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- :wargors
- if
- port_count > 0
- turn > warwait
- enemy_count > 0
- human = 0
- (peepstat race gor allset resident roger) < segmentdecks
- then
- addenergy (0-500)
- place_peep gor resident
- set warwait (turn + 3600)
- end
-
- :wargreys
- if
- port_count > 0
- turn > warwait
- enemy_count > 0
- human = 0
- (peepstat race grey allset resident roger) < (segmentdecks / 4)
- then
- addenergy (0-500)
- place_peep grey resident
- set warwait (turn + 3600)
- end
-
- :wartargs
- if
- port_count > 0
- turn > warwait
- enemy_count > 0
- human = 0
- (peepstat race targ allset resident roger) < (segmentdecks / 2)
- then
- addenergy (0-500)
- place_peep targ resident
- set warwait (turn + 3600)
- end
-
- :warhogs
- if
- port_count > 0
- turn > warwait
- enemy_count > 0
- human = 0
- (peepstat race salt_hog allset resident roger) < (segmentdecks / 3)
- then
- addenergy (0-500)
- place_peep salt_hog resident
- set warwait (turn + 3600)
- end
-
-