" End="1024" Start="100" ViewDistance="1024" />
  5.   <Shaders Shore="TerrainWaterBeach" SkyBox="02_Carrier" SunLensFlares="Flare_training" SunWaterRefl="BumpSunGlow" Water="TerrainWater_OnlySky" />
  6.   <EnvState EnvColor="245,238,211" OutdoorAmbientColor="117,147,179" SkyBoxAngle="0" SkyBoxStretching="1.0" SunColor="245,238,210" WindForce="0.15" />
  7.   <Ocean BorderTranspRatio="0.5" BottomTexture="terrain/water/oceanfloorcolor.dds" Caustics="1" FogColor="87,162,223" FogDistance="16" ShoreSize="2" SurfaceBumpAmountX="0.03" SurfaceBumpAmountY="0.03" SurfaceReflectRatio="0.6" SurfaceTranspRatio="0.5" />
  8.   <HeightMap DefaultZoomTexture="" GeometryLodRatio="1.0" TextureLodRatio="1.0" />
  9.   <Lighting Algorithm="3" Ambient="0" HemiSamplQuality="5" Lighting="1" ObjShadows="1" ShadowBlur="1" ShadowIntensity="50" Shadows="1" SkyColor="11157568" SunColor="16777215" SunHeight="27" SunMultiplier="1" SunRotation="343" SunVector="-0.28151315,0.92078787,-0.26999998" />
  10.  </Environment>
  11.  <Weapons>
  12.   <Used>  </Used>
  13.   <Ammo>  </Ammo>
  14.  </Weapons>
  15.  <EntityDescriptions> </EntityDescriptions>
  16.  <Objects>
  17.   <Entity Angles="0,0,39.999992" CastShadowMaps="1" CastShadows="0" EntityClass="Boat" EntityId="3" HiddenInGame="0" Layer="Main" LodRatio="100" Name="Boat3" Pos="879,1096,16" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  18.    <Properties accuracy="0.6" aggression="1" aicharacter_character="BoatGun" attackrange="70" bActive="1" bDrawDriver="0" bHasRockets="1" bLandOnPlayerLand="0" bLightsOn="0" bodypos="0" bSameGroupId="1" bSetInvestigate="0" bTrackable="1" bUsePathfind="0" bUseRL="0" bUseRLguided="0" cohesion="5" commrange="100" damage_players="1" damping="0.1" eye_height="2.1" fAbandonedTime="120" fAISoundRadius="30" fDmgScaleAIBullet="0.2" fDmgScaleAIExplosion="0.7" fDmgScaleBullet="0.25" fDmgScaleExplosion="1" fGroupHostility="0" fileName="objects/Vehicles/gunboat/gunboat.cgf" fLimitLRAngles="150" fLimitUDMaxAngles="40" fLimitUDMinAngles="-45" forward_speed="1" fPersistence="0" fSpeciesHostility="2" fStartDelay="2" horizontal_fov="-1" max_health="70" pathname="none" pathstart="0" pathsteps="0" pointBackOff="Base" pointReinforce="Drop" responsiveness="7" sDriverName="" species="1" vertical_fov="90" water_damping="0" water_resistance="1000" water_sleep_speed="0.015" >
  19.     <AttackParams horizontal_fov="-1" sightrange="220" />
  20.     <ExplosionParams fImpulsivePressure="200" fRadius="10" fRadiusMax="10" fRadiusMin="8" nDamage="900" />
  21.     <GunnerParams attackrange="350" horizontal_fov="-1" responsiveness="50" sightrange="150" />
  22.    </Properties>
  23.    <Properties2 aibehavior_behaviour="Boat_idle" bUsable="1" groupid="154" sightrange="220" soundrange="10" />
  24.   </Entity>
  25.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="Health" EntityId="30" HiddenInGame="0" Layer="Main" LodRatio="100" Name="Health3" Pos="754.18018,1081.4984,17.96627" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  26.    <Properties Amount="50" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  27.   </Entity>
  28.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="Health" EntityId="31" HiddenInGame="0" Layer="Main" LodRatio="100" Name="Health4" Pos="754.57135,1080.8013,17.898251" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  29.    <Properties Amount="50" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  30.   </Entity>
  31.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoSMG" EntityId="11" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoSMG1" Pos="832,1007,18" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  32.    <Properties Amount="20" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  33.   </Entity>
  34.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoSMG" EntityId="12" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoSMG2" Pos="832,1007,18" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  35.    <Properties Amount="20" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  36.   </Entity>
  37.   <Object Name="players" Pos="764.37115,1051.4702,17.625" Type="Respawn" />
  38.   <Object Name="players" Pos="834.28351,1004.4529,18.875" Type="Respawn" />
  39.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="PickupM249" EntityId="24" HiddenInGame="0" Layer="Main" LodRatio="100" Name="PickupM2" Pos="788.63641,959.9021,18.834925" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  40.    <Properties Amount="100" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  41.   </Entity>
  42.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoAssault" EntityId="25" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoAssault4" Pos="789.11572,959.36572,18.834925" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  43.    <Properties Amount="25" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  44.   </Entity>
  45.   <Object Name="players" Pos="697.06256,1031.2286,18.81641" Type="Respawn" />
  46.   <Object Name="players" Pos="808.66669,1103.8744,18.265701" Type="Respawn" />
  47.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="Armor" EntityId="37" HiddenInGame="0" Layer="Main" LodRatio="100" Name="Armor6" Pos="844.72229,1006.308,18.059738" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  48.    <Properties Amount="100" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  49.   </Entity>
  50.   <Object Name="spectators" Pos="855.41083,1096.7455,32.662121" Type="Respawn" />
  51.   <Object Name="spectators" Pos="789.56415,957.98987,22.30637" Type="Respawn" />
  52.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoSMG" EntityId="16" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoSMG4" Pos="703.60699,1028.9351,18.037502" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  53.    <Properties Amount="20" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  54.   </Entity>
  55.   <Object Name="players" Pos="866.32544,1049.865,18.875" Type="Respawn" />
  56.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="PickupSniperRifle" EntityId="18" HiddenInGame="0" Layer="Main" LodRatio="100" Name="PickupSniperRifle2" Pos="719.09705,1012.3538,29.18133" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  57.    <Properties Amount="5" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  58.   </Entity>
  59.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoSniper" EntityId="9" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoSniper3" Pos="856,1094,30" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  60.    <Properties Amount="5" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  61.   </Entity>
  62.   <Object Name="players" Pos="860.20013,1098.7632,18.75" Type="Respawn" />
  63.   <Object Name="spectators" Pos="799.18994,948.08801,33.336147" Type="Respawn" />
  64.   <Object Name="spectators" Pos="709.16162,1024.142,22.776846" Type="Respawn" />
  65.   <Object Name="players" Pos="777.70428,993.1626,18.875" Type="Respawn" />
  66.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoAssault" EntityId="6" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoAssault2" Pos="867,1085,19" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  67.    <Properties Amount="25" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  68.   </Entity>
  69.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="Health" EntityId="28" HiddenInGame="0" Layer="Main" LodRatio="100" Name="Health1" Pos="763.36853,1049.1926,16.744188" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  70.    <Properties Amount="50" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  71.   </Entity>
  72.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="PickupBinoculars" EntityId="27" HiddenInGame="0" Layer="Main" LodRatio="100" Name="PickupBinoculars1" Pos="800.86578,1029.4141,17.946863" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  73.    <Properties Amount="1" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  74.   </Entity>
  75.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="Health" EntityId="32" HiddenInGame="0" Layer="Main" LodRatio="100" Name="Health5" Pos="783.71899,1114.7864,18.013542" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  76.    <Properties Amount="50" Amount2="1" Availability="100" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  77.   </Entity>
  78.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoAssault" EntityId="26" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoAssault5" Pos="788.67786,960.34149,18.834925" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  79.    <Properties Amount="25" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  80.   </Entity>
  81.   <Entity Angles="0,0,35" CastShadowMaps="1" CastShadows="0" EntityClass="Boat" EntityId="1" HiddenInGame="0" Layer="Main" LodRatio="100" Name="Boat1" Pos="697,1010,16" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  82.    <Properties accuracy="0.6" aggression="1" aicharacter_character="BoatGun" attackrange="70" bActive="1" bDrawDriver="0" bHasRockets="1" bLandOnPlayerLand="0" bLightsOn="0" bodypos="0" bSameGroupId="1" bSetInvestigate="0" bTrackable="1" bUsePathfind="0" bUseRL="0" bUseRLguided="0" cohesion="5" commrange="100" damage_players="1" damping="0.1" eye_height="2.1" fAbandonedTime="120" fAISoundRadius="30" fDmgScaleAIBullet="0.2" fDmgScaleAIExplosion="0.7" fDmgScaleBullet="0.25" fDmgScaleExplosion="1" fGroupHostility="0" fileName="objects/Vehicles/gunboat/gunboat.cgf" fLimitLRAngles="150" fLimitUDMaxAngles="40" fLimitUDMinAngles="-45" forward_speed="1" fPersistence="0" fSpeciesHostility="2" fStartDelay="2" horizontal_fov="-1" max_health="70" pathname="none" pathstart="0" pathsteps="0" pointBackOff="Base" pointReinforce="Drop" responsiveness="7" sDriverName="" species="1" vertical_fov="90" water_damping="0" water_resistance="1000" water_sleep_speed="0.015" >
  83.     <AttackParams horizontal_fov="-1" sightrange="220" />
  84.     <ExplosionParams fImpulsivePressure="200" fRadius="10" fRadiusMax="10" fRadiusMin="8" nDamage="900" />
  85.     <GunnerParams attackrange="350" horizontal_fov="-1" responsiveness="50" sightrange="150" />
  86.    </Properties>
  87.    <Properties2 aibehavior_behaviour="Boat_idle" bUsable="1" groupid="154" sightrange="220" soundrange="10" />
  88.   </Entity>
  89.   <Entity Angles="89.999992,0,0" CastShadowMaps="1" CastShadows="0" EntityClass="PickupMP5" EntityId="13" HiddenInGame="0" Layer="Main" LodRatio="100" Name="PickupMP2" Pos="776,1007,17.96875" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  90.    <Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  91.   </Entity>
  92.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="Health" EntityId="29" HiddenInGame="0" Layer="Main" LodRatio="100" Name="Health2" Pos="762.81744,1048.6469,16.744188" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  93.    <Properties Amount="50" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  94.   </Entity>
  95.   <Object Name="players" Pos="790.37164,944.78394,18.875" Type="Respawn" />
  96.   <Object Name="players" Pos="758.32843,1100.2223,18.618366" Type="Respawn" />
  97.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoSniper" EntityId="8" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoSniper2" Pos="856,1094,30" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  98.    <Properties Amount="5" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  99.   </Entity>
  100.   <Object Name="spectators" Pos="864.79456,1084.3375,22.480347" Type="Respawn" />
  101.   <Object Name="players" Pos="733.24097,1007.7108,18.875" Type="Respawn" />
  102.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="PickupSniperRifle" EntityId="23" HiddenInGame="0" Layer="Main" LodRatio="100" Name="PickupSniperRifle3" Pos="796.72076,947.89673,29.97508" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  103.    <Properties Amount="5" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  104.   </Entity>
  105.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoSniper" EntityId="21" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoSniper6" Pos="796.63269,948.46454,29.97508" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  106.    <Properties Amount="5" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  107.   </Entity>
  108.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="PickupP90" EntityId="15" HiddenInGame="0" Layer="Main" LodRatio="100" Name="PickupP1" Pos="703.56659,1028.3789,18.037502" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  109.    <Properties Amount="50" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  110.   </Entity>
  111.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoSniper" EntityId="19" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoSniper4" Pos="719.93964,1012.0819,29.18133" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  112.    <Properties Amount="5" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  113.   </Entity>
  114.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoAssault" EntityId="5" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoAssault1" Pos="867,1085,19" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  115.    <Properties Amount="25" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  116.   </Entity>
  117.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoSMG" EntityId="14" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoSMG3" Pos="775,1007,17.75" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  118.    <Properties Amount="20" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  119.   </Entity>
  120.   <Entity Angles="0,0,89.999992" CastShadowMaps="1" CastShadows="0" EntityClass="Boat" EntityId="2" HiddenInGame="0" Layer="Main" LodRatio="100" Name="Boat2" Pos="796,930,16" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  121.    <Properties accuracy="0.6" aggression="1" aicharacter_character="BoatGun" attackrange="70" bActive="1" bDrawDriver="0" bHasRockets="1" bLandOnPlayerLand="0" bLightsOn="0" bodypos="0" bSameGroupId="1" bSetInvestigate="0" bTrackable="1" bUsePathfind="0" bUseRL="0" bUseRLguided="0" cohesion="5" commrange="100" damage_players="1" damping="0.1" eye_height="2.1" fAbandonedTime="120" fAISoundRadius="30" fDmgScaleAIBullet="0.2" fDmgScaleAIExplosion="0.7" fDmgScaleBullet="0.25" fDmgScaleExplosion="1" fGroupHostility="0" fileName="objects/Vehicles/gunboat/gunboat.cgf" fLimitLRAngles="150" fLimitUDMaxAngles="40" fLimitUDMinAngles="-45" forward_speed="1" fPersistence="0" fSpeciesHostility="2" fStartDelay="2" horizontal_fov="-1" max_health="70" pathname="none" pathstart="0" pathsteps="0" pointBackOff="Base" pointReinforce="Drop" responsiveness="7" sDriverName="" species="1" vertical_fov="90" water_damping="0" water_resistance="1000" water_sleep_speed="0.015" >
  122.     <AttackParams horizontal_fov="-1" sightrange="220" />
  123.     <ExplosionParams fImpulsivePressure="200" fRadius="10" fRadiusMax="10" fRadiusMin="8" nDamage="900" />
  124.     <GunnerParams attackrange="350" horizontal_fov="-1" responsiveness="50" sightrange="150" />
  125.    </Properties>
  126.    <Properties2 aibehavior_behaviour="Boat_idle" bUsable="1" groupid="154" sightrange="220" soundrange="10" />
  127.   </Entity>
  128.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoSniper" EntityId="20" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoSniper5" Pos="718.96332,1011.9639,29.18133" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  129.    <Properties Amount="5" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  130.   </Entity>
  131.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoSMG" EntityId="17" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoSMG5" Pos="703.10217,1028.9066,18.037502" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  132.    <Properties Amount="20" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  133.   </Entity>
  134.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="Armor" EntityId="34" HiddenInGame="0" Layer="Main" LodRatio="100" Name="Armor3" Pos="717.45728,1025.5161,17.87818" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  135.    <Properties Amount="100" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  136.   </Entity>
  137.   <Object Name="spectators" Pos="719.83356,1010.061,32.558716" Type="Respawn" />
  138.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="Health" EntityId="33" HiddenInGame="0" Layer="Main" LodRatio="100" Name="Health6" Pos="783.2572,1113.9012,18.013542" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  139.    <Properties Amount="50" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  140.   </Entity>
  141.   <Entity Angles="90,0,0" CastShadowMaps="1" CastShadows="0" EntityClass="PickupSniperRifle" EntityId="7" HiddenInGame="0" Layer="Main" LodRatio="100" Name="PickupSniperRifle1" Pos="856,1095,30" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  142.    <Properties Amount="5" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  143.   </Entity>
  144.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="Armor" EntityId="35" HiddenInGame="0" Layer="Main" LodRatio="100" Name="Armor4" Pos="761.53571,1104.8276,18.09004" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  145.    <Properties Amount="100" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  146.   </Entity>
  147.   <Entity Angles="90,0,0" CastShadowMaps="1" CastShadows="0" EntityClass="PickupM4" EntityId="4" HiddenInGame="0" Layer="Main" LodRatio="100" Name="PickupM1" Pos="867,1084,19" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  148.    <Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  149.   </Entity>
  150.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoSniper" EntityId="22" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoSniper7" Pos="796.7793,948.76245,29.97508" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  151.    <Properties Amount="5" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  152.   </Entity>
  153.   <Entity CastShadowMaps="1" CastShadows="0" EntityClass="Armor" EntityId="36" HiddenInGame="0" Layer="Main" LodRatio="100" Name="Armor5" Pos="763.68707,1048.1135,16.831491" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  154.    <Properties Amount="100" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  155.   </Entity>
  156.   <Entity Angles="89.999992,0,0" CastShadowMaps="1" CastShadows="0" EntityClass="PickupMP5" EntityId="10" HiddenInGame="0" Layer="Main" LodRatio="100" Name="PickupMP1" Pos="833,1007,18" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
  157.    <Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
  158.   </Entity>
  159.  </Objects>
  160. </Mission>
  161.