200 Check this box if you do not want to change these settings.
201 Forces the settings to be applied.
202 Filters textures based on their direction.
203 Toggles between application preference and forced settings.
204 Degree of anisotropic filtering.
205 Toggles between performance and quality settings.
206 Changes the degree of anisotropic filtering.
207 Full scene anti-aliasing helps remove the "stairstep" effect that occurs when lines are drawn at an angle.
208 Toggles between application preference and forced settings.
209 Number of samples used during full scene anti-aliasing.
210 Toggles between performance and quality settings.
211 Changes the number of samples used during full scene anti-aliasing.
212 Allows you to select the quality of textures.
213 Select the quality of textures.
214 Changes the quailty of textures.
215 Allows you to change the level of detail of mipmaps.
216 Select the level of detail of mipmaps.
217 Changes the level of detail of mipmaps.
218 Allows you to change the size of the Z buffer.
219 Select the Z buffer depth.
220 Changes the depth of the Z buffer.
221 VSync forces the rate the screen is drawn to be syncronized with the video beam of your monitor.
222 VSync forces the rate the screen is drawn to be syncronized with the video beam of your monitor.
223 VSync forces the rate the screen is drawn to be syncronized with the video beam of your monitor.
250 Check this box if you do not want to change these settings.
251 Filters textures based on their direction.
252 Toggles between application preference and forced settings.
253 Degree of anisotropic filtering.
254 Toggles between performance and quality settings.
255 Changes the degree of anisotropic filtering.
256 Full scene anti-aliasing helps remove the "stairstep" effect that occurs when lines are drawn at an angle.
257 Toggles between application preference and forced settings.
258 Number of samples used during full scene anti-aliasing.
259 Toggles between performance and quality settings.
260 Changes the number of samples used during full scene anti-aliasing.
261 Allows you to select the quality of textures.
262 Select the quality of textures.
263 Changes the quality of textures.
264 Allows you to change the level of detail of mipmaps.
265 Select the level of detail of mipmaps.
266 Changes the level of detail of mipmaps.
267 Allows you to change the size of the Z buffer.
268 Select the Z buffer depth.
269 Changes the depth of the Z buffer.
270 VSync forces the rate the screen is drawn to be syncronized with the video beam of your monitor.
271 VSync forces the rate the screen is drawn to be syncronized with the vido beam of your monitor.
272 VSync forces the rate the screen is drawn to be syncronized with the vido beam of your monitor.
301 Checking this box allows you to change the clock rate of your card.
302 Checking this makes the core and memory settings the same.
305 Changes the core graphics processor clock rate.
310 Changes the clock rate of the memory on your card.
314 More advanced clock rate options.
315 Boot up clock rate settings.
316 This causes your video card to boot up at it's bios default clock rate (unchanged).
317 Click this button to set allow your current clock rate to be applied after restarting your computer.
319 Controls the adjustment of the clock rate when your RadLink closes.
321 Press to immediately change the clock rate to the settings you have chosen.
326 Changes the programmable hardware increment of your card. Lower settings allow for more accurate clock rates while higher settings allows higher possible clock rates.
327 This is the maximum clock rate you can achieve with the current increment setting.
351 Allows you to apply additional command line arguments to your executable program.
354 Allows you to change the process priority.
355 Changes the priority of the target process.
356 Chages the process priotity.
357 Allows for the selection of an alternate process. RadLinker will wait until this process ends before restoring the settings. This is useful for programs that launch other programs such as game launchers.
358 Allows you to specify an alternate target process. RadLinker will restore your original settings after this alternate process completes. This is useful with programs that launch other processes, like game launchers.
360 Changes the default mode. Simple has fewer settings while advanced allows for more settings.
361 Changes the default mode. Simple has fewer settings while advanced allows for more settings.
362 Allows you to change the icon for your RadLink. You can select an icon from any file in your system.
363 Changes the startup folder.
364 Profiles store RadLinker settings so they may be transfered from person to person.
365 Import settings from a stored profile.
366 Export the current settings to a new profile.
700 Command Line Arguments:
701 Start In Folder:
702 Process Priority
703 Target Process
704 Mode
705 Profile
706 Change Icon
707 Change Folder
708 Import
709 Export
710 Use Defaults
711 Mode Change
712 Anisotropic Filtering
713 Full Scene Anti-Aliasing
714 Texture Preference
715 Mipmap Detail Level
716 Z Buffer Depth
717 Wait for Vertical Sync
718 Warning! Changing these values may damage your computer. Change these values at your own risk!
719 Enable Clock Rate Change
720 Clock Rate
721 Core:
722 Memory:
723 Sync Rates
724 Reset Clocks On Exit
725 Core
726 Memory
727 Advanced
728 Change Increment
729 Maximum Rate:
730 Increment:
731 Game Gamma
732 RGB Lock
733 Bios Defaults
734 Use Current
735 Set
736 About
737 Timeout
738 Temporal Threshold
739 Geometry Instancing
1500 TruForm
1501 TruForm
1502 Compressed Textures
1503 Texture Compression
1504 Hierarchical Z
1505 Hierarchical Z
1506 Alpha Dither Method
1507 Alpha Dither Method
1508 Table Fog
1509 Alternate Pixel Center
1510 Colorfill
1511 TCL
1512 W Buffer
1513 W Fog
1514 Z Fog
1515 Pixel Shader Version
1516 Vertex Shader Version
1517 KTX Buffer Region
1518 Fast Z Clear
1519 Hyper Z
1520 Multitexture
1521 TCL
1522 Video Memory Textures
1523 Z Compression
1524 Micro Tile
1525 AGP Textures
1526 Error Diffusion
1527 Ordered
1528 Application Preference
1529 16,24;8 bit stencil
1530 16,24,32;8 bit stencil
1531 Default
1532 Enabled
1533 Disabled
1534 Low
1535 Medium
1536 High
1537 High Performance
1538 Performance
1539 Quality
1540 High Quality
1541 Always Off
1542 Always On
1543 Default Off
1544 Default On
1545 Normal
1546 Force 16 bit
1547 Force 24 bit
1548 Below Normal
1549 Above Normal
1550 Bios Default
1551 Previous Settings
1552 Do Not Reset
1553 2x Performance
1554 3x Performance
1555 4x Performance
1556 5x Performance
1557 6x Performance
1558 8x Performance
1559 16x Performance
1560 2x Quality
1561 3x Quality
1562 4x Quality
1563 5x Quality
1564 6x Quality
1565 8x Quality
1566 16x Quality
1567 Simple
1568 Advanced
1569 No Effect
1570 Black and White
1571 Classic
1572 Inverse Color
1573 Porthole
1574 RGB Cycle
1575 Stylize - Black and White
1576 Sketch
1577 White ASCII
1578 Green ASCII
1579 Stylize - Color
1580 SmartShader
1581 SmartShader
1582 Triple Buffering
1583 Extreme Blur
1584 Blur
1585 Sharpen
1586 Emboss
1587 Etch
1588 Contour
1589 2x Forced
1590 4x Forced
1591 8x Forced
1592 16x Forced
1593 Boot settings changed
1594 Computer will boot to these settings:
1595 Computer will now boot to your bios default settings.
1596 Card successfully clocked at:
1597 Clock Changed
1598 Desktop Gamma
1599 Brightness
1600 Contrast
1700 Toggles between ordered and error diffusion dithering.
1701 TruForm allows your card to increase the number of triangles drawn. This may result in smoother images.
1702 Allows textures to be compressed to reduce the amount of video memory used.
1703 Toggles the use of table fog.
1704 Changes the pixel center. This may help with some games.
1705 May enhance colors.
1706 Toggles hierarchical Z on and off.
1707 Toggles the use of hardware transformation, culling, and lighting.
1708 Toggles the use of the W buffer.
1709 Toggles the use of W fog.
1710 Toggles the use of Z fog.
1711 Allows you to change the default pixel shader version.
1712 Allows you to change the default vertex shader version.
1713 Applies a special shader effect to your games.
1714 Enables geometry instancing.
1800 Changes the method used for dithering while alpha blending.
1801 TruForm allows your card to increase the number of triangles drawn. This may result in smoother images.
1802 Allows textures to be compressed to reduce the amount of video memory used.
1803 Allows applications to update sections of the screen rapidly.
1804 Uses a faster method for clearing the Z buffer.
1805 Toggles hierarchical Z on and off.
1806 Toggles hyper Z on and off.
1807 Toggles the use of multitexturing.
1808 Toggles the use of hardware transformation, culling, and lighting.
1809 Allows textures to be stores in video memory.
1810 Changes the degree of compression used in the Z buffer.
1811 Toggles the use of micro tilling.
1812 Allows the use of textures stored in memory reserved for AGP use.
1813 Applies a special shader effect to your games.