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Text File  |  2002-02-21  |  2KB  |  66 lines

  1. NOM                           GATE_CLOSED
  2. FAMILLE                       GRILLE
  3. UNITE_COMBATTANTE             1
  4. CAMP                          1
  5. TAILLE                        3
  6. [ANIMATION]
  7. ANIM__DPL                     GFX_GATE_CLOSED
  8. ANIM__ARA                     GFX_GATE_CLOSED
  9. ANIM__ARE                     GFX_GATE_CLOSED
  10. ANIM__DRA                     GFX_GATE_CLOSED
  11. ANIM__DRE                     GFX_GATE_CLOSED
  12. ANIM__SPL                     GFX_GATE_CLOSED
  13. ANIM__ASP                     -
  14. ANIM__VOL                     -
  15. ANIM__DEC                     -
  16. ANIM__ATT                     -
  17. ANIM__ECR                     -
  18. ANIM__SSP                     -
  19. ANIM__SIN                     -
  20. ANIM__SPJ                     -
  21. ANIM__APU                     -
  22. ANIM__CCA                     -
  23. ANIM__CCH                     -
  24. ANIM__VOR                     GFX_GATE_CLOSED
  25. ANIM__MOR                     GFX_GATE_CLOSED
  26. ANIM__MOV                     GFX_GATE_CLOSED
  27. ANIM__APP                     -
  28. SELECTIONNABLE                oui
  29. MORAL                         A
  30. ENERGIE                       80000
  31. FEU_ENERGIE__MAX              0
  32. VITESSE                       0
  33. NIVEAU                        1
  34. SORT1_IMAGE1                  -
  35. SORT2_IMAGE2                  0
  36. SORT3_OMBRE                   -
  37. SORT4_LUMIERE                 -
  38. SORT5_BRAISE                  -
  39. SORT6_CRISTAL_VERT            -
  40. SORT7_ACTIVATION_ROUGE        -
  41. SORT8_PORTE                   3
  42. SORT9_PORTE_BLEU              -
  43. CLASSE                        FORTIFICATION
  44. MANA                          0
  45. MANA__MAX                     0
  46. FORCE                         300
  47. REGENERATION                  0
  48. POISON                        I
  49. HARNAIS                       -
  50. FORMATION                     JAMAIS
  51. R                             -
  52. V                             -
  53. B                             -
  54. ENERGIE_PAR_NIV               0
  55. FORCE_PAR_NIV                 0
  56. FORCE_PAR_NIV                 10
  57. SELECTION             173 173 174 174
  58. DEPLACEMENT             175 175 176 176
  59. ATTAQUE             175 175 178 178
  60. RALLIEMENT            0
  61. GAIN_EXPERIENCE            30
  62. PRIX_UNITE            100
  63. CREATURE_INVOQUEE        -
  64. TERRAIN_INVOCATION        -
  65. .
  66.