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Text File  |  2004-02-13  |  1.3 KB  |  56 lines

  1. #if !defined(AFX_PLAYERVIEW_H__422D5675_782B_42A5_9418_74A8E9B3A455__INCLUDED_)
  2. #define AFX_PLAYERVIEW_H__422D5675_782B_42A5_9418_74A8E9B3A455__INCLUDED_
  3.  
  4. #if _MSC_VER > 1000
  5. #pragma once
  6. #endif // _MSC_VER > 1000
  7. // PlayerView.h : header file
  8. //
  9.  
  10. /////////////////////////////////////////////////////////////////////////////
  11. // CPlayerView window
  12.  
  13. class CPlayerView : public CStatic
  14. {
  15. // Construction
  16. public:
  17.     CPlayerView();
  18.  
  19. // Attributes
  20. public:
  21.     HWND m_hPlayerWnd;
  22.     int m_nVolume;
  23. // Operations
  24. public:
  25.  
  26. // Overrides
  27.     // ClassWizard generated virtual function overrides
  28.     //{{AFX_VIRTUAL(CPlayerView)
  29.     protected:
  30.     virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
  31.     virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
  32.     //}}AFX_VIRTUAL
  33.  
  34. // Implementation
  35. public:
  36.     void InitMCI();
  37.     int OpenFile(CString filename);
  38.     int PlayFile();
  39.     virtual ~CPlayerView();
  40.  
  41.     // Generated message map functions
  42. protected:
  43.     //{{AFX_MSG(CPlayerView)
  44.     afx_msg void OnPaint();
  45.     //}}AFX_MSG
  46.  
  47.     DECLARE_MESSAGE_MAP()
  48. };
  49.  
  50. /////////////////////////////////////////////////////////////////////////////
  51.  
  52. //{{AFX_INSERT_LOCATION}}
  53. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  54.  
  55. #endif // !defined(AFX_PLAYERVIEW_H__422D5675_782B_42A5_9418_74A8E9B3A455__INCLUDED_)
  56.