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weapon_nailgun.shader
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Text File
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2008-08-01
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1KB
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67 lines
firstnailtrail
{
{
map models/weapons/nailgun/nailtrail.tga
blendfunc blend
tcMod rotate 24
}
{
map models/weapons/nailgun/nailtrail.tga
blendfunc blend
tcMod rotate -12
}
}
nailtrail
{
{
clampmap models/weapons/nailgun/nailtrail.tga
blendfunc blend
tcMod rotate 64
tcMod stretch sawtooth 0.5 1 0 3.6
alphaGen wave inversesawtooth 0 1 0 3.6
}
{
clampmap models/weapons/nailgun/nailtrail.tga
blendfunc blend
tcMod rotate 565
tcMod stretch sawtooth 0.5 1 0 3.6
alphaGen wave inversesawtooth 0 1 0 3.6
}
}
nailgunFlash
{
cull disable
{
clampmap models/weapons/nailgun/nailfire.tga
blendfunc add
rgbGen identity
tcMod rotate 6666
}
}
models/weapons/nailgun/nailgun
{
{
map models/weapons/nailgun/nailgun.tga
rgbGen lightingDiffuse
}
{
map models/weapons/nailgun/glow.tga
blendfunc add
rgbGen wave sin 0.25 0.75 0 0.25
}
}
models/weapons/nailgun/nail
{
{
map models/weapons/nailgun/shineycrys.tga
rgbGen identity
tcMod scroll 1 0
tcGen environment
}
}