200 Check this box if you do not want to change these settings. 201 Forces the settings to be applied. 202 Filters textures based on their direction. 203 Toggles between application preference and forced settings. 204 Degree of anisotropic filtering. 205 Toggles between performance and quality settings. 206 Changes the degree of anisotropic filtering. 207 Full scene anti-aliasing helps remove the "stairstep" effect that occurs when lines are drawn at an angle. 208 Toggles between application preference and forced settings. 209 Number of samples used during full scene anti-aliasing. 210 Toggles between performance and quality settings. 211 Changes the number of samples used during full scene anti-aliasing. 212 Allows you to select the quality of textures. 213 Select the quality of textures. 214 Changes the quailty of textures. 215 Allows you to change the level of detail of mipmaps. 216 Select the level of detail of mipmaps. 217 Changes the level of detail of mipmaps. 218 Allows you to change the size of the Z buffer. 219 Select the Z buffer depth. 220 Changes the depth of the Z buffer. 221 VSync forces the rate the screen is drawn to be syncronized with the video beam of your monitor. 222 VSync forces the rate the screen is drawn to be syncronized with the video beam of your monitor. 223 VSync forces the rate the screen is drawn to be syncronized with the video beam of your monitor. 250 Check this box if you do not want to change these settings. 251 Filters textures based on their direction. 252 Toggles between application preference and forced settings. 253 Degree of anisotropic filtering. 254 Toggles between performance and quality settings. 255 Changes the degree of anisotropic filtering. 256 Full scene anti-aliasing helps remove the "stairstep" effect that occurs when lines are drawn at an angle. 257 Toggles between application preference and forced settings. 258 Number of samples used during full scene anti-aliasing. 259 Toggles between performance and quality settings. 260 Changes the number of samples used during full scene anti-aliasing. 261 Allows you to select the quality of textures. 262 Select the quality of textures. 263 Changes the quality of textures. 264 Allows you to change the level of detail of mipmaps. 265 Select the level of detail of mipmaps. 266 Changes the level of detail of mipmaps. 267 Allows you to change the size of the Z buffer. 268 Select the Z buffer depth. 269 Changes the depth of the Z buffer. 270 VSync forces the rate the screen is drawn to be syncronized with the video beam of your monitor. 271 VSync forces the rate the screen is drawn to be syncronized with the vido beam of your monitor. 272 VSync forces the rate the screen is drawn to be syncronized with the vido beam of your monitor. 301 Checking this box allows you to change the clock rate of your card. 302 Checking this makes the core and memory settings the same. 305 Changes the core graphics processor clock rate. 310 Changes the clock rate of the memory on your card. 314 More advanced clock rate options. 315 Boot up clock rate settings. 316 This causes your video card to boot up at it's bios default clock rate (unchanged). 317 Click this button to set allow your current clock rate to be applied after restarting your computer. 319 Controls the adjustment of the clock rate when your RadLink closes. 321 Press to immediately change the clock rate to the settings you have chosen. 326 Changes the programmable hardware increment of your card. Lower settings allow for more accurate clock rates while higher settings allows higher possible clock rates. 327 This is the maximum clock rate you can achieve with the current increment setting. 351 Allows you to apply additional command line arguments to your executable program. 354 Allows you to change the process priority. 355 Changes the priority of the target process. 356 Chages the process priotity. 357 Allows for the selection of an alternate process. RadLinker will wait until this process ends before restoring the settings. This is useful for programs that launch other programs such as game launchers. 358 Allows you to specify an alternate target process. RadLinker will restore your original settings after this alternate process completes. This is useful with programs that launch other processes, like game launchers. 360 Changes the default mode. Simple has fewer settings while advanced allows for more settings. 361 Changes the default mode. Simple has fewer settings while advanced allows for more settings. 362 Allows you to change the icon for your RadLink. You can select an icon from any file in your system. 363 Changes the startup folder. 364 Profiles store RadLinker settings so they may be transfered from person to person. 365 Import settings from a stored profile. 366 Export the current settings to a new profile. 700 Command Line Arguments: 701 Start In Folder: 702 Process Priority 703 Target Process 704 Mode 705 Profile 706 Change Icon 707 Change Folder 708 Import 709 Export 710 Use Defaults 711 Mode Change 712 Anisotropic Filtering 713 Full Scene Anti-Aliasing 714 Texture Preference 715 Mipmap Detail Level 716 Z Buffer Depth 717 Wait for Vertical Sync 718 Warning! Changing these values may damage your computer. Change these values at your own risk! 719 Enable Clock Rate Change 720 Clock Rate 721 Core: 722 Memory: 723 Sync Rates 724 Reset Clocks On Exit 725 Core 726 Memory 727 Advanced 728 Change Increment 729 Maximum Rate: 730 Increment: 731 Game Gamma 732 RGB Lock 733 Bios Defaults 734 Use Current 735 Set 736 About 737 Timeout 738 Temporal Threshold 739 Geometry Instancing 1500 TruForm 1501 TruForm 1502 Compressed Textures 1503 Texture Compression 1504 Hierarchical Z 1505 Hierarchical Z 1506 Alpha Dither Method 1507 Alpha Dither Method 1508 Table Fog 1509 Alternate Pixel Center 1510 Colorfill 1511 TCL 1512 W Buffer 1513 W Fog 1514 Z Fog 1515 Pixel Shader Version 1516 Vertex Shader Version 1517 KTX Buffer Region 1518 Fast Z Clear 1519 Hyper Z 1520 Multitexture 1521 TCL 1522 Video Memory Textures 1523 Z Compression 1524 Micro Tile 1525 AGP Textures 1526 Error Diffusion 1527 Ordered 1528 Application Preference 1529 16,24;8 bit stencil 1530 16,24,32;8 bit stencil 1531 Default 1532 Enabled 1533 Disabled 1534 Low 1535 Medium 1536 High 1537 High Performance 1538 Performance 1539 Quality 1540 High Quality 1541 Always Off 1542 Always On 1543 Default Off 1544 Default On 1545 Normal 1546 Force 16 bit 1547 Force 24 bit 1548 Below Normal 1549 Above Normal 1550 Bios Default 1551 Previous Settings 1552 Do Not Reset 1553 2x Performance 1554 3x Performance 1555 4x Performance 1556 5x Performance 1557 6x Performance 1558 8x Performance 1559 16x Performance 1560 2x Quality 1561 3x Quality 1562 4x Quality 1563 5x Quality 1564 6x Quality 1565 8x Quality 1566 16x Quality 1567 Simple 1568 Advanced 1569 No Effect 1570 Black and White 1571 Classic 1572 Inverse Color 1573 Porthole 1574 RGB Cycle 1575 Stylize - Black and White 1576 Sketch 1577 White ASCII 1578 Green ASCII 1579 Stylize - Color 1580 SmartShader 1581 SmartShader 1582 Triple Buffering 1583 Extreme Blur 1584 Blur 1585 Sharpen 1586 Emboss 1587 Etch 1588 Contour 1589 2x Forced 1590 4x Forced 1591 8x Forced 1592 16x Forced 1593 Boot settings changed 1594 Computer will boot to these settings: 1595 Computer will now boot to your bios default settings. 1596 Card successfully clocked at: 1597 Clock Changed 1598 Desktop Gamma 1599 Brightness 1600 Contrast 1700 Toggles between ordered and error diffusion dithering. 1701 TruForm allows your card to increase the number of triangles drawn. This may result in smoother images. 1702 Allows textures to be compressed to reduce the amount of video memory used. 1703 Toggles the use of table fog. 1704 Changes the pixel center. This may help with some games. 1705 May enhance colors. 1706 Toggles hierarchical Z on and off. 1707 Toggles the use of hardware transformation, culling, and lighting. 1708 Toggles the use of the W buffer. 1709 Toggles the use of W fog. 1710 Toggles the use of Z fog. 1711 Allows you to change the default pixel shader version. 1712 Allows you to change the default vertex shader version. 1713 Applies a special shader effect to your games. 1714 Enables geometry instancing. 1800 Changes the method used for dithering while alpha blending. 1801 TruForm allows your card to increase the number of triangles drawn. This may result in smoother images. 1802 Allows textures to be compressed to reduce the amount of video memory used. 1803 Allows applications to update sections of the screen rapidly. 1804 Uses a faster method for clearing the Z buffer. 1805 Toggles hierarchical Z on and off. 1806 Toggles hyper Z on and off. 1807 Toggles the use of multitexturing. 1808 Toggles the use of hardware transformation, culling, and lighting. 1809 Allows textures to be stores in video memory. 1810 Changes the degree of compression used in the Z buffer. 1811 Toggles the use of micro tilling. 1812 Allows the use of textures stored in memory reserved for AGP use. 1813 Applies a special shader effect to your games. 1814 May inprove performance while using VSync.