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Text File  |  2003-09-28  |  1KB  |  38 lines

  1. raytracer.init
  2. raytracer.ambientIntensity 0.05
  3. raytracer.blockSize 16
  4. raytracer.sampleOffset 0.05
  5.  
  6. rem *** 1 == Trace only the nearest 256x256 meter patch.
  7. rem *** 0 == Trace all patches.
  8. raytracer.OnlyNearest 0
  9.  
  10. rem *** < 0, trace all pixels
  11. rem *** Else, number of meters from moving free camera to trace the shadows. Preview tool.
  12. raytracer.shadowsNearCamera -10.0
  13.  
  14. raytracer.light.create
  15. raytracer.light.direction 0.0/1.0/0
  16. raytracer.light.selfshadowing 1
  17. raytracer.light.objectShadows 0
  18. raytracer.light.shadowIntensity 1
  19. raytracer.light.intensity 0.35
  20. raytracer.light.softness 1.0
  21. raytracer.light.fov 130
  22. raytracer.light.viewDistance 200
  23.  
  24. raytracer.light.create
  25. rem **** Should be sun direction ***
  26. raytracer.light.direction 0.783/0.38/-0.49
  27. raytracer.light.selfshadowing 1
  28. raytracer.light.objectShadows 1
  29. raytracer.light.shadowIntensity 1
  30. raytracer.light.intensity 0.6
  31. raytracer.light.softness 0.0
  32. raytracer.light.fov 8
  33. raytracer.light.viewDistance 500
  34.  
  35.  
  36. raytracer.addIgnoreObject terrain
  37. raytracer.addIgnoreObject track
  38.