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SETTLER2.DEM
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README.TXT
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1997-03-03
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======================================
The Settlers II Gold Editon Demo
Copyright 1997 Blue Byte Software
DEMO VERSION!
1. Whats in the DEMO?
2. Key Assignments
3. Memory Requirements
4. Smartdrive
5. Screen Display - VESA driver
6. The "C" and "S" Keys
7. Emergency Program
8. The Map-editor
9. Contacting Blue Byte
10. Brief walkthrough of "Training"
1. Whats in the DEMO?
This is a demo version of The
Settlers II Gold Edition. There are 2
parts to this demo; the Map Editor
and The Settlers II Gold Edition game.
The demo of The Settlers II
Gold Edition game can be started with
the START.BAT file. To run it from
DOS type:
CD\BLUEBYTE\SETTLER2.DEM [ENTER]
START [ENTER]
Start the Map Editor with the
S2EDIT.EXE file. To do this in DOS
type the following commands:
CD\BLUEBYTE\SETTLER2.DEM [ENTER]
S2EDIT [ENTER]
The Map Editor demo features all of
the elements found in the full
version, however, you will not be
able to save any of the worlds you
create using the demo version. We have
also restricted the use of it to 15
minutes at a time.
2. Key Assignments
In the game:
SPACE: Turns construction-aid on
C: Turns on building names
S: Turns on building productivity
H: Go to Headquarters
L: Shows map
N: Opens message window
P: Pause
Z: Zoom
F1: Load Game
F2: Save Game
F8: Show keyboard layout
F9: Show readme (this file)
F12: Option window
ALT-Q: Exit from game
ALT-W: Close window
ESC: Close window/about
Arrow Keys: Scroll main map window
If in the message window:
Del: Deletes message
G: Go to site of event
+/-: Next/Previous message
In the Map Editor:
F3: Load world
F4: Create new world
F5: Change height
F6: Change terrain type
F7: Plant trees
F8: Place raw materials
F9: Place landscape elements
F10: Place animals
F11: Place Headquarters
Alt+F7: Show/hide tree and
landscape elements
Alt+F8: Show/hide raw materials
Alt+F10: Show/hide animals
Alt+Q: Exit program
ESC: Close active window
1,2,3,4: Change size of cursor
Numeric Keypad +: increase size of
cursor
Numeric Keypad -: decrease size of
cursor
L: Overview map
SPACE: Construction aid on/off
Shift+left mouse button: decreases
currently selected item. If in
landscape mode it will reduce the
height of any land you click on, if
in raw-materials mode it will reduce
the amount of raw materials, in any
other mode it will delete any items
you click on.
CTRL+left mouse button: deletes all
elements within the cursor, except
for raw materials.
ALT+left mouse button: replaces
elements in the cursor range with
selected element.
3. Memory Requirements
The Settlers II Gold Edition demo
requires around 7MB of free XMS
memory. If you do not have enough
XMS memory available, the program
will first try to run in a
memory-saving mode. This means
that certain graphics will
not be loaded. If this does not
work either, you could try running
the program without music. To do
this, start with the NOSOUND.BAT
batch file.
4. Smartdrive
If you are using MS-DOS, we recommend
you use the "SMARTDRV" program. This
will reduce the loading time of the
game. Please see your DOS instruction
manual on how to use this program.
5. Screen Display - VESA driver
The Settlers II supports the VESA
VBE standard for the support of
SuperVGA graphics. Many SuperVGA
graphics cards are directly
compatible with VESA VBE.
If you have problems with your
graphics card, try the following
procedures:
If you have received a VESA VBE
driver with your graphics card,
install this and then try running
the game. Many VESA VBE drivers can
be installed directly from DOS.
Follow the instructions in your
graphics card manual.
6. The "C" and "S" Keys
During the game, key "C" shows you
the name of the building.
With "S" you can also see how
efficiently your buildings are
performing.
7. Emergency Program
If you receive the message "The
emergency program has been activated"
in the message window, your remaining
stores of wood have been reserved for
building a woodcutter's hut and a
sawmill. You should then build these
immediately.
8. The Map-editor
When you edit the position of
your headquarters, you need to
choose the "castle"- symbol.
The distribution of your raw
materials are shown as percentages
in the test window. Be sure to have
two times as much coal as iron and
gold. The percentage shown for
granite contains only the deposits
in the mountains.
If you choose a resolution higher
than 640x480 but it does
not work, then you may have only
8Meg of RAM or your graphics card
does not support this mode. Try
selecting a different mode or
switching back to 640x480.
If you experience any Registry
problems in Windows 95 please
contact technical support or follow
the DOS instructions for installing
and running the game.
Please DO NOT try fixing your
Registry Database in Windows without
first calling technical support from
either Blue Byte or your computer
manufacturer.
9. Contacting Blue Byte
For technical assistance and further
information about any Blue Byte
products, please contact us on
our hotline 847-995-9981, between
8:30am and 5pm Central time. Or email
us at hotline@bluebyte.com with the
subject line "Technical support"
or "Information Request".
You will find further information
on Blue Byte Software, our products
and great tips for The Settlers II
series on our Internet homepage:
http://www.bluebyte.com
10. Brief walkthrough of "Training"
There is a lot to do in "The Settlers
II Gold Edition" so keep playing and
you will keep finding new things to
try.
Once the chapter starts you will get a
message window - this window will pop
up from time to time to give you new
information and tell you what to do
next.
The first thing you need to do is to
build a Woodcutter, Quarry and a
Sawmill. Press the space bar, you
will see the screen fill up with
golden flags and buildings. The flags
represent places where you can build
roads, and the buildings show where
you can build each of three sizes of
buildings.
The Woodcutter should be first. Click
on one of the small golden huts, above
and to the left of the HQ (tent), it
is important to remember that a
Woodcutter will need trees nearby to
cut down. The window that pops
up is the action window, it allows
you to do many things throughout the
game. Right now it shows all the
types of buildings you could build at
this location. Move the mouse over the
building that shows the Woodcutter
on the bottom of the action window
and click. A empty lot with a blue
flag is now on the screen.
Now you need to connect the blue flag
in front of your HQ to the one in
front of the soon-to-be Woodcutter.
To do this click on the flag in front
of the Woodcutter, the action window
comes up again, this time with
different options. Click the build
road option and then on the flag in
front of the HQ, you now have your
first road. Builders and
helpers will now come out of the HQ
and start to build the Woodcutter's
quarters for you. As you
watch you can see them moving
building materials (wood and stone)
to the new building site and begin
construction.
Now you need to build the Quarry.
The Quarry is also a small sized
building. Follow the same steps
above but build the Quarry close to
the outcrop of rock to the lower
right of the HQ, after all to create
stone for building the stonemason
needs large amounts of granite to
work with. Don't forget to connect
it to your HQ.
Next is the Sawmill where the
carpenter works. The Sawmill is the
first medium sized building you will
need. You must click on the golden
icon of a 'L' shaped building on the
map and in the activity window. Build
the Sawmill as described previously.
Don't forget to connect it to your
road network.
By now you should see a dove on the
bottom left of the menu bar on the
bottom of the screen. Now click on
the dove to open the Post Office
window. You will receive many
messages here, from the attack of
other peoples to where a Geologist
finds new raw materials. To close
most windows you can click the top
left corner or right click anywhere
inside the window.
If you're not sure what a button
does press the 'i' key and move the
mouse over the button, it will
give you a short description on the
button. You can also click on
the '?' in many windows to get a
more complete explanation on what
that window does.
Now experiment. Try clicking on
the HQ and to see what you
can do there. You can see what
raw materials you have left, how
many people of each profession
you have and how many soldiers
are set to defend your HQ. You
should not need to make adjustments
to the HQ often, so be careful, you
can unbalance your whole economy
here.
Click on the Sawmill to see what
stock is waiting to be turned
into boards for building.
There are many other windows and
functions in the game, you have
a good start, pay attention to
raw materials and supplies. Above
all else ...
Have fun!