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Z.A.R.
Playable Demo Version
! 3D-Action, DOS/WINDOWS 95 !
README, March 10'1997
____________________________________________________________________
Copyright (R) 1997 Maddox Games Ltd., Auric Vision Ltd.
All rights reserved.
____________________________________________________________________
This document contains important information specific
to the Z.A.R. Playable Demo Version
____________________________________________________________________
!!!!! IMPORTANT NOTES !!!!!
The game Z.A.R. is based on HiRend(TM) technology.
HiRend(TM) technology is owned by Maddox Games Ltd.
All Rights Reserved.
!!!!! IMPORTANT NOTES !!!!!
____________________________________________________________________
CONTENTS
____________________________________________________________________
License Agreement
System Requirements
About The Game
Sound Setup
SimulEyes(tm) VR device support
Video Modes
Start The Game
News
Contacting Info
____________________________________________________________________
License Agreement
____________________________________________________________________
By copying or using this Z.A.R. Playable Demo Version, you indicate
your agreement to the terms of this license agreement. If you do not
agree to the terms herein, you are not authorized to copy or use the
Playable Demo Version.
The Z.A.R. Playable Demo Version, including any images, animations,
audio and text incorporated in the Playable Demo Version, is owned
by Maddox Games Ltd. or its suppliers and is protected by copyright
laws and international treaty provisions. Except to the extent
expressly licensed herein, all rights are reserved to Maddox Games
Ltd. and its suppliers. You may not reverse engineer, decompile, or
disassemble the Playable Demo Version.
Limited Warranty and Limitation of remedies:
NO WARRANTIES. To the maximum extent permitted by applicable law,
Maddox Games Ltd. expressly disclaims any warranty for the Z.A.R.
Playable Demo Version. The Playable Demo Version and any related
documentation is provided "as is" without warranty of any kind,
either express or implied, including, without limitation, the
implied warranties of the merchant or fitness for a particular
purpose. The entire risk arising out of use or performance of the
Playable Demo Version remains with you.
To the maximum extent permitted by applicable law, in no event shall
Maddox Games Ltd. be liable for any damages whatsoever (including,
without limitation, damages for loss of business profit, business
interruption, loss of business information, or any other pecuniary
loss) arising out of the use or inability to use this Maddox Games
Ltd. product, even if Maddox Games Ltd. has been advised of the
possibility of such damages. Because some states/jurisdictions do
not allow the exclusion or limitation of liability for consequential
or incidental damages, the above limitation may not apply to you.
____________________________________________________________________
System Requirements
____________________________________________________________________
To play Z.A.R. Playable Demo Version, you'll need at least:
* 486DX100 or better CPU.
* Local bus VGA video, 256-color display
* 8 megabytes of RAM.
* 40 megabytes of free space on Hard Drive
* Microsoft Windows 95 operating system
OR MS-DOS operating system version 5.0 or later
Z.A.R. Playable Demo Version also supports:
* Pentium(R) processor with MMX(TM) techology.
* Various sound cards.
* Mouse.
* SimulEyes(TM) VR device.
Recommended configuration:
* Pentium-120 or faster computer
* 16 MB of RAM (more is better)
* Sound Blaster or 100% compatible sound card
* Mouse and keyboard controls
Best configuration:
* Pentium(R) processor with MMX(TM) techology
* 32 MB of RAM
* Sound Blaster 16 / AWE32
* Mouse and keyboard controls
____________________________________________________________________
About The Game
____________________________________________________________________
Z.A.R. is Zone of Artificial Resources. It is used by humans as a
base for mastering distant space - production factories which
manufacture space rockets, robots, artificial satellites and other
"iron" for expansion to other galaxies, controlled by computer
network. As you've probably already guessed, where there is the
network, there is the failure of the computer system. If you had
thought so, you are completely right. The computer's ability to
error has made Z.A.R. like a death producing factory. Humans have
decided to return Z.A.R. and have transmitted the spaceship with the
Hermit (player) onboard with a limited supply of arms.
In the full version of Z.A.R You can:
- fight on ground and under water.
- fight at day and night.
- fight alone or with army of robots.
- blow up everything around, even terrain.
- rip over 40 types of enemies.
- jump up to 30 m.
- shoot with 10 unimaginable weapons,
- win in 33 missions,
- play with through serial, modem and network (up to 16 players).
- hear incredible sound effects and music.
- see state of the art pre-rendered 3D world with movies.
- be involved in dangerous conspiracy.
You have a chance to have incredible quality 3D real time rendering
graphics if your computer is powered by Pentium(R) processor with
MMX(TM) technology.
The full version supports several VR devices, such as SimulEyes VR,
VFX1, I-Glasses!, 3D-MAX.
____________________________________________________________________
Sound Setup
____________________________________________________________________
We use Miles Sound System for playing sound effects in Z.A.R..
(Miles Sound System (c) 1991-1996 by RAD Game Tools, Inc.)
Don't forget to set sound when playing Z.A.R. first time.
To set sound you must:
1. Switch to the drive where the game is installed
2. Switch to the subdirectory where the game is installed
3. Type SETSOUND.
4. Use menu structure to select and configure your sound card.
Note: if you have a sound card, but you still can't hear sound,
locate following line in file ZAR.CFG (placed in subdirectory
where the game is installed):
Sound Disable 1
and replace it with following line:
Sound Disable 0
____________________________________________________________________
SimulEyes(TM) VR device support
____________________________________________________________________
To enable stereo mode when using SimulEyes(TM) VR device, you must
locate following line in file ZAR.CFG (placed in subdirectory where
the game is installed):
VR System NONE
and replace it with following line:
VR System SimulEyes
Note: Pentium-133 or better strongly requested when playing in stereo
mode.
____________________________________________________________________
Video Modes
____________________________________________________________________
Z.A.R. Playable Demo Version supports 11 video modes (from 320x200
to 360x480).
In addition, VESA 2.0 256-color linear framebuffer modes are
supported (up to 800x600).
Note: some video cards require a vesa driver to be loaded to play
the game. We recommend the Display Doctor drivers available from
SciTech Software at http://www.scitechsoft.com.
____________________________________________________________________
Start The Game
____________________________________________________________________
To play Z.A.R.:
1. Switch to the drive where the game is installed
2. Switch to the subdirectory where the game is installed
3. Type GO and press <Enter>
or, if you have Pentium(R) processor with MMX(TM) technology:
Type GOMMX and press <Enter>
4. Enjoy!
____________________________________________________________________
Contacting Info
____________________________________________________________________
Visit our web site:
http://www.auricvision.com
OR
http://www.auricnet.com
Internet Mail:
maddox@auricvision.com
zar@auricvision.com
____________________________________________________________________
Copyright (c) 1997 Maddox Games Ltd., Auric Vision Ltd.
All rights reserved.
All trademarks are the property of their respective owners.
____________________________________________________________________
Thank You For Playing Z.A.R.