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1995-04-17
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=============================================================================
LEGAL INFORMATION: COPYRIGHT AND TRADEMARK NOTICES
=============================================================================
Bölz! Copyright 1994 COGnition Development Team
All Rights Reserved
Limited Distribution Rights Granted (Read VENDOR.DOC)
The Bölz! Story Copyright 1994 COGnition Development Team
All Rights Reserved
Bölz! is being distributed as shareware. It is _not_ free software.
Bölz! and the Bölz! logo are registered trademarks of Straffan Production
Company, Limited.
The images of:
Billy Bölz!;
Henry The Butler;
Billy's Father;
The Vacuballopter;
The BolBot;
The ClobberBot;
The BurnBot;
The JunkBot; and
The COGhead Logo are all registered trademarks of Straffan Production
Company, Limited.
COGnition Development Team is owned and operated by Straffan Production
Company, Limited.
=============================================================================
LEGAL INFORMATION: WARRANTY
=============================================================================
NO WARRANTY, EITHER EXPRESSED OR IMPLIED IS GIVEN AS TO THE FUNCTIONALITY
OF THIS SOFTWARE UNDER ANY POSSIBLE CONFIGURATION. YOU USE IT COMPLETELY
AT YOUR OWN RISK, AND AGREE NOT TO HOLD COGnition Development Team OR ITS
PARENT COMPANY Straffan Production Company, LTD., RESPONSIBLE FOR ANY
DAMAGES, EITHER CONSEQUENTIAL OR INCIDENTAL WHICH MAY RESULT FROM THE USE OR
MISUSE OF THIS COMPUTER SOFTWARE.
BY INSTALLING AND OPERATING THIS COMPUTER SOFTWARE, YOU AGREE TO THE TERMS
AND LIMITATIONS OF THIS WARRANTY.
ANY AND ALL LEGAL DISPUTES WILL BE SETTLED IN THE JURISDICTION OF THE
COMMONWEALTH OF PENNSYLVANIA, UNITED STATES OF AMERICA.
CERTAIN STATES DO NOT ALLOW LIMITATIONS TO BE PLACED AGAINST SUCH WARRANTIES
AS THIS. YOU MAY BE ENTITLED TO SPECIFIC LEGAL RIGHTS NOT MENTIONED IN THIS
WARRANTY.
=============================================================================
System Requirements for running Bölz!:
=============================================================================
- 80486sx processor or faster (486 instructions used)
- Keyboard, Joystick or "Game Pad"
- 2 megabytes of RAM
- Color VGA Graphics
- 5 megabytes available hard disk space
=============================================================================
Suggested Accessories:
=============================================================================
- 80486 33MHz machine or faster - Pentium kicks butt!!
- 8 megabytes of RAM is better than two!
- Sound Card
Sound Blaster, SBPro, SB16
Media Vision Pro Audio Spectrum, PAS Plus, PAS 16
Gravis Ultrasound with at least 512k On-board RAM (1024k
suggested)
- The Gravis PC Gamepad or similarly styled joystick device is
highly recommended. The "Game Pad"-style joystick is best
suited for games like Bölz!
=============================================================================
Forward (Real quick start, please read on. . . .)
=============================================================================
Hello! Thank you very much for trying our new game, Bölz! Bölz! makes use
of almost every available system resource your computer has to offer, and by
doing that, it has some special requirements:
1) Please do not load any TSR's that are not needed. A mouse
driver is a good example, as Bölz! does not make use of a
mouse. You don't even need to have HIMEM.SYS loaded, as
we are using the DOS/4GW protected mode interface by Rational
Systems which lets us access all the RAM you have. For
example, if you have 8 megabytes of RAM, we can access up
to 8 megabytes of RAM. TSR's will slow your computer down,
though. EMM386.EXE is the worst system speed offender.
Load it ONLY IF YOU REALLY, REALLY, REALLY, REALLY NEED IT!
You can try creating a clean boot disk which you would then
use to start your computer for absolute best performance
while playing Bölz! The installation utility will ask you
if you want to create one, and so will BSETUP. Simply
have a diskette handy and reply "Y" to the question when
asked if you want to take advantage of this feature.
2) You can not run Bölz! from a multitasking environment such
as Quarterdeck's DesqView or Microsoft Windows, for example.
These environments tax your microprocessor way too much to
even remotely enjoy Bölz! Bölz! must be run straight from
the DOS command line. If you need help doing this, there is
a section of this documentation called "Running Bölz!"
later in this document.
3) The faster your video card, the faster Bölz! will not run?
What? Well, Bölz! has enough overhead time (time spent
twidling its thumbs) on a 486 33MHz system to run under
quite literally the oldest and slowest ISA VGA cards.
A 486sx 25MHz system with only 2 megabytes of RAM, however,
will show a definite improvement if your VGA card is newer
or "accellerated."
Bölz! runs at a smooth 30 frames per second, even on slower
486's IF YOU TURN OFF PARALLAXING SCROLLING! Parallax
scrolling requires a screen to be drawn literally twice,
so, if you notice your computer grinding to a halt when you
can see through certain holes in the floors of the mazes,
try using BSETUP.EXE to turn off Parallaxing scrolling. A
486 33MHz - 50MHz is a good starting point at which to turn
on Parallaxing. 486 66MHz systems are absolutely perfect,
and Pentiums (any) seriously kick butt!!
=============================================================================
Getting Started
=============================================================================
Bölz! is a fairly simple game to set up. Hopefully, you are reading this
file immediately after decompressing the first archive you received. If not,
it might be a good idea to go ahead and decompress the ORIGINAL .ZIP files
you received into their own directory. "C:\TEMP" is a good idea, as the
files will be extracted to a directory which you may specify during
installation, and it's a good idea to extract them to a directory which
does not contain the compressed volumes (self-extracting archives).
Once this is done, you are ready to begin installing Bölz onto your system.
The executable file, BINSTALL.EXE will walk you through this process. Type
BINSTALL while in the directory into which you have decompressed the
ORIGINAL compressed file you downloaded.
You will be asked for the drive onto which you want to install the Bölz!
files. This drive must be a fixed disk, "hard drive," or removable high-
capacity cartridge (Bernoulli, SyQuest, etc.) with at least 5 megabytes free
space. Bölz! cannot be run from diskette! Next, you will asked into which
subdirectory you would like to install Bölz! You may type up to 80
characters into this field.
When you have completed the above two steps, BINSTALL takes over and creates
all necessary files and directories to run Bölz! on your system. A permanent
directory will always be created on drive C: to store game saves, top
scores, etc. This directory should never be required to store more than
one megabyte, so don't worry about file space (unless you're _really_ tight
for space! =-)
If you should delete this directory or tamper with or delete any of the files
within, you will need to run BSETUP.EXE again, and will lose any High Score
Tables which may have been created. You also run the risk of losing any game
saves which you have created during game play. It is good practice to just
leave this directory alone once it has been created. Do NOT rename or move
any of the files in this directory to another name or location on your
computer. Bölz! will not be able to find this highly necessary information,
and will reply with an error message during initialization.
When BINSTALL completes its task of installing the files, it will
automatically call BSETUP.EXE for you. BSETUP is a utility which will let
you configure certain specific aspects of game play such as Sound Card,
Sound Quality, Color Animation, Parallax Scrolling, etc. You may run BSETUP
on your own after the initial installaion to reconfigure these options as
many times as you wish. BSETUP relies on having the directory C:\BOLZ
available in which to store BOLZ.INF (this directory should have been created
by BINSTALL.EXE. If not, BSETUP.EXE will create it).
NOTE: YOU MAY INSTALL ALL OF Bölz's FILES TO C:\BOLZ. THIS IS EVEN A
SUGGESTED PRACTICE, BUT IS NOT REQUIRED. THIS WILL HELP YOU KEEP
ALL OF Bölz!'s FILES TOGETHER IN ONE PLACE! JUST REMEMBER TO KEEP
THE ORIGINAL ARCHIVES IN ANOTHER DIRECTORY, OR MOVE THEM TO DISKETTE
FOR SAFE KEEPING. Bölz! CAN ONLY BE REDISTRIBUTED IN ITS ENTIRETY
AS CONTAINED IN THE ORIGINAL ARCHIVE. THEREFORE, IF YOU WISH TO
UPLOAD THIS PROGRAM TO ANOTHER BBS OR FTP SITE, PLEASE USE THE
ORIGINAL ARCHIVE(S) YOU RECEIVED. YOU ENJOYED THE EASE OF
INSTALLATION AND SETUP -- LET OTHERS DO THE SAME.
IF YOUR ARCHIVE APPEARS TO BE INCOMPLETE, PLEASE FEEL FREE TO
CONTACT US BY ANY METHOD DESCRIBED IN ANY DOCUMENTATION YOU FIND.
WE WILL SEND YOU A COMPLETE SHAREWARE VERSION FOR U.S. $5.00, OR
WE WILL GIVE YOU A RELIABLE WAY TO RECEIVE THE FILES ELECTRONICALLY
(ONE OF OUR OFFICIAL DISTRIBUTION SITES IN YOUR AREA).
You are now ready to begin playing Bölz! We hope that all goes well with
the installation, but if not, do not hesitate to call us toll free at
1-800-734-8031 between the hours of 9:30 a.m. and 6:30 p.m. Eastern Standard
Time (East Coast, USA).
=============================================================================
Running Bölz!
=============================================================================
First, get into the directory into which you have installed the Bölz! files.
We will assume that you have installed to drive C: into the directory of
\GAMES\BOLZ.
1) Type "C:" then the [ENTER] key. Do not type the quotation marks.
2) Next, type "CD \GAMES\BOLZ" followed by the [ENTER] key. Again, no
quotes!
3) If you have not already run BSETUP.EXE (automatic during Installation), or
if you want to reconfigure some options, now's the time to do it! Type
"BSETUP" and press the [ENTER] key. Don't type the quotes =-)
4) Now, type "BOLZ" and press [ENTER]. Guess what? Don't type the quotes.
After some initial setup (automatic), you will begin to hear some music
(sound card owners only). All fatal errors are trapped and handled correctly
by the game executables -- your computer shouldn't "lock." After a few
screens (shareware/diskette) or animations (CD-ROM), you will be presented
with the Title Screen (displaying the word, "Bölz!" against a 3D rendered
background). When you are ready to begin, press any key!
NOTE: From this point forward, some shorthand has been used to keep this
document more readable. Please make a note of the following:
[SELECTOR] == [ENTER KEY], [SPACEBAR] or [FIRE BUTTON 1]
[MOVEMENT] == [ARROW KEYS], [JOYSTICK DIRECTION]
[GO BACK] == [ESCAPE KEY], [FIRE BUTTON 2]
The next screen is the Main Menu. It is from here that you can perform all
actions of the software. To start a new game, place the cursor (a soccer
ball) next to "Start New Game" (it should be there by default since this
is your first run). Next, press the [SELECTOR]. Your game will begin
shortly!
If you want to change the game play options of Bölz!, simply move the
soccer ball to "Game Options" and press the [SELECTOR] key. The Game Options
menu will appear. Make your selections by moving the Yellow Arrow up and
down with [MOVEMENT], then press [SELECTOR]. When you are finished with the
Game Options, press [GO BACK] to return to the main Menu.
For example, to adjust the Music Volume, Press [SELECTOR] on Game Options
from the Main Menu. Move the Yellow Arrow down using [MOVEMENT] until the
Yellow Arrow is pointing directly at Music Volume. Now, using the left or
right Arrow Keys or left/right joystick movement, adjust the music volume
to a suitable level.
=============================================================================
Playing the game!
=============================================================================
Game Play in Bölz! appears to be simple at first, but you will soon discover
the complexity of this game. There are literally hundreds of different
hidden rooms, powerups, bonus items, bonkers, etc. in Bölz!
You are a ball attempting to rescue your friends from the grip of Billy Bölz.
You must wonder through Billy's ultra-large maze playgrounds looking for
clues as to how to get through to the next part of the maze and eventually
on to the next level.
In each maze, there can be up to three different color lazer gates and/or
doors. The colors are Red, Green and Blue. There will also be several
"Marker Switches" on the floor. You must roll over these switches and
turn the off (simply rolling over them turns them off).
You will see (Industrial Zone), mostly blue walls which make up the maze.
Your ball cannot go through these walls, nor can it jump over them (they're
way too high!). Be on the lookout, however, for cracked wall segments!
They're secret doors into hidden rooms and warps!
You may select to be one of three balls while playing Bölz! The choices are
as follows:
SoccerBall
The SoccerBall is a great average ball. Its acceleration is good, it has
a normal top speed and corners well. The SoccerBall's jumping abilities
are average.
RubberBall
The RubberBall is good for beginners and younger children. It has a near
instant acceleration to its very low top speed. The RubberBall has the
best cornering abilities, but has the best jumping abilities of all the
balls.
BowlingBall
The BowlingBall is for the expert player! This is, by far, the heaviest
ball, and it cannot jump very high. Also, because of its weight, its
acceleration is slow - but - the top speed on this ball is the highest
of all three balls! Now, combine that extra weight and high speed, and
you're bound to discover that cornering is less than that of, say, a
sports car. Those who master the BowlingBall will enjoy the best maze
times and usually get the highest scores!
Keep your eyes open for the demonic robot balls. Billy has created these
stop you as you roam the mazes (hey, he wants to keep what he's got, and
wants to add YOU to his collection!). They exist in six (6) varieties:
[All versions of Bölz!]
SpikeBall
The SpikeBall has four large metallic spikes around it. It is silverish
in color, and can be destroyed by jumping on it. Generally, it will
either attempt to chase you or run away from you. Judge your jumps
carefully, as landing on this ball will cost you health points rather
quickly!!
PinBall
The PinBall is quite unique! It has four razor-sharp pins around it with
one pin sticking straight up. These pins animated in and out. Only
when its top pin is retracted may you jump on it. Otherwise, you will
be pricked by the top pin, causing a loss of health.
TankBall
The TankBall is vicious. It's electrically charged body is hazardous
to touch from any side. It can be jumped on, but beware! It will shoot
a glowing blue PlasmaBall at you at random! You cannot jump over or on
top of these plasmaballs as they are easily attracted to your ball.
[The following are in the Registered Version only]
SuperSpike
The SuperSpike behaves much like the SpikeBall, but is much more
aggressive. Found in most levels after Zone 1, the SuperSpike will
charge at you equalling YOUR top speed! This means that either you
jump on it or be damaged. . .hint, when you see these -- avoid them!
PlasmaBall
A much larger variety of what the TankBall uses as a weapon! This
large blue ball has arcing lighning bolts around its edges. Needless
to say, touching this ball from the side will cause a SEVERE amount
of damage to your ball, and it is very aggressive!
LightFire
The LightFire, or FileBall, is hideous! This is Billy's best creation
to date! If it's on the screen, it's chasing you. Your only hope is to
time your jump just right to land directly on top of it and disperse
its gasses. Best of luck!
Don't get discouraged. By the time you encounter these enemies, you'll
have quite a good understanding of the way Bölz! works and how to destroy
the enemies. And -- guess what? We've given you several powerups to help
you along the way. Here's an example of some of them:
Mapper
The mapper is the small, square area located at bottom-center on the
game play screen. It displays an area around you that you would not
otherwise be able to see. Use this display to your best advantage to
avoid things like dead-ends, etc.
Finders
For each color of Marker Switch, there is an equal-colored Finder. The
Finders, when found and picked up, will allow you to see the marker
switches on the Mapper. These are a rare treat as the levels increase,
but be on the lookout for them. They appear as small boxes in the maze
with either a Red, Green or Blue dot in the center. They will match the
color of the game play screen's border (pinkish for The Industrial Zone).
COGnition Brand Adhesive Strips
Search for these Band-Aid(TM)-like strips everywhere in the maze. Each
one boosts your health by 4 points.
SuperStrips
These adhesive strips have a glowing blue border around them, and are
worth 100 health points. You can have, at maximum, 200 health points in
the game, so if you already have 175 points, pass these up and save them
for when you really need them!
SpeedBall
The SpeedBall appears as a large pink ball with a large "S" on it. It
will double your speed for about 30 seconds, allowing you to cover more
maze in a shorter amount of time. Beware, though, that at these high
speeds, it's a bit harder to avoid the enemies!
SteelBall
The SteelBall will encase your ball in a protective steel ball. This
will make you invulnerable for about 30 seconds. You may simply roll
over any enemy characters you encounter, but beware -- the tank enemies
can still shoot you!!
There are many, many other items in the game. If you need some quick hints
on getting past a certain portion of the game, or would like to discuss
game play strategies with a Bölz! expert, please call 1-412-261-#### during
our regular business hours! Request "Bölz! Hints and Secrets" from the
operator!
If you do not want to call us for help, try playing at a lower skill level
to start out! From the Main Menu, select Game Options. Next, position the
Yellow Arrow directly next to Skill Level. Press [SELECTOR] repeatedly to
scroll through the options (Easy (Nice Billy), Normal (Angry Billy) and
Hard (Red, Upset, and Flaming Billy!)). Please note -- The "Hard" skill
level is slightly less than fair to you as a gamer! Enjoy!
=============================================================================
The Story
=============================================================================
The basic story of Bölz! is that, one day, an eight-year-old child named
Billy Bölz! decided we would like to have all the balls in the world as
his own to play with. His father, being a millionaire, could easily afford
to buy him all the balls, so Billy went to his father one day. . . .
"Dad, uh, I was wondering, ummmmm. . . ."
"Yes, son," said his father. "What is it?"
"Well," said Billy, "I was wondering, ummm, if I could have some balls to
play with?"
"Sure son," said his father. "How many would you like?"
"Well," replied Billy, "I was thinking of all of them!"
"Now Billy," said his dad. "You can't have all of them. What will all the
other children play with?"
"NO, NO, NO!" interrupted Billy. "I want all of them, all of them, ALL OF
THEM!!"
"NOW BILLY!" exclaimed Billy's father. "-=-"
"Humph!" replied Billy in a rage, stomping off to his room.
-= Later That Day =-
Henry, Billy's butler, is shown entering Billy's Room carrying his lunch on
a tray.
"Your lunch, sir." says Henry. "Will there be anything else?"
"Will there be anything else?" says Billy, obviously upset with something.
"Yes, Henry, there will be! How about all the BALLS IN THE WORLD!!!"
We now see Billy standing in front of a large projection screen displaying
several images of his designs:
"Since my dad won't buy me all the balls in the world, I'll have to
take them!" says Billy excitedly! "Now that my Vacuballopter is done,
I can send it out to get ALL THE BAAAALLLS!"
"Then I will use my BolBot to protect them!" says Billy confidently.
"Yes, sir." says Henry without expression.
"Humph!" replies Billy, rolling up the projection screen and darting off to
his supercomputer. He immediately begins playing with some knobs, and
we can hear the sound of a large helicopter-like device starting up
outside on the lawn.
We watch as the Vacuballopter flies off toward the Chock-Full-O-Fun toy
factory, which is where all the balls in the world are made. We see through
the cockpit that it has the factory in its sights and is homing in.
From inside the factory, we are looking at the roof of the building.
Suddenly, a large crash is heard as an unbelievably large vaccuum hose
smashes through the roof. Immediately, it begins vaccuuming all the balls
out of the factory, storing them inside the Vacuballopter!
We watch as the Vacuballopter flies off, heading back to Billy's Mansion!
The adventure begins!!
[The CD-ROM version of Bölz! has the above script fully animated at 15 frames
per second using a combination of hand-drawn and 3D rendered animation
techniques. There are also entire clips detailing the history of the ball
as Billy's ancestors have attempted to play with the ball throughout history,
clips of Billy designing his creations, and much, much more!]
=============================================================================
A word or two about shareware
=============================================================================
Shareware. It's often a misunderstood word. People have confused this word
to be synonymous with public domain or freeware software. In fact, shareware
is simply an effective marketing method by which to distribute computer
software. Think of shareware as being the ultimate in money back guarantees:
If you don't like a particular program, you don't have to pay for it.
You do not have to pay to RECEIVE the software initially. Shareware authors
just give it to you for evaluation purposes before asking that you pay a
registration fee for (actually purchase) their software. This gives you an
opportunity to evaluate the software in a pressure-free environment -- your
comfortable home!! Run the software - kick the tires. If you enjoy using
the software, you should then pay for it by "registering" your copy with
its author.
The "share" in shareware comes from the author allowing you to make copies
of the shareware version and give it to others. The most common and highly
popular method of doing this is to upload the shareware version of the
software to a local bulletin board service (BBS) or the internet. People
from around the world can then download (receive) the copy of the software
for free and give it a try for themselves. Then, only if they like the
software will they actually have to pay for it, and so on, and so on.
NOTE: YOU SHOULD NEVER UPLOAD OR OTHERWISE DISTRIBUTE ANY COMMERCIAL,
RETAIL OR REGISTERED VERSIONS OF ANY SOFTWARE! IT IS ILLEGAL
AND CARRIES SOME STIFF PENALTIES -- NOT THE LEAST OF WHICH IS A SET
OF LARGE FINES AND JAIL TIME!
Shareware is growing in popularity and dependability. You can even find
shareware on retail shelves in its unregistered form, mostly on CD-ROMs
filled with hundreds of shareware programs. The cost of the CD is NOT the
cost of the software -- if you like a particular program on the CD, you
should purchase the fully registered copy from its author.
Shareware is the computer industry's most effective way of saying, "We trust
the customers!" By this it is meant that you are trusted to register the
software with the authors if you enjoy it and intend to keep using it.
Question: So why is the cost of the software usually lower than a
retail version of the same or similar software? Does that
mean that it's not as good or high quality?
Answer: By placing the software directly into your hands for
evaluation, the shareware author can avoid having to pay all
the necessary distribution fees associated with commercial
or retail software. Also, each "stop" the software makes
between the author and the retail shelf has to be paid for!!
There are delivery charges, profit markups, etc. Shareware
is not, in most cases, inferior software by comparison to
retail software. In fact, most shareware is actually
SUPERIOR to its retail competition -- it has to be, or you
wouldn't consider buying it!
Finally, Bölz! is marketed as shareware. The version you have received
(Zone 1) may be freely copied and distributed (with certain limitations, read
VENDOR.DOC for more information). But, if you enjoy playing Bölz!, you must
register it with COGnition Development Team as outlined below. When you
register, you will receive the full version of Bölz! containing the rest of
the Zones of Bölz! (Zones 2, 3 and 4) and much, much more on CD-ROM or
diskette (diskette version is different).
Please note that COGnition Development Team takes extreme pride in the fact
that this version of the game is not "crippled" or otherwise limited in any
way. You can save/load your games, experience the wonderful soundtrack,
and use/play all features of Zone 1. This allows you to experience every
aspect of Bölz! at home - but please encourage the development of more
excellent, family-oriented games like Bölz! by registering! The benefits
of doing so are phenomenal:
=============================================================================
The CD-ROM Version
=============================================================================
Price: US $29.95. United States Shipping and Handling paid by
COGnition Development Team for a limited time only **
Zone 1 Industrial Zone
Zone 2 Jungle Zone
Zone 3 City Zone
Zone 4 Space, the Final Frontier!
Each zone has five 16-channel songs composed by ParadigmPC. This
is guaranteed to be some of the best music you've ever heard in a
computer video game - ever!
MORE enemies and boss enemies
Over twenty minutes of hand-drawn and 3D Rendered cinematic
animation sequences interspersed throughout the game.
A feature digital video movie detailing the making of Bölz! and
COGnition Development Team's future plans (playable only under
Microsoft Windows, Video for Windows runtime is on the CD!).
10 selections from the soundtrack (songs) on the same CD which you
may also use in your audio CD player at home or in your car or
anywhere to enjoy the fantastic soundtrack of Bölz!
=============================================================================
The Diskette Version (six HD diskettes!)
=============================================================================
Price: US $29.95. Shipping and Handling paid by COGnition
Development Team for a limited time only **
Zone 1 Industrial Zone
Zone 2 Jungle Zone
Zone 3 City Zone
Zone 4 Space, the Final Frontier!
Each zone has between three and five 16-channel songs composed
by ParadigmPC.
MORE enemies and boss enemies
Stills from the animation sequences with text to convey storyline!
To order your copy of Bölz!, call today! Visa, Master Card, American
Express, Personal Check or Money Orders accepted. All checks must be drawn
on a United States of America bank. Do not send cash. Foreign orders
welcomed - prompt service GUARANTEED!
** COGnition Development Team, as an incentive to its customers, will
pay shipping and handling for any Bölz! package if shipped within
the Continental United States. Orders to be shipped outside the
Continental United States are subject to normal shipping and handling
costs.
From inside The United States, please call 1-800-734-8031 to place your order.
From outside the continental US, please call +1-412-261-9123 (voice) or order
by fax at +1-412-391-7886. Please use the included FAXORDER.DOC file
included in this archive for fax orders. Please use MAILORDR.DOC for mail
orders (any country). When ordering by phone, please have your credit card
handy.
=============================================================================
Credits and Acknowledgments
=============================================================================
Executive Producer: Kevin Vaughn, Straffan Production Company LTD.
Programming: Robert Colbert
Graphics Design: Joseph Sells
Character Design: John Mirenzi
Music Composition: Mike Genato of Paradigm PC
Voice Talent: Amy Hartman is:
Billy Bölz! and his ancestors
The Spanish Queen
David Fielding is:
Billy's Father, Henry the Butler, Christoper Colombus,
Innocent Egyptian
Real-World Beta Testers (in alphabetical order by last name)
Lance Ambuehl
Amit Arora
Jim Brown and Family
John Butler
John Chichilla
Jim F.
Drax Felton
Mike Egenlauf
Charles Gaefke
Sal Giallanza
Carl Hayden
Grey Hodge
Tyler Hughey
Sean Kinsella (Ireland)
Arthur McMahon
Mario Melendez (Costa Rica)
Jayson Notaro
Jayson Pappas
Rik Pierce (British Colombia)
Chris Prendergast
Elijah Sarver
James Scouten (MegaGames BBS, Texas)
John Schmidt (Sysop, Software Creations BBS)
Michael Sidoni
Kevin Snyder
Wade Thrower
Robert Ridley
Bill Rowley
Peter Vanderborght (Belgium)
-
Special Thanks to all of our "Real-World" Beta Testers. This game wouldn't
be what it is today if it weren't for your valuable input during those
critical stages of development!
-
Bolz! was developed and compiled using Watcom C version 10.0 "a-level"
patch. COGniton Development Team endorses the Watcom line of development
tools for 32-bit DOS and Windows development.
-
DOS/4GW Protected Mode Run-Time System versio 1.97 provided by Rational
Systems/Tenberry Systems, Canada. DOS/4GW is a registered trademark of
Rational Systems/Tenberry Systems.
-
The Music in Bolz! was composed by Paradigm Recordings, PC division, using
Scream Tracker version 3.01 "beta" from The Future Crew, Finland. Scream
Tracker can be downloaded from most bulletin board systems around the world,
and is quickly becoming a world standard in computerized music formats.
-
The Digital Sound and Music Interface used under license from Virtual
Visions Software Company, Finland. Programmer: Otto Chrons. Bölz! just
wouldn't sound quite so great without it!
=============================================================================
Real-World Testing Program?
=============================================================================
Part of Bolz!'s success as a video game is due, in part, to our revolutionary
"real-world" beta testing program. What is this? Well, we sent an
advertisement over the internet and FIDOnet (shareware echo), as well as
several local and non-local bulletin board systems. We then sorted through
the replies and selected several unique systems and individuals to test
Bolz!
Sure, we could have contracted several testers to come into our development
labs and tinker with the game with video cameras focused on them, but why?
Bolz! was to be distributed to the public, not lab rats!!
We wanted our testers to be completely at ease, and encouraged them to tear
the game apart. What better way than to give them the game and let them
test it in their homes? They could play the game and see how it runs on
_their_ systems.
The feedback was phenomenal, and we thank each of you. Each of you did
a great job, and some even managed to find some really nasty bugs that
drove Rob up each of his walls here in the office! (he's still
recovering, but should be fine any day now =-).
All-in-all, COGnition Development Team can only hope that because of this
innovative approach to software testing that you, the end user, will
have an enjoyable, reliable product which will provide a valuable
service to you over time.
If you are interested in becoming part of the "real world," drop us an email
or letter! We'll gladly evaluate your system configuration and tastes in
video games and computer software in general. Who knows? You may have a
sneak peek at the next exciting release from COGnition Development Team with
an opportunity to earn a free copy of the fully registered version! Get that
email or surface letter out today!
Don't forget to give us the following information:
Your name
Phone number
Mailing address
Number of computer users in your household
System configuration:
CD-ROM drive [ ] Yes [ ] No
RAM ____ megabytes
Hard Drive Size ____ megabytes
Input Devices [ ] Keyboard [ ] Joystick [ ] "Game Pad" [ ] Mouse
[ ] Other
Outputdevices [ ] VGA
[ ] SVGA
[ ] Printer [ ] Laser [ ] Dot Matrix [ ] Bubblejet
[ ] Sound Card
Brand and Model: _________________________________
Email Address: _______________________________________________________
(Not required, but helps us keep in touch!)
Anything else? _______________________________________________________
_______________________________________________________
_______________________________________________________
Fill that out and send it to:
Email:
straffan@aol.com
Make the subject of the email "Attn: Real World Testers!"
Surface Mail:
COGnition Development Team
Attn: Real World Testers!
P.O. Box 112546
Pittsburgh, PA 15241-2546
USA