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/ PC World Komputer 2003 November A / PCWK1103A.iso / data1.cab / Data_Files_-_@Generic / Maitres / tempo / PorteHaut.txt
Text File  |  2002-02-21  |  2KB  |  66 lines

  1. NOM                           A_PorteHaut
  2. FAMILLE                       BATIMENT
  3. UNITE_COMBATTANTE             0
  4. CAMP                          1
  5. TAILLE                        1
  6. [ANIMATION]
  7. ANIM__DPL                     GFX_PORTE_HAUT
  8. ANIM__ARA                     GFX_PORTE_HAUT
  9. ANIM__ARE                     GFX_PORTE_HAUT
  10. ANIM__DRA                     GFX_PORTE_HAUT
  11. ANIM__DRE                     GFX_PORTE_HAUT
  12. ANIM__SPL                     GFX_PORTE_HAUT
  13. ANIM__ASP                     -
  14. ANIM__VOL                     -
  15. ANIM__DEC                     -
  16. ANIM__ATT                     -
  17. ANIM__ECR                     -
  18. ANIM__SSP                     -
  19. ANIM__SIN                     -
  20. ANIM__SPJ                     -
  21. ANIM__APU                     -
  22. ANIM__CCA                     -
  23. ANIM__CCH                     -
  24. ANIM__VOR                     -
  25. ANIM__MOR                     -
  26. ANIM__MOV                     -
  27. ANIM__APP                     -
  28. SELECTIONNABLE                oui
  29. MORAL                         C
  30. ENERGIE                       80000
  31. FEU_ENERGIE__MAX              0
  32. VITESSE                       0
  33. NIVEAU                        1
  34. SORT1_IMAGE1                  -
  35. SORT2_IMAGE2                  0
  36. SORT3_OMBRE                   -
  37. SORT4_LUMIERE                 -
  38. SORT5_BRAISE                  -
  39. SORT6_CRISTAL_VERT            -
  40. SORT7_ACTIVATION_ROUGE        -
  41. SORT8_PORTE                   -
  42. SORT9_PORTE_BLEU              -
  43. CLASSE                        FORTIFICATION
  44. MANA                          0
  45. MANA__MAX                     0
  46. FORCE                         300
  47. REGENERATION                  0
  48. POISON                        -
  49. HARNAIS                       -
  50. FORMATION                     JAMAIS
  51. R                             -
  52. V                             -
  53. B                             -
  54. ENERGIE_PAR_NIV               0
  55. FORCE_PAR_NIV                 0
  56. SELECTION             304 305 304 305
  57. DEPLACEMENT             306 307 306 307
  58. ATTAQUE             306 308 306 308
  59. RALLIEMENT            0
  60. GAIN_EXPERIENCE            24
  61. PRIX_UNITE            80
  62. CREATURE_INVOQUEE        -
  63. TERRAIN_INVOCATION        -
  64. .
  65. MATIERE                       PAVE
  66.