====================================== The Settlers II Gold Editon Demo Copyright 1997 Blue Byte Software DEMO VERSION! 1. Whats in the DEMO? 2. Key Assignments 3. Memory Requirements 4. Smartdrive 5. Screen Display - VESA driver 6. The "C" and "S" Keys 7. Emergency Program 8. The Map-editor 9. Contacting Blue Byte 10. Brief walkthrough of "Training" 1. Whats in the DEMO? This is a demo version of The Settlers II Gold Edition. There are 2 parts to this demo; the Map Editor and The Settlers II Gold Edition game. The demo of The Settlers II Gold Edition game can be started with the START.BAT file. To run it from DOS type: CD\BLUEBYTE\SETTLER2.DEM [ENTER] START [ENTER] Start the Map Editor with the S2EDIT.EXE file. To do this in DOS type the following commands: CD\BLUEBYTE\SETTLER2.DEM [ENTER] S2EDIT [ENTER] The Map Editor demo features all of the elements found in the full version, however, you will not be able to save any of the worlds you create using the demo version. We have also restricted the use of it to 15 minutes at a time. 2. Key Assignments In the game: SPACE: Turns construction-aid on C: Turns on building names S: Turns on building productivity H: Go to Headquarters L: Shows map N: Opens message window P: Pause Z: Zoom F1: Load Game F2: Save Game F8: Show keyboard layout F9: Show readme (this file) F12: Option window ALT-Q: Exit from game ALT-W: Close window ESC: Close window/about Arrow Keys: Scroll main map window If in the message window: Del: Deletes message G: Go to site of event +/-: Next/Previous message In the Map Editor: F3: Load world F4: Create new world F5: Change height F6: Change terrain type F7: Plant trees F8: Place raw materials F9: Place landscape elements F10: Place animals F11: Place Headquarters Alt+F7: Show/hide tree and landscape elements Alt+F8: Show/hide raw materials Alt+F10: Show/hide animals Alt+Q: Exit program ESC: Close active window 1,2,3,4: Change size of cursor Numeric Keypad +: increase size of cursor Numeric Keypad -: decrease size of cursor L: Overview map SPACE: Construction aid on/off Shift+left mouse button: decreases currently selected item. If in landscape mode it will reduce the height of any land you click on, if in raw-materials mode it will reduce the amount of raw materials, in any other mode it will delete any items you click on. CTRL+left mouse button: deletes all elements within the cursor, except for raw materials. ALT+left mouse button: replaces elements in the cursor range with selected element. 3. Memory Requirements The Settlers II Gold Edition demo requires around 7MB of free XMS memory. If you do not have enough XMS memory available, the program will first try to run in a memory-saving mode. This means that certain graphics will not be loaded. If this does not work either, you could try running the program without music. To do this, start with the NOSOUND.BAT batch file. 4. Smartdrive If you are using MS-DOS, we recommend you use the "SMARTDRV" program. This will reduce the loading time of the game. Please see your DOS instruction manual on how to use this program. 5. Screen Display - VESA driver The Settlers II supports the VESA VBE standard for the support of SuperVGA graphics. Many SuperVGA graphics cards are directly compatible with VESA VBE. If you have problems with your graphics card, try the following procedures: If you have received a VESA VBE driver with your graphics card, install this and then try running the game. Many VESA VBE drivers can be installed directly from DOS. Follow the instructions in your graphics card manual. 6. The "C" and "S" Keys During the game, key "C" shows you the name of the building. With "S" you can also see how efficiently your buildings are performing. 7. Emergency Program If you receive the message "The emergency program has been activated" in the message window, your remaining stores of wood have been reserved for building a woodcutter's hut and a sawmill. You should then build these immediately. 8. The Map-editor When you edit the position of your headquarters, you need to choose the "castle"- symbol. The distribution of your raw materials are shown as percentages in the test window. Be sure to have two times as much coal as iron and gold. The percentage shown for granite contains only the deposits in the mountains. If you choose a resolution higher than 640x480 but it does not work, then you may have only 8Meg of RAM or your graphics card does not support this mode. Try selecting a different mode or switching back to 640x480. If you experience any Registry problems in Windows 95 please contact technical support or follow the DOS instructions for installing and running the game. Please DO NOT try fixing your Registry Database in Windows without first calling technical support from either Blue Byte or your computer manufacturer. 9. Contacting Blue Byte For technical assistance and further information about any Blue Byte products, please contact us on our hotline 847-995-9981, between 8:30am and 5pm Central time. Or email us at hotline@bluebyte.com with the subject line "Technical support" or "Information Request". You will find further information on Blue Byte Software, our products and great tips for The Settlers II series on our Internet homepage: http://www.bluebyte.com 10. Brief walkthrough of "Training" There is a lot to do in "The Settlers II Gold Edition" so keep playing and you will keep finding new things to try. Once the chapter starts you will get a message window - this window will pop up from time to time to give you new information and tell you what to do next. The first thing you need to do is to build a Woodcutter, Quarry and a Sawmill. Press the space bar, you will see the screen fill up with golden flags and buildings. The flags represent places where you can build roads, and the buildings show where you can build each of three sizes of buildings. The Woodcutter should be first. Click on one of the small golden huts, above and to the left of the HQ (tent), it is important to remember that a Woodcutter will need trees nearby to cut down. The window that pops up is the action window, it allows you to do many things throughout the game. Right now it shows all the types of buildings you could build at this location. Move the mouse over the building that shows the Woodcutter on the bottom of the action window and click. A empty lot with a blue flag is now on the screen. Now you need to connect the blue flag in front of your HQ to the one in front of the soon-to-be Woodcutter. To do this click on the flag in front of the Woodcutter, the action window comes up again, this time with different options. Click the build road option and then on the flag in front of the HQ, you now have your first road. Builders and helpers will now come out of the HQ and start to build the Woodcutter's quarters for you. As you watch you can see them moving building materials (wood and stone) to the new building site and begin construction. Now you need to build the Quarry. The Quarry is also a small sized building. Follow the same steps above but build the Quarry close to the outcrop of rock to the lower right of the HQ, after all to create stone for building the stonemason needs large amounts of granite to work with. Don't forget to connect it to your HQ. Next is the Sawmill where the carpenter works. The Sawmill is the first medium sized building you will need. You must click on the golden icon of a 'L' shaped building on the map and in the activity window. Build the Sawmill as described previously. Don't forget to connect it to your road network. By now you should see a dove on the bottom left of the menu bar on the bottom of the screen. Now click on the dove to open the Post Office window. You will receive many messages here, from the attack of other peoples to where a Geologist finds new raw materials. To close most windows you can click the top left corner or right click anywhere inside the window. If you're not sure what a button does press the 'i' key and move the mouse over the button, it will give you a short description on the button. You can also click on the '?' in many windows to get a more complete explanation on what that window does. Now experiment. Try clicking on the HQ and to see what you can do there. You can see what raw materials you have left, how many people of each profession you have and how many soldiers are set to defend your HQ. You should not need to make adjustments to the HQ often, so be careful, you can unbalance your whole economy here. Click on the Sawmill to see what stock is waiting to be turned into boards for building. There are many other windows and functions in the game, you have a good start, pay attention to raw materials and supplies. Above all else ... Have fun!