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- @SCENARIO
- @width=550
- @title=%STRING0
- ^^Length: %STRING1 to %STRING2
- The year 1492 marks a seminal moment in the spread of western
- European culture to world-wide influence. Columbus's voyage to the "New
- World" set the European nations into a frenzy of exploration, colonization,
- and subjugation whose impact still dominates world policies today. You
- can choose to play one of the five major participants, Portugal, Spain,
- France, England, or Holland, in this great effusion of peoples and
- culture to the four corners of the earth.
- There are no territorial objectives in this scenario. Your goal is to
- have the highest overall score (besides the Neutrals) at the end of the
- scenario.
- ***********************************************************************
- PLEASE NOTE
- 1. The largest tribe in this scenario, the neutrals, were neither
- designed nor tested to be played. Due to their great size, we suspect
- that a player-controlled neutral would have an easy time of it. Please
- stick to either the European nations or the native tribe of the Americas
- and Africa as choices for play.
- 2. This scenario can be played without any alterations to the game parameters.
- However, we designed it to play with some changes. In particular we
- greatly increased the speed of the sailing ships to conform more closely
- with their historical capabilities.
- CONSULT THE DIS_READ.TXT FILE IF YOU WISH TO IMPLEMENT THESE CHANGES.
- @end -- this line must be here!
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-