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- <Mission CGFCount="93" Description="" MusicScript="" Name="FFA" PlayerEquipPack="players" Script="" Time="01:00" >
- <EquipPacks>
- <EquipPack name="players" >
- <Items>
- <Falcon type="Weapon" />
- <Machete type="Weapon" />
- </Items>
- <Ammo AG36Grenade="0" Assault="120" FlareGrenade="0" FlashbangGrenade="3" HandGrenade="3" Minigun="0" MortarShells="0" OICWGrenade="0" Pistol="50" Rock="9999" Rocket="0" Shotgun="0" SMG="90" SmokeGrenade="0" Sniper="0" StickyExplosive="0" />
- </EquipPack>
- </EquipPacks>
- <Environment>
- <Fog Color="96,121,193" End="1024" Start="100" ViewDistance="1024" />
- <Shaders Shore="TerrainWaterBeach" SkyBox="01_Training" SunLensFlares="Flare_training" SunWaterRefl="BumpSunGlow" Water="TerrainWater_OnlySky" />
- <EnvState EnvColor="245,238,211" OutdoorAmbientColor="101,124,195" SkyBoxAngle="0" SkyBoxStretching="1.0" SunColor="250,245,228" WindForce="0.15" />
- <Ocean BorderTranspRatio="0.5" BottomTexture="Textures\Terrain\water\1deepblue.bmp" Caustics="1" FogColor="53,131,176" FogDistance="15" ShoreSize="2" SurfaceBumpAmountX="0.03" SurfaceBumpAmountY="0.03" SurfaceReflectRatio="0.6" SurfaceTranspRatio="0.5" />
- <HeightMap DefaultZoomTexture="" GeometryLodRatio="1.0" TextureLodRatio="1.0" />
- <Lighting Algorithm="3" Ambient="0" HemiSamplQuality="10" Lighting="1" ObjShadows="1" ShadowBlur="1" ShadowIntensity="50" Shadows="1" SkyColor="14113854" SunColor="16777215" SunHeight="28" SunMultiplier="1" SunRotation="0" SunVector="0,0.95999998,-0.28" />
- </Environment>
- <Weapons>
- <Used>
- <Weapon Name="Falcon" />
- </Used>
- <Ammo AG36Grenade="0" Assault="0" FlareGrenade="0" FlashbangGrenade="3" HandGrenade="3" Minigun="0" MortarShells="0" OICWGrenade="0" Pistol="30" Rock="0" Rocket="0" Shotgun="0" SMG="0" SmokeGrenade="2" Sniper="0" StickyExplosive="0" />
- </Weapons>
- <EntityDescriptions> </EntityDescriptions>
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- <Properties bPhysicalize="1" bSingleSided="0" fAngleOffset="0" fHAngleLimit="-1" fileLadderCGF="Objects/Outdoor/towers/sniper_tower_ladder.cgf" LockDist="1" />
- </Entity>
- <Object Name="players" Pos="856.90417,1043.9545,18.875" Type="Respawn" />
- <Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoAssault" EntityId="14" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoAssault7" Pos="707.24335,1025.7157,18.275375" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
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- </Entity>
- <Object Name="players" Pos="763.84717,1049.9965,17.625" Type="Respawn" />
- <Object Name="players" Pos="861.67816,1076.3918,18.375" Type="Respawn" />
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- <AttackParams horizontal_fov="-1" sightrange="220" />
- <ExplosionParams fImpulsivePressure="200" fRadius="10" fRadiusMax="10" fRadiusMin="8" nDamage="900" />
- <GunnerParams attackrange="350" horizontal_fov="-1" responsiveness="50" sightrange="150" />
- </Properties>
- <Properties2 aibehavior_behaviour="Boat_idle" bUsable="1" groupid="154" sightrange="220" soundrange="10" />
- </Entity>
- <Entity CastShadowMaps="1" CastShadows="0" EntityClass="PickupSniperRifle" EntityId="16" HiddenInGame="0" Layer="Main" LodRatio="100" Name="PickupSniperRifle6" Pos="851.42914,1099.0942,29.434496" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
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- <Entity CastShadowMaps="1" CastShadows="0" EntityClass="Health" EntityId="26" HiddenInGame="0" Layer="Main" LodRatio="100" Name="Health9" Pos="839.70215,1008.6226,17.877491" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
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- </Entity>
- <Entity CastShadowMaps="1" CastShadows="0" EntityClass="PickupOICW" EntityId="45" HiddenInGame="0" Layer="Main" LodRatio="100" Name="PickupOICW1" Pos="833.51318,1003.6238,17.957424" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
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- </Entity>
- <Object Name="players" Pos="780.11462,1000.8198,18.875" Type="Respawn" />
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- </Entity>
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- <Properties aianchorAIAction="" damage_players="0" fAnchorRadius="0" object_Model="Objects\natural\rocks\beachrock\beachrock08.cgf" sndAnimStart="" sndAnimStop="" >
- <Animation Animation="Default" bLoop="0" bPlaying="0" Speed="1" />
- <Physics bActivateOnDamage="0" bFixedDamping="0" bResting="0" bRigidBody="0" bRigidBodyActive="1" damping="0" Density="-1" Mass="700" max_time_step="0.01" sleep_speed="0.04" Type="Unknown" vector_Impulse="1,2,3" water_damping="0" water_density="1000" water_resistance="1000" >
- <LowSpec bKeepMassAndWater="1" bKeepRigidBody="1" bRigidBody="0" Density="-1" Mass="700" max_time_step="0.025" sleep_speed="0.04" water_density="1000" water_resistance="1000" />
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- </Entity>
- <Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoSniper" EntityId="11" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoSniper10" Pos="722.60638,1017.5649,28.946098" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
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- <Properties bPhysicalize="1" bSingleSided="0" fAngleOffset="0" fHAngleLimit="-1" fileLadderCGF="Objects/Outdoor/towers/sniper_tower_ladder.cgf" LockDist="1" />
- </Entity>
- <Object Name="spectators" Pos="788.00793,1063.0098,43.662094" Type="Respawn" />
- <Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoSniper" EntityId="12" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoSniper11" Pos="722.19745,1017.9423,28.946098" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
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- </Entity>
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- <Properties bPhysicalize="1" bSingleSided="0" fAngleOffset="0" fHAngleLimit="-1" fileLadderCGF="Objects/Outdoor/towers/sniper_tower_ladder.cgf" LockDist="1" />
- </Entity>
- <Entity CastShadowMaps="1" CastShadows="0" EntityClass="AmmoShotgun" EntityId="50" HiddenInGame="0" Layer="Main" LodRatio="100" Name="AmmoShotgun1" Pos="872.69824,1058.4473,17.958107" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
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- </Entity>
- <Object Name="players" Pos="806.23029,1030.59,18.838127" Type="Respawn" />
- <Entity CastShadowMaps="1" CastShadows="0" EntityClass="PickupShocker" EntityId="53" HiddenInGame="0" Layer="Main" LodRatio="100" Name="PickupShocker1" Pos="864.44818,1041.9896,17.939665" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
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- </Entity>
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- </Entity>
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- </Entity>
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- </Entity>
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- </Entity>
- <Entity CastShadowMaps="1" CastShadows="0" EntityClass="SoundSpot" EntityId="68" HiddenInGame="0" Layer="Main" LodRatio="100" Name="SoundSpot1" Pos="834.78973,1013.2062,17.899927" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
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- </Properties>
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