Z.A.R. Playable Demo Version ! 3D-Action, DOS/WINDOWS 95 ! README, March 10'1997 ____________________________________________________________________ Copyright (R) 1997 Maddox Games Ltd., Auric Vision Ltd. All rights reserved. ____________________________________________________________________ This document contains important information specific to the Z.A.R. Playable Demo Version ____________________________________________________________________ !!!!! IMPORTANT NOTES !!!!! The game Z.A.R. is based on HiRend(TM) technology. HiRend(TM) technology is owned by Maddox Games Ltd. All Rights Reserved. !!!!! IMPORTANT NOTES !!!!! ____________________________________________________________________ CONTENTS ____________________________________________________________________ License Agreement System Requirements About The Game Sound Setup SimulEyes(tm) VR device support Video Modes Start The Game News Contacting Info ____________________________________________________________________ License Agreement ____________________________________________________________________ By copying or using this Z.A.R. Playable Demo Version, you indicate your agreement to the terms of this license agreement. If you do not agree to the terms herein, you are not authorized to copy or use the Playable Demo Version. The Z.A.R. Playable Demo Version, including any images, animations, audio and text incorporated in the Playable Demo Version, is owned by Maddox Games Ltd. or its suppliers and is protected by copyright laws and international treaty provisions. Except to the extent expressly licensed herein, all rights are reserved to Maddox Games Ltd. and its suppliers. You may not reverse engineer, decompile, or disassemble the Playable Demo Version. Limited Warranty and Limitation of remedies: NO WARRANTIES. To the maximum extent permitted by applicable law, Maddox Games Ltd. expressly disclaims any warranty for the Z.A.R. Playable Demo Version. The Playable Demo Version and any related documentation is provided "as is" without warranty of any kind, either express or implied, including, without limitation, the implied warranties of the merchant or fitness for a particular purpose. The entire risk arising out of use or performance of the Playable Demo Version remains with you. To the maximum extent permitted by applicable law, in no event shall Maddox Games Ltd. be liable for any damages whatsoever (including, without limitation, damages for loss of business profit, business interruption, loss of business information, or any other pecuniary loss) arising out of the use or inability to use this Maddox Games Ltd. product, even if Maddox Games Ltd. has been advised of the possibility of such damages. Because some states/jurisdictions do not allow the exclusion or limitation of liability for consequential or incidental damages, the above limitation may not apply to you. ____________________________________________________________________ System Requirements ____________________________________________________________________ To play Z.A.R. Playable Demo Version, you'll need at least: * 486DX100 or better CPU. * Local bus VGA video, 256-color display * 8 megabytes of RAM. * 40 megabytes of free space on Hard Drive * Microsoft Windows 95 operating system OR MS-DOS operating system version 5.0 or later Z.A.R. Playable Demo Version also supports: * Pentium(R) processor with MMX(TM) techology. * Various sound cards. * Mouse. * SimulEyes(TM) VR device. Recommended configuration: * Pentium-120 or faster computer * 16 MB of RAM (more is better) * Sound Blaster or 100% compatible sound card * Mouse and keyboard controls Best configuration: * Pentium(R) processor with MMX(TM) techology * 32 MB of RAM * Sound Blaster 16 / AWE32 * Mouse and keyboard controls ____________________________________________________________________ About The Game ____________________________________________________________________ Z.A.R. is Zone of Artificial Resources. It is used by humans as a base for mastering distant space - production factories which manufacture space rockets, robots, artificial satellites and other "iron" for expansion to other galaxies, controlled by computer network. As you've probably already guessed, where there is the network, there is the failure of the computer system. If you had thought so, you are completely right. The computer's ability to error has made Z.A.R. like a death producing factory. Humans have decided to return Z.A.R. and have transmitted the spaceship with the Hermit (player) onboard with a limited supply of arms. In the full version of Z.A.R You can: - fight on ground and under water. - fight at day and night. - fight alone or with army of robots. - blow up everything around, even terrain. - rip over 40 types of enemies. - jump up to 30 m. - shoot with 10 unimaginable weapons, - win in 33 missions, - play with through serial, modem and network (up to 16 players). - hear incredible sound effects and music. - see state of the art pre-rendered 3D world with movies. - be involved in dangerous conspiracy. You have a chance to have incredible quality 3D real time rendering graphics if your computer is powered by Pentium(R) processor with MMX(TM) technology. The full version supports several VR devices, such as SimulEyes VR, VFX1, I-Glasses!, 3D-MAX. ____________________________________________________________________ Sound Setup ____________________________________________________________________ We use Miles Sound System for playing sound effects in Z.A.R.. (Miles Sound System (c) 1991-1996 by RAD Game Tools, Inc.) Don't forget to set sound when playing Z.A.R. first time. To set sound you must: 1. Switch to the drive where the game is installed 2. Switch to the subdirectory where the game is installed 3. Type SETSOUND. 4. Use menu structure to select and configure your sound card. Note: if you have a sound card, but you still can't hear sound, locate following line in file ZAR.CFG (placed in subdirectory where the game is installed): Sound Disable 1 and replace it with following line: Sound Disable 0 ____________________________________________________________________ SimulEyes(TM) VR device support ____________________________________________________________________ To enable stereo mode when using SimulEyes(TM) VR device, you must locate following line in file ZAR.CFG (placed in subdirectory where the game is installed): VR System NONE and replace it with following line: VR System SimulEyes Note: Pentium-133 or better strongly requested when playing in stereo mode. ____________________________________________________________________ Video Modes ____________________________________________________________________ Z.A.R. Playable Demo Version supports 11 video modes (from 320x200 to 360x480). In addition, VESA 2.0 256-color linear framebuffer modes are supported (up to 800x600). Note: some video cards require a vesa driver to be loaded to play the game. We recommend the Display Doctor drivers available from SciTech Software at http://www.scitechsoft.com. ____________________________________________________________________ Start The Game ____________________________________________________________________ To play Z.A.R.: 1. Switch to the drive where the game is installed 2. Switch to the subdirectory where the game is installed 3. Type GO and press or, if you have Pentium(R) processor with MMX(TM) technology: Type GOMMX and press 4. Enjoy! ____________________________________________________________________ Contacting Info ____________________________________________________________________ Visit our web site: http://www.auricvision.com OR http://www.auricnet.com Internet Mail: maddox@auricvision.com zar@auricvision.com ____________________________________________________________________ Copyright (c) 1997 Maddox Games Ltd., Auric Vision Ltd. All rights reserved. All trademarks are the property of their respective owners. ____________________________________________________________________ Thank You For Playing Z.A.R.