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Revista CD Expert 42
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CDGAMER42.iso
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FishSim
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fsetup
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gsn
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nethelp2.gsn
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2000-01-14
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2KB
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39 lines
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CONTAINER 0 0 421 230
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changefont TM20
Linex 120 32 295 63
SHADOW 120 15 25 0 1 Network game help
BUTTON 175 195 235 215 11 15 7 [CLOSE]
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string 190 198 0 1 Close
rem BUTTON 330 195 405 215 11 15 7 gsn/nethelp2.gsn
rem string 345 198 0 1 Next >>
BUTTON 20 195 95 215 11 15 7 gsn/nethelp1.gsn
string 30 198 0 1 << Back
changefont tm10
string 16 45 0 1 A server leaving the match does affect the network game considerably, because all
string 16 57 0 1 attached clients also have to leave the network game. The clients will be informed of
string 16 69 0 1 this event and their computers re-set up as standalone computers with all computer
string 16 81 0 1 simulated anglers. If the server leaves during a match, all the client anglers matches
string 16 93 0 1 will also finish. The server also has the responsibility of starting the match, none
string 16 105 0 1 of the client anglers will be able to start fishing until the server has started.
string 16 117 0 1 Once a server has started fishing, clients can still join the match and they will be
string 16 129 0 1 informed how long the match has been going for before they joined. When client
string 16 141 0 1 anglers attempt to start fishing before the server they will be told so and given
string 16 153 0 1 the opportunity to send the server a "hurry up" message. If the server starts the
string 16 165 0 1 match while the client anglers computer is displaying the "server not started"
string 16 177 0 1 message, the client anglers computer will automatically start the fishing session.
END