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Chip 2011 November
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CHIP_2011_11.iso
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Armagetron_Advanced
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armagetronad-0.2.8.3.1.gcc.win32.exe
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config
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settings_visual.cfg
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Text File
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2010-02-20
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1KB
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29 lines
############################################################################################
#
# visual settings bound to the included resources
# to be overwritten by texture packs
#
############################################################################################
#HEADLIGHT 1 # turn on headlight effect (requires shaders)
FLOOR_RED .2 # floor color (without moviepack)
FLOOR_GREEN .2 # floor color (without moviepack)
FLOOR_BLUE .2 # floor color (without moviepack)
RIM_WALL_STRETCH_X 100 # extension of the rim wall texture in the horizontal direction
RIM_WALL_STRETCH_Y 50 # extension of the rim wall texture in the vertical direction
RIM_WALL_WRAP_Y 0 # set to 1 if the rim wall texture should repeat in the vertical direction
FLOOR_MIRROR_INT .1 # floor mirror (if enabled)
GRID_SIZE 1.0 # grid size
# ideal for fonkay's rim texture
#RIM_WALL_STRETCH_X 200 # extension of the rim wall texture in the horizontal direction
#RIM_WALL_STRETCH_Y 40 # extension of the rim wall texture in the vertical direction
#RIM_WALL_WRAP_Y 0 # set to 1 if the rim wall texture should repeat in the vertical direction
#FLOOR_RED .1 # floor color (without moviepack)
#FLOOR_GREEN .2 # floor color (without moviepack)
#FLOOR_BLUE .3 # floor color (without moviepack)